Player Matchup

Cthulhu
Cthulhu
Kaikenxx
Cthulhu
Level 69
God Stats
1W - 0L
1,426 SR
Queue Stats
93W - 107L
1,605 Elo+
Party 2
Izanami
Izanami
Kвакушка
Izanami
Level 16
God Stats
4W - 1L
1,653 SR
Queue Stats
39W - 30L
1,521 Elo+
Solo
Thor
Thor
MylesDB
Thor
Level 6
God Stats
2W - 0L
1,737 SR
Queue Stats
8W - 8L
1,342 Elo+
Party 3
Kukulkan
Kukulkan
RizDB
Kukulkan
Level 7
God Stats
3W - 3L
1,380 SR
Queue Stats
8W - 9L
1,297 Elo+
Party 3
Janus
Janus
Strizeny
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,768 Elo+
Party 2
Team Averages
Level 20
1,539 SR
1,507 Elo+

VS

Team Averages
Level 7
1,496 SR
1,435 Elo+
Thanatos
Thanatos
Blyiatman007
Thanatos
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
21W - 13L
1,492 Elo+
Party 1
Hachiman
Hachiman
JaguarBeat
Hachiman
Level 5
God Stats
1W - 3L
1,400 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 4
Freya
Freya
SniperBeat
Freya
Level 5
God Stats
1W - 2L
1,579 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 4
Izanami
Izanami
YoloGamer1221
Izanami
Level 13
God Stats
22W - 14L
1,500 SR
Queue Stats
48W - 36L
1,433 Elo+
Party 1
Susano
Susano
minepleum
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaikenxx
Cthulhu
20
4 / 4 / 22
12,639
1,053
18,403
18,124
18,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 4 / 21
13,922
1,160
19,070
13,218
5,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
MylesDB
Thor
20
21 / 2 / 15
16,191
1,349
35,370
12,057
10,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RizDB
Kukulkan
18
0 / 1 / 17
10,907
909
4,913
5,195
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Strizeny
Janus
20
11 / 3 / 19
13,796
1,150
17,725
10,674
4,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blyiatman007
Thanatos
17
3 / 8 / 8
11,476
956
10,037
21,291
7,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
JaguarBeat
Hachiman
17
0 / 7 / 10
11,024
919
9,050
14,746
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
18
4 / 10 / 7
12,072
1,006
8,755
22,600
7,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
18
5 / 4 / 6
12,322
1,027
14,946
20,204
7,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
minepleum
Susano
17
2 / 16 / 6
11,208
934
10,841
24,970
8,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
51
45
Kills
14
14
Deaths
45
94
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blyiatman007
Thanatos
3
8
8
0.88
L
Hachiman
JaguarBeat
Hachiman
0
7
10
0.71
W
Cthulhu
Kaikenxx
Cthulhu
4
4
22
3.75
W
9
4
21
4.88
W
Thor
MylesDB
Thor
21
2
15
14.25
W
Kukulkan
RizDB
Kukulkan
0
1
17
8.5
L
Freya
4
10
7
0.75
W
Janus
Strizeny
Janus
11
3
19
6.83
L
Izanami
5
4
6
2
L
Susano
minepleum
Susano
2
16
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,481
Damage
53,629
59,268
Taken
103,811
41,240
Mitigated
34,541
4,513
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blyiatman007
Thanatos
10,037
1,232
0
5,054
21,291
7,250
0
9,121
12,170
0
21,882
L
Hachiman
JaguarBeat
Hachiman
9,050
4,933
0
1,399
14,746
4,330
0
4,802
9,944
0
29,689
W
Cthulhu
Kaikenxx
Cthulhu
18,403
877
1,340
1,132
18,124
18,548
0
3,321
14,803
32,124
0
W
19,070
12,383
0
1,503
13,218
5,731
0
1,551
11,667
0
49,357
W
Thor
MylesDB
Thor
35,370
5,674
0
0
12,057
10,716
0
1,259
10,798
0
66,053
W
Kukulkan
RizDB
Kukulkan
4,913
238
0
83
5,195
2,184
0
943
4,252
14,156
0
L
Freya
8,755
3,605
0
1,380
22,600
7,394
0
6,881
15,719
32,398
0
W
Janus
Strizeny
Janus
17,725
2,503
194
261
10,674
4,061
0
1,681
8,993
24,556
0
L
Izanami
14,946
8,480
0
932
20,204
7,010
0
8,941
11,263
0
37,607
L
Susano
minepleum
Susano
10,841
2,555
0
0
24,970
8,557
0
11,296
13,674
0
31,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,455
Gold Earned
58,102
217
Minions Killed
181
7
Camps Cleared
7
1,146,010
Distance Traveled
1,160,745
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,476
956
22
2
1
258,194
0
L
Hachiman
11,024
919
37
3
4
201,976
0
W
Cthulhu
12,639
1,053
40
3
1
215,735
0
W
Izanami
13,922
1,160
73
6
3
198,130
0
W
Thor
16,191
1,349
57
5
3
262,801
0
W
Kukulkan
10,907
909
29
2
0
245,056
0
L
Freya
12,072
1,006
37
3
0
234,456
0
W
Janus
13,796
1,150
18
2
0
224,288
0
L
Izanami
12,322
1,027
51
4
0
248,246
0
L
Susano
11,208
934
34
3
2
217,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role