Player Matchup

Bacchus
Bacchus
Daddy0Smurf
Bacchus
Level 27
God Stats
10W - 11L
1,376 SR
Queue Stats
25W - 31L
1,430 Elo+
Solo
Ravana
Ravana
Harleyodis360
Ravana
Level 26
God Stats
6W - 3L
1,639 SR
Queue Stats
38W - 34L
1,499 Elo+
Party 3
Skadi
Skadi
JobidenDezNuts
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,464 Elo+
Party 3
King Arthur
King Arthur
LosBrannos
King Arthur
Level 28
God Stats
5W - 0L
1,966 SR
Queue Stats
87W - 58L
1,577 Elo+
Party 2
Tiamat
Tiamat
Snow614cj
Tiamat
Level 29
God Stats
23W - 23L
1,631 SR
Queue Stats
90W - 77L
1,522 Elo+
Party 2
Team Averages
Level 23
1,622 SR
1,498 Elo+

VS

Team Averages
Level 14
1,467 SR
1,412 Elo+
Kali
Kali
Basilis373efe
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 105L
1,500 Elo+
Solo
Ra
Ra
DreadknightFizz
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 39L
1,467 Elo+
Party 1
Odin
Odin
Lordgrim_15
Odin
Level 24
God Stats
8W - 11L
1,386 SR
Queue Stats
385W - 403L
1,334 Elo+
Solo
Apollo
Apollo
Me_LolGuy
Apollo
Level 5
God Stats
2W - 4L
1,297 SR
Queue Stats
2W - 7L
1,316 Elo+
Solo
Anubis
Anubis
chris199898
Anubis
Level 7
God Stats
1W - 1L
1,652 SR
Queue Stats
40W - 48L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daddy0Smurf
Bacchus
14
0 / 1 / 13
10,824
515
8,744
15,112
18,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 9
11,609
553
8,333
10,816
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 3 / 7
11,959
569
14,387
12,117
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
LosBrannos
King Arthur
19
12 / 3 / 6
12,737
607
12,707
21,880
17,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Snow614cj
Tiamat
17
5 / 3 / 13
11,744
559
22,338
16,128
10,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
10,370
494
10,978
15,272
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 14 / 5
7,928
378
10,591
19,042
9,049
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 8 / 3
8,682
413
7,823
31,231
19,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Me_LolGuy
Apollo
2
0 / 0 / 1
5,675
270
0
1,113
134
Anubis
13
2 / 8 / 4
8,634
411
10,401
13,240
5,112
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
34
Kills
11
11
Deaths
34
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Bacchus
Daddy0Smurf
Bacchus
0
1
13
6.5
L
1
14
5
0.25
W
5
1
9
9.5
W
12
3
7
5.17
L
2
8
3
0.44
W
King Arthur
LosBrannos
King Arthur
12
3
6
5
L
Apollo
Me_LolGuy
Apollo
0
0
1
0.5
W
Tiamat
Snow614cj
Tiamat
5
3
13
3.83
L
Anubis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,509
Damage
39,793
76,053
Taken
79,898
58,145
Mitigated
41,016
25,770
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,978
4,321
17
3,692
15,272
7,122
752
4,590
10,682
0
42,302
W
Bacchus
Daddy0Smurf
Bacchus
8,744
680
0
250
15,112
18,200
992
2,133
12,867
19,716
0
L
10,591
848
1,404
2,733
19,042
9,049
70
9,270
9,772
39,483
0
W
8,333
3,081
418
4,230
10,816
7,155
2,098
2,679
7,939
0
66,935
W
14,387
7,639
0
3,368
12,117
4,621
7,930
2,429
9,636
0
79,510
L
7,823
1,563
0
8,884
31,231
19,599
0
12,120
19,111
0
29,590
W
King Arthur
LosBrannos
King Arthur
12,707
1,945
0
8,545
21,880
17,861
1,462
6,612
15,102
0
72,978
L
Apollo
Me_LolGuy
Apollo
0
0
0
0
1,113
134
0
296
817
0
0
W
Tiamat
Snow614cj
Tiamat
22,338
1,399
360
8,599
16,128
10,308
1,549
6,409
9,297
83,502
0
L
Anubis
10,401
859
0
962
13,240
5,112
0
4,806
8,434
24,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,873
Gold Earned
41,289
505
Minions Killed
207
0
Camps Cleared
0
2,005,839
Distance Traveled
1,436,358
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,370
494
69
3
0
410,553
2
W
Bacchus
10,824
515
19
1
0
408,501
2
L
Ra
7,928
378
76
4
0
340,465
1
W
Ravana
11,609
553
107
5
0
420,134
0
W
Skadi
11,959
569
120
6
0
384,744
2
L
Odin
8,682
413
35
2
0
345,928
0
W
King Arthur
12,737
607
136
6
0
415,719
0
L
Apollo
5,675
270
0
0
0
21,531
0
W
Tiamat
11,744
559
123
6
0
376,741
0
L
Anubis
8,634
411
27
1
0
317,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role