Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ANON0331
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 1
Rama
Rama
KoikeChang
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
997 Elo+
Party 2
Loki
Loki
forkoike
Loki
Level 5
God Stats
0W - 6L
1,095 SR
Queue Stats
0W - 7L
997 Elo+
Party 2
Pele
Pele
jamesandrei3847
Pele
Level 15
God Stats
0W - 1L
1,268 SR
Queue Stats
16W - 20L
1,409 Elo+
Party 1
Team Averages
Level 12
1,373 SR
1,266 Elo+

VS

Team Averages
Level 16
1,522 SR
1,436 Elo+
Guan Yu
Guan Yu
AldohSenpai
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,302 Elo+
Solo
Cthulhu
Cthulhu
Floquixx77
Cthulhu
Level 23
God Stats
3W - 5L
1,464 SR
Queue Stats
112W - 103L
1,553 Elo+
Party 3
Persephone
Persephone
SarajiS
Persephone
Level 18
God Stats
5W - 6L
1,430 SR
Queue Stats
28W - 22L
1,505 Elo+
Party 3
Apollo
Apollo
ddeguia
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
伤心的大火龙
Ao Kuang
Level 25
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 0
5,505
393
3,078
6,351
1,604
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ANON0331
Yemoja
9
1 / 3 / 2
6,681
477
3,827
8,760
4,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
6,141
439
2,290
6,526
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
3 / 6 / 0
5,920
423
4,001
8,164
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 2
6,183
442
3,255
9,740
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AldohSenpai
Guan Yu
13
0 / 0 / 2
7,590
542
1,969
4,155
3,459
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Floquixx77
Cthulhu
11
3 / 0 / 8
7,050
504
8,552
10,155
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Persephone
SarajiS
Persephone
16
9 / 0 / 1
9,744
696
7,788
6,121
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ddeguia
Apollo
11
1 / 4 / 2
6,754
482
3,133
8,304
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 0
8,451
604
6,801
9,419
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
21
21
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
L
Yemoja
ANON0331
Yemoja
1
3
2
0.67
W
Guan Yu
AldohSenpai
Guan Yu
0
0
2
1
W
Cthulhu
Floquixx77
Cthulhu
3
0
8
7
L
0
5
0
0
W
Persephone
SarajiS
Persephone
9
0
1
9.5
W
Apollo
ddeguia
Apollo
1
4
2
0.5
L
Loki
3
6
0
0.5
L
1
3
2
0.67
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
28,243
39,541
Taken
38,154
13,348
Mitigated
16,296
5,970
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,078
521
0
542
6,351
1,604
0
4,015
2,260
23,400
0
L
Yemoja
ANON0331
Yemoja
3,827
1,251
1,575
442
8,760
4,081
0
6,346
1,971
18,383
0
W
Guan Yu
AldohSenpai
Guan Yu
1,969
70
125
1,320
4,155
3,459
1,177
0
4,155
0
32,074
W
Cthulhu
Floquixx77
Cthulhu
8,552
1,320
737
5,074
10,155
5,455
278
3,110
7,045
22,972
0
L
2,290
2,039
0
270
6,526
2,040
0
4,600
1,838
0
19,527
W
Persephone
SarajiS
Persephone
7,788
608
0
3,270
6,121
1,983
165
1,192
4,929
69,894
0
W
Apollo
ddeguia
Apollo
3,133
1,840
0
2,029
8,304
2,176
1,003
1,550
6,754
0
37,438
L
Loki
4,001
1,162
0
2,064
8,164
2,250
0
3,853
4,036
0
18,598
L
3,255
924
0
1,077
9,740
3,373
702
3,803
5,579
0
30,771
W
6,801
1,471
0
6,144
9,419
3,223
0
1,053
8,366
51,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
39,589
214
Minions Killed
398
0
Camps Cleared
0
1,153,143
Distance Traveled
1,368,397
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,505
393
38
3
0
239,870
0
L
Yemoja
6,681
477
35
3
0
244,672
6
W
Guan Yu
7,590
542
77
6
0
277,542
2
W
Cthulhu
7,050
504
27
2
0
263,948
2
L
Rama
6,141
439
54
4
0
199,806
2
W
Persephone
9,744
696
135
10
0
290,949
4
W
Apollo
6,754
482
65
5
0
237,514
3
L
Loki
5,920
423
37
3
0
200,014
0
L
Pele
6,183
442
50
4
0
268,781
4
W
Ao Kuang
8,451
604
94
7
0
298,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role