Player Matchup

Fenrir
Fenrir
Archi86Beast
Fenrir
Level 20
God Stats
1W - 5L
1,367 SR
Queue Stats
85W - 80L
1,405 Elo+
Solo
Cerberus
Cerberus
DerLuke
Cerberus
Level 29
God Stats
14W - 20L
1,504 SR
Queue Stats
108W - 121L
1,493 Elo+
Solo
King Arthur
King Arthur
KelaOwner
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo
Anubis
Anubis
fastAFboy
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,143 Elo+
Solo
Ah Puch
Ah Puch
oppdipper
Ah Puch
Level 25
God Stats
6W - 9L
1,456 SR
Queue Stats
118W - 129L
1,358 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,317 Elo+

VS

Team Averages
Level 28
1,572 SR
1,424 Elo+
Neith
Neith
KeironHall24
Neith
Level 11
God Stats
6W - 2L
1,718 SR
Queue Stats
110W - 124L
1,402 Elo+
Party 2
Anubis
Anubis
Liam2002
Anubis
Level 46
God Stats
45W - 34L
1,651 SR
Queue Stats
290W - 305L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
PepeStalin
Cthulhu
Level 27
God Stats
11W - 14L
1,491 SR
Queue Stats
279W - 269L
1,516 Elo+
Party 2
Hades
Hades
SirSlaterJ
Hades
Level 26
God Stats
1W - 0L
1,532 SR
Queue Stats
10W - 13L
1,342 Elo+
Party 1
Bakasura
Bakasura
Zephyas
Bakasura
Level 29
God Stats
4W - 3L
1,468 SR
Queue Stats
21W - 21L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 7 / 4
11,524
501
7,981
20,967
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
DerLuke
Cerberus
17
5 / 3 / 9
12,444
541
10,861
28,572
31,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
KelaOwner
King Arthur
14
0 / 11 / 2
8,603
374
3,561
18,245
7,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
fastAFboy
Anubis
8
1 / 4 / 0
7,574
329
4,436
5,403
2,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
oppdipper
Ah Puch
18
9 / 8 / 7
11,848
515
28,917
17,467
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
10,783
469
7,509
12,789
4,010
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Liam2002
Anubis
20
10 / 3 / 4
14,297
622
16,987
13,695
7,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
PepeStalin
Cthulhu
16
4 / 6 / 8
10,752
467
11,227
21,003
16,110
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
18
6 / 4 / 6
12,202
531
15,204
15,000
7,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Zephyas
Bakasura
20
11 / 1 / 7
13,207
574
19,415
17,377
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
22
Kills
33
33
Deaths
22
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
7
4
1.29
L
Cerberus
DerLuke
Cerberus
5
3
9
3.17
W
2
8
6
0.63
L
King Arthur
KelaOwner
King Arthur
0
11
2
0.09
W
Anubis
Liam2002
Anubis
10
3
4
4
W
Cthulhu
PepeStalin
Cthulhu
4
6
8
1.33
W
Hades
6
4
6
2.25
W
Bakasura
Zephyas
Bakasura
11
1
7
14.5
L
Anubis
fastAFboy
Anubis
1
4
0
0.25
L
Ah Puch
oppdipper
Ah Puch
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,756
Damage
70,342
90,654
Taken
79,864
54,084
Mitigated
42,894
17,999
Healing
22,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,981
3,113
0
5,843
20,967
7,694
411
5,416
14,531
0
58,194
L
Cerberus
DerLuke
Cerberus
10,861
1,510
257
6,457
28,572
31,892
47
14,095
13,094
53,457
0
W
7,509
2,829
0
1,897
12,789
4,010
2,180
9,155
3,634
0
41,218
L
King Arthur
KelaOwner
King Arthur
3,561
453
0
1,137
18,245
7,084
100
12,425
5,684
0
32,077
W
Anubis
Liam2002
Anubis
16,987
1,503
0
6,782
13,695
7,633
4,680
5,276
8,419
104,834
0
W
Cthulhu
PepeStalin
Cthulhu
11,227
1,195
1,315
4,021
21,003
16,110
340
12,752
8,251
45,594
0
W
Hades
15,204
2,245
193
3,811
15,000
7,002
1,675
10,568
4,432
60,185
0
W
Bakasura
Zephyas
Bakasura
19,415
13,693
0
4,180
17,377
8,139
426
6,463
10,914
0
92,861
L
Anubis
fastAFboy
Anubis
4,436
289
0
1,230
5,403
2,489
448
2,461
2,792
22,083
0
L
Ah Puch
oppdipper
Ah Puch
28,917
1,807
0
3,075
17,467
4,925
374
9,021
8,096
72,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
61,241
379
Minions Killed
566
0
Camps Cleared
0
1,642,804
Distance Traveled
2,157,092
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,524
501
96
4
0
381,792
0
L
Cerberus
12,444
541
97
4
0
408,011
3
W
Neith
10,783
469
98
4
0
420,470
0
L
King Arthur
8,603
374
50
2
0
343,913
4
W
Anubis
14,297
622
187
8
0
367,638
0
W
Cthulhu
10,752
467
47
2
0
419,020
6
W
Hades
12,202
531
97
4
0
392,517
2
W
Bakasura
13,207
574
137
6
0
557,447
0
L
Anubis
7,574
329
48
2
0
135,596
1
L
Ah Puch
11,848
515
88
4
0
373,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role