Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MorbosMentis
Thanatos
Level 29
God Stats
3W - 5L
1,521 SR
Queue Stats
33W - 22L
1,557 Elo+
Solo
Cthulhu
Cthulhu
PhantomHalo77
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,701 Elo+
Party 1
Amaterasu
Amaterasu
Xrayszz
Amaterasu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,701 Elo+
Party 1
Team Averages
Level 16
1,504 SR
1,592 Elo+

VS

Team Averages
Level 23
1,586 SR
1,586 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Nevsong
Sobek
Level 28
God Stats
20W - 11L
1,722 SR
Queue Stats
98W - 88L
1,639 Elo+
Solo
King Arthur
King Arthur
iVaranos
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Solo
Medusa
Medusa
uHFuHuTu
Medusa
Level 23
God Stats
24W - 23L
1,709 SR
Queue Stats
40W - 32L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
2 / 1 / 0
4,794
479
4,222
3,651
790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
 
Nemesis
5
0 / 2 / 0
4,030
403
640
2,547
1,110
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
MorbosMentis
Thanatos
8
1 / 4 / 1
4,804
480
3,750
7,228
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
5
0 / 9 / 2
4,469
447
2,137
11,590
2,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Xrayszz
Amaterasu
6
1 / 8 / 1
4,565
457
1,867
9,057
2,108

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
9 / 0 / 4
7,274
727
5,808
5,564
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
 
Anubis
11
5 / 0 / 11
6,987
699
7,268
5,902
3,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Nevsong
Sobek
8
4 / 0 / 6
6,088
609
2,130
5,388
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
iVaranos
King Arthur
7
1 / 4 / 4
4,966
497
2,719
5,347
2,359
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
uHFuHuTu
Medusa
9
4 / 0 / 5
5,872
587
5,055
4,554
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
23
24
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
0
2
L
Nemesis
 
Nemesis
0
2
0
0
W
Arachne
 
Arachne
9
0
4
11
W
Anubis
 
Anubis
5
0
11
10.5
L
Thanatos
MorbosMentis
Thanatos
1
4
1
0.38
W
Sobek
Nevsong
Sobek
4
0
6
7
L
Cthulhu
0
9
2
0.11
L
Amaterasu
Xrayszz
Amaterasu
1
8
1
0.19
W
King Arthur
iVaranos
King Arthur
1
4
4
0.75
W
Medusa
uHFuHuTu
Medusa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,616
Damage
22,980
34,073
Taken
26,755
8,273
Mitigated
12,568
7,995
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,222
2,329
0
1,030
3,651
790
0
1,297
2,354
0
20,826
L
Nemesis
 
Nemesis
640
484
0
220
2,547
1,110
0
412
2,135
0
8,624
W
Arachne
 
Arachne
5,808
4,650
0
1,120
5,564
1,904
1,710
378
5,186
0
44,112
W
Anubis
 
Anubis
7,268
1,280
0
4,519
5,902
3,208
1,142
794
5,108
43,146
0
L
Thanatos
MorbosMentis
Thanatos
3,750
676
0
4,638
7,228
1,763
0
1,752
5,476
0
18,530
W
Sobek
Nevsong
Sobek
2,130
0
0
1,184
5,388
3,859
280
276
5,112
8,185
0
L
Cthulhu
2,137
781
0
930
11,590
2,502
0
3,939
7,651
9,737
0
L
Amaterasu
Xrayszz
Amaterasu
1,867
818
0
1,177
9,057
2,108
22
1,998
7,059
0
8,304
W
King Arthur
iVaranos
King Arthur
2,719
859
0
77
5,347
2,359
470
467
4,880
0
13,936
W
Medusa
uHFuHuTu
Medusa
5,055
2,372
0
1,725
4,554
1,238
1,045
222
4,332
0
29,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
31,187
117
Minions Killed
265
0
Camps Cleared
0
823,809
Distance Traveled
919,058
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,794
479
38
4
0
183,514
2
L
Nemesis
4,030
403
12
1
0
104,232
0
W
Arachne
7,274
727
85
9
0
211,238
0
W
Anubis
6,987
699
93
9
0
172,825
5
L
Thanatos
4,804
480
49
5
0
199,501
0
W
Sobek
6,088
609
12
1
0
193,034
2
L
Cthulhu
4,469
447
11
1
0
162,721
4
L
Amaterasu
4,565
457
7
1
0
173,841
0
W
King Arthur
4,966
497
23
2
0
159,046
0
W
Medusa
5,872
587
52
5
0
182,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role