Player Matchup

He Bo
He Bo
Cdevil10
He Bo
Level 15
God Stats
2W - 0L
1,688 SR
Queue Stats
16W - 29L
1,349 Elo+
Solo
Yemoja
Yemoja
IncubusRoy
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
TheNotorious_623
Zhong Kui
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,424 Elo+
Solo
Set
Set
tofubeatsX
Set
Level 22
God Stats
7W - 8L
1,575 SR
Queue Stats
38W - 46L
1,353 Elo+
Party 1
Izanami
Izanami
vpplesauce
Izanami
Level 23
God Stats
8W - 2L
1,555 SR
Queue Stats
34W - 33L
1,351 Elo+
Party 1
Team Averages
Level 15
1,564 SR
1,382 Elo+

VS

Team Averages
Level 20
1,540 SR
1,479 Elo+
Bacchus
Bacchus
HammerinCamCam
Bacchus
Level 29
God Stats
4W - 5L
1,674 SR
Queue Stats
138W - 138L
1,519 Elo+
Solo
Olorun
Olorun
Matteus2208
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Sir Nairo
Neith
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
39W - 39L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
jarptig98
Tsukuyomi
Level 17
God Stats
1W - 2L
1,334 SR
Queue Stats
10W - 5L
1,475 Elo+
Solo
Odin
Odin
leoleo73
Odin
Level 24
God Stats
50W - 74L
1,446 SR
Queue Stats
164W - 257L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cdevil10
He Bo
5
0 / 3 / 0
3,354
671
664
2,458
337
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
IncubusRoy
Yemoja
5
0 / 1 / 2
3,724
745
588
2,848
1,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
7
1 / 0 / 0
4,218
844
1,250
1,108
915
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 1
3,441
688
777
2,973
684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
vpplesauce
Izanami
6
2 / 0 / 0
3,910
782
1,475
3,281
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,167
633
1,974
2,881
1,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
1
0 / 1 / 0
2,663
533
389
559
94
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Sir Nairo
Neith
7
5 / 0 / 0
4,304
861
2,495
2,837
747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
jarptig98
Tsukuyomi
4
0 / 1 / 1
3,107
621
387
2,227
426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
6
0 / 1 / 0
3,377
675
241
2,663
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
5
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
Cdevil10
He Bo
0
3
0
0
L
0
0
1
0.5
W
Yemoja
IncubusRoy
Yemoja
0
1
2
1
L
Olorun
0
1
0
0
L
Neith
Sir Nairo
Neith
5
0
0
5
W
Zhong Kui
1
0
0
1
L
Tsukuyomi
jarptig98
Tsukuyomi
0
1
1
0.5
L
Odin
0
1
0
0
W
0
1
1
0.5
W
Izanami
vpplesauce
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,754
Damage
5,486
12,668
Taken
11,167
3,744
Mitigated
3,414
3,502
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Cdevil10
He Bo
664
39
0
0
2,458
337
138
0
2,458
8,756
0
L
1,974
233
0
840
2,881
1,211
0
91
2,790
8,387
0
W
Yemoja
IncubusRoy
Yemoja
588
332
243
606
2,848
1,065
42
1,119
1,729
1,842
0
L
Olorun
389
221
0
0
559
94
0
112
447
1,111
245
L
Neith
Sir Nairo
Neith
2,495
1,193
0
1,321
2,837
747
0
725
2,112
0
16,810
W
Zhong Kui
1,250
531
0
826
1,108
915
0
0
1,108
20,020
0
L
Tsukuyomi
jarptig98
Tsukuyomi
387
156
0
98
2,227
426
0
324
1,903
0
8,935
L
Odin
241
51
0
642
2,663
936
0
1,250
1,413
0
12,034
W
777
394
0
250
2,973
684
0
0
2,973
0
13,247
W
Izanami
vpplesauce
Izanami
1,475
1,080
0
1,577
3,281
743
202
1,163
2,118
0
17,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,647
Gold Earned
16,618
131
Minions Killed
92
0
Camps Cleared
0
491,636
Distance Traveled
472,182
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,354
671
19
4
0
92,355
2
L
Bacchus
3,167
633
7
1
0
122,143
0
W
Yemoja
3,724
745
2
0
0
91,915
1
L
Olorun
2,663
533
5
1
0
32,832
0
L
Neith
4,304
861
31
6
0
104,950
0
W
Zhong Kui
4,218
844
42
8
0
91,990
0
L
Tsukuyomi
3,107
621
18
4
0
116,100
0
L
Odin
3,377
675
31
6
0
96,157
0
W
Set
3,441
688
30
6
0
115,278
0
W
Izanami
3,910
782
38
8
0
100,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role