Player Matchup

Pele
Pele
El_galleguine96
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Radskuu
Danzaburou
Level 6
God Stats
3W - 3L
1,247 SR
Queue Stats
10W - 11L
1,023 Elo+
Party 2
Artemis
Artemis
TonysGaming420
Artemis
Level 29
God Stats
72W - 100L
1,369 SR
Queue Stats
247W - 287L
1,273 Elo+
Solo
Ymir
Ymir
Vig-Vag_
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Merlin
Merlin
uxiaqgggg
Merlin
Level 7
God Stats
1W - 3L
1,130 SR
Queue Stats
2W - 7L
1,057 Elo+
Solo
Team Averages
Level 10
1,349 SR
1,271 Elo+

VS

Team Averages
Level 24
1,582 SR
1,310 Elo+
Hel
Hel
DeAd_Po89
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,311 Elo+
Solo
Anubis
Anubis
Niky_Marcy
Anubis
Level 26
God Stats
33W - 27L
1,547 SR
Queue Stats
98W - 130L
1,321 Elo+
Party 1
King Arthur
King Arthur
RoyalHypnotiiZe
King Arthur
Level 26
God Stats
6W - 2L
1,716 SR
Queue Stats
42W - 47L
1,300 Elo+
Solo
Fenrir
Fenrir
SICILY_LEOjunior
Fenrir
Level 18
God Stats
28W - 24L
1,670 SR
Queue Stats
62W - 68L
1,296 Elo+
Party 1
Anhur
Anhur
ghstar
Anhur
Level 20
God Stats
67W - 46L
1,479 SR
Queue Stats
80W - 61L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 14 / 2
6,696
419
3,528
13,637
2,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Danzaburou
Radskuu
Danzaburou
2
0 / 0 / 0
4,604
288
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 2
7,155
447
6,707
8,583
1,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
3 / 2 / 1
7,824
489
7,022
12,195
10,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
uxiaqgggg
Merlin
11
1 / 8 / 4
7,278
455
4,427
10,425
2,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
9,050
566
9,488
6,444
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Niky_Marcy
Anubis
15
12 / 2 / 4
9,603
600
10,942
6,018
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
RoyalHypnotiiZe
King Arthur
14
4 / 2 / 5
8,837
552
6,226
12,029
5,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 3 / 13
8,493
531
5,641
12,022
4,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
ghstar
Anhur
14
5 / 2 / 7
8,827
552
6,842
7,985
2,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
28
28
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
3
14
2
0.29
W
Anubis
Niky_Marcy
Anubis
12
2
4
7
L
Danzaburou
Radskuu
Danzaburou
0
0
0
0
W
King Arthur
RoyalHypnotiiZe
King Arthur
4
2
5
3.25
W
1
3
13
2.5
L
2
4
2
0.75
L
Ymir
3
2
1
1.75
W
Anhur
ghstar
Anhur
5
2
7
4.25
L
Merlin
uxiaqgggg
Merlin
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,684
Damage
39,139
44,840
Taken
44,498
17,844
Mitigated
18,167
2,474
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,488
2,870
1,735
4,058
6,444
2,841
979
2,289
4,155
39,523
0
L
3,528
953
0
686
13,637
2,922
24
6,818
6,819
0
7,832
W
Anubis
Niky_Marcy
Anubis
10,942
468
0
1,812
6,018
3,041
2,191
1,344
4,674
47,986
0
L
Danzaburou
Radskuu
Danzaburou
0
0
0
0
0
0
0
0
0
0
554
W
King Arthur
RoyalHypnotiiZe
King Arthur
6,226
1,121
0
4,458
12,029
5,468
596
1,891
10,138
0
39,157
W
5,641
1,560
70
4,909
12,022
4,370
1,458
3,825
8,197
0
43,350
L
6,707
3,021
0
45
8,583
1,995
518
2,460
6,123
0
35,009
L
Ymir
7,022
1,381
0
250
12,195
10,664
0
5,575
6,620
22,344
0
W
Anhur
ghstar
Anhur
6,842
2,980
0
2,323
7,985
2,447
2,368
2,100
5,885
0
43,685
L
Merlin
uxiaqgggg
Merlin
4,427
177
212
1,281
10,425
2,263
771
5,577
4,848
33,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
44,810
181
Minions Killed
372
0
Camps Cleared
0
1,089,526
Distance Traveled
1,393,861
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,050
566
58
4
0
244,385
0
L
Pele
6,696
419
3
0
0
268,211
5
W
Anubis
9,603
600
78
5
0
256,605
5
L
Danzaburou
4,604
288
0
0
0
41,355
0
W
King Arthur
8,837
552
80
5
0
336,821
0
W
Fenrir
8,493
531
69
4
0
293,698
1
L
Artemis
7,155
447
69
4
0
244,935
0
L
Ymir
7,824
489
34
2
0
285,525
1
W
Anhur
8,827
552
87
5
0
262,352
1
L
Merlin
7,278
455
75
5
0
249,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role