Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
ChazaxY
Hel
Level 28
God Stats
0W - 1L
1,458 SR
Queue Stats
16W - 11L
1,626 Elo+
Party 3
Vamana
Vamana
EdAllen
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,586 Elo+
Party 4
Awilix
Awilix
Ethiniel
Awilix
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 3
Artio
Artio
Miahoow
Artio
Level 38
God Stats
25W - 23L
1,565 SR
Queue Stats
31W - 33L
1,481 Elo+
Party 3
Team Averages
Level 53
1,505 SR
1,545 Elo+

VS

Team Averages
Level 67
1,549 SR
1,547 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Philosophically
Khepri
Level 35
God Stats
3W - 2L
1,565 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
gabry207
Gilgamesh
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,502 Elo+
Solo
Neith
Neith
masterkonti
Neith
Level 104
God Stats
3W - 2L
1,682 SR
Queue Stats
8W - 6L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 1 / 1
7,254
518
4,850
7,630
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
10
0 / 7 / 2
5,866
419
1,110
8,690
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
EdAllen
Vamana
11
1 / 1 / 1
6,788
485
4,739
10,170
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Awilix
Ethiniel
Awilix
11
4 / 3 / 0
6,962
497
4,038
8,841
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Miahoow
Artio
10
1 / 1 / 1
6,610
472
1,346
8,204
4,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 0 / 1
10,154
725
14,518
11,152
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
 
Thanatos
12
2 / 5 / 1
7,631
545
4,602
10,635
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 4
7,135
510
2,218
8,162
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
gabry207
Gilgamesh
11
0 / 2 / 1
7,057
504
5,333
9,883
6,463
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 1 / 3
7,642
546
5,597
4,844
1,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
13
13
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
1
1
2.5
W
Sol
 
Sol
10
0
1
10.5
W
Thanatos
 
Thanatos
2
5
1
0.5
L
Hel
0
7
2
0.14
L
Vamana
EdAllen
Vamana
1
1
1
1.5
L
Awilix
Ethiniel
Awilix
4
3
0
1.33
L
Artio
Miahoow
Artio
1
1
1
1.5
W
0
2
4
1
W
Gilgamesh
gabry207
Gilgamesh
0
2
1
0.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
32,268
43,535
Taken
44,676
16,884
Mitigated
25,274
11,974
Healing
20,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,850
1,799
0
2,013
7,630
3,030
451
1,683
5,947
0
52,250
W
Sol
 
Sol
14,518
5,977
0
8,743
11,152
4,857
3,371
2,484
8,571
73,779
13,849
W
Thanatos
 
Thanatos
4,602
1,981
0
5,404
10,635
4,232
15
1,932
8,703
0
52,739
L
Hel
1,110
175
1,153
2,540
8,690
2,896
0
5,884
2,806
27,893
0
L
Vamana
EdAllen
Vamana
4,739
2,208
0
4,360
10,170
3,816
822
1,547
8,623
326
32,071
L
Awilix
Ethiniel
Awilix
4,038
2,257
0
226
8,841
2,913
0
2,518
6,323
0
33,456
L
Artio
Miahoow
Artio
1,346
469
65
1,617
8,204
4,229
0
3,862
4,342
7,297
0
W
2,218
208
114
1,268
8,162
8,000
0
1,485
6,677
13,847
0
W
Gilgamesh
gabry207
Gilgamesh
5,333
946
0
2,884
9,883
6,463
535
1,493
8,390
0
22,634
W
5,597
2,159
0
2,184
4,844
1,722
1,813
223
4,621
0
49,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
39,619
304
Minions Killed
383
0
Camps Cleared
0
1,316,318
Distance Traveled
1,293,246
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,254
518
100
7
0
213,610
2
W
Sol
10,154
725
143
10
0
249,334
6
W
Thanatos
7,631
545
90
6
0
261,100
2
L
Hel
5,866
419
55
4
0
269,359
2
L
Vamana
6,788
485
72
5
0
289,193
3
L
Awilix
6,962
497
62
4
0
277,290
3
L
Artio
6,610
472
15
1
0
266,866
4
W
Khepri
7,135
510
9
1
0
260,900
7
W
Gilgamesh
7,057
504
38
3
0
274,407
1
W
Neith
7,642
546
103
7
0
247,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role