Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GamerzEST
Hou Yi
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 74L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
JrOzzY
Zhong Kui
Level 148
God Stats
3W - 2L
2,042 SR
Queue Stats
45W - 38L
1,605 Elo+
Solo
Ymir
Ymir
gazerminator
Ymir
Level 61
God Stats
20W - 15L
1,101 SR
Queue Stats
82W - 61L
1,396 Elo+
Party 1
Nemesis
Nemesis
perseus91
Nemesis
Level 46
God Stats
4W - 3L
1,331 SR
Queue Stats
151W - 222L
1,346 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,455 Elo+

VS

Team Averages
Level 76
1,503 SR
1,479 Elo+
Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Dominuscorpius
Kukulkan
Level 83
God Stats
97W - 95L
1,516 SR
Queue Stats
356W - 329L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 3
5,552
555
1,763
3,710
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
GamerzEST
Hou Yi
10
4 / 1 / 0
6,074
607
4,647
4,528
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JrOzzY
Zhong Kui
11
3 / 1 / 0
6,088
609
4,327
5,450
4,028
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 0 / 2
5,314
531
1,657
2,801
1,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
perseus91
Nemesis
8
0 / 0 / 1
5,050
505
676
3,992
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 1 / 0
5,259
526
1,568
6,524
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
 
Izanami
7
0 / 2 / 0
4,728
473
959
3,445
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
 
Ymir
8
1 / 0 / 0
4,685
469
1,201
3,525
2,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
 
Bacchus
9
0 / 2 / 1
4,645
465
1,078
4,336
3,385
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
10
0 / 3 / 1
5,750
575
2,420
4,450
1,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
3
1.5
L
Thor
 
Thor
1
1
0
1
L
Izanami
 
Izanami
0
2
0
0
L
Ymir
 
Ymir
1
0
0
1
L
Bacchus
 
Bacchus
0
2
1
0.25
L
Kukulkan
0
3
1
0.17
W
Hou Yi
GamerzEST
Hou Yi
4
1
0
4
W
Zhong Kui
JrOzzY
Zhong Kui
3
1
0
3
W
1
0
2
2
W
Nemesis
perseus91
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
7,226
20,481
Taken
22,280
9,088
Mitigated
9,648
6,205
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,763
414
0
1,377
3,710
1,165
0
1,744
1,966
26,517
0
L
Thor
 
Thor
1,568
365
0
3,255
6,524
1,830
0
1,694
4,830
0
24,454
L
Izanami
 
Izanami
959
762
0
372
3,445
743
71
347
3,098
0
22,264
L
Ymir
 
Ymir
1,201
69
0
40
3,525
2,177
0
1,426
2,099
9,583
0
L
Bacchus
 
Bacchus
1,078
90
0
479
4,336
3,385
0
2,633
1,703
11,314
0
L
Kukulkan
2,420
411
0
707
4,450
1,513
0
1,647
2,803
35,403
0
W
Hou Yi
GamerzEST
Hou Yi
4,647
2,121
0
672
4,528
1,258
0
1,373
3,155
0
30,281
W
Zhong Kui
JrOzzY
Zhong Kui
4,327
599
0
2,725
5,450
4,028
286
1,078
4,372
34,250
0
W
1,657
219
162
601
2,801
1,654
0
481
2,320
13,314
0
W
Nemesis
perseus91
Nemesis
676
251
0
668
3,992
983
0
181
3,811
0
25,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
25,067
256
Minions Killed
237
0
Camps Cleared
0
858,462
Distance Traveled
809,093
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,552
555
58
6
0
182,495
2
L
Thor
5,259
526
57
6
0
173,806
2
L
Izanami
4,728
473
54
5
0
157,264
1
L
Ymir
4,685
469
13
1
0
160,359
1
L
Bacchus
4,645
465
31
3
0
150,030
2
L
Kukulkan
5,750
575
82
8
0
167,634
3
W
Hou Yi
6,074
607
57
6
0
170,087
3
W
Zhong Kui
6,088
609
68
7
0
161,990
3
W
Ymir
5,314
531
17
2
0
165,541
3
W
Nemesis
5,050
505
56
6
0
178,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role