Player Matchup

Cthulhu
Cthulhu
ARCTIC R3MIX
Cthulhu
Level 17
God Stats
7W - 4L
1,745 SR
Queue Stats
71W - 73L
1,270 Elo+
Solo
Hachiman
Hachiman
Damiankilla1890
Hachiman
Level 6
God Stats
2W - 2L
1,566 SR
Queue Stats
8W - 9L
1,482 Elo+
Solo
Raijin
Raijin
PearlTwister
Raijin
Level 29
God Stats
2W - 5L
1,344 SR
Queue Stats
357W - 331L
1,589 Elo+
Solo
Kukulkan
Kukulkan
UGKpulse
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
eljanek24
Zeus
Level 6
God Stats
1W - 5L
1,283 SR
Queue Stats
7W - 24L
1,082 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,385 Elo+

VS

Team Averages
Level 15
1,619 SR
1,374 Elo+
Ares
Ares
CosmicSea1
Ares
Level 11
God Stats
6W - 1L
1,721 SR
Queue Stats
71W - 73L
1,257 Elo+
Solo
Artio
Artio
IIVFaust
Artio
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 106L
1,359 Elo+
Solo
Neith
Neith
VoracitYyY
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 47L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
ZIKNER179
Kukulkan
Level 13
God Stats
4W - 2L
1,721 SR
Queue Stats
77W - 72L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
hibaringd
Gilgamesh
Level 29
God Stats
44W - 46L
1,652 SR
Queue Stats
209W - 222L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARCTIC R3MIX
Cthulhu
19
0 / 11 / 5
14,111
882
15,055
32,930
14,217
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
18
2 / 15 / 3
12,822
801
10,635
29,715
12,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Raijin
20
5 / 2 / 4
15,862
991
32,683
21,651
8,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
UGKpulse
Kukulkan
19
2 / 10 / 3
13,388
837
18,114
20,618
10,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
18
0 / 3 / 1
11,495
718
1,106
2,258
684
Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 31
15,944
997
26,263
26,567
42,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artio
IIVFaust
Artio
20
2 / 0 / 24
14,815
926
4,622
19,838
32,782
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
4 / 4 / 9
12,849
803
10,243
13,032
5,164
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
ZIKNER179
Kukulkan
20
11 / 3 / 17
16,064
1,004
31,968
16,080
6,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
hibaringd
Gilgamesh
20
16 / 0 / 15
16,150
1,009
27,658
10,156
7,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
137
9
Kills
41
41
Deaths
9
16
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ARCTIC R3MIX
Cthulhu
0
11
5
0.23
W
8
2
31
11.75
L
Hachiman
2
15
3
0.23
W
Artio
IIVFaust
Artio
2
0
24
14
L
Raijin
5
2
4
3.5
L
Kukulkan
UGKpulse
Kukulkan
2
10
3
0.35
W
Neith
4
4
9
2.13
W
Kukulkan
ZIKNER179
Kukulkan
11
3
17
6.5
L
Zeus
0
3
1
0.17
W
Gilgamesh
hibaringd
Gilgamesh
16
0
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,593
Damage
100,754
107,172
Taken
85,673
46,220
Mitigated
94,085
3,342
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ARCTIC R3MIX
Cthulhu
15,055
3,444
0
968
32,930
14,217
0
19,058
13,872
37,588
0
W
26,263
2,797
0
164
26,567
42,361
0
20,276
6,291
42,025
0
L
Hachiman
10,635
7,337
0
408
29,715
12,136
0
15,758
13,957
0
14,568
W
Artio
IIVFaust
Artio
4,622
1,037
354
364
19,838
32,782
0
14,882
4,956
31,962
0
L
Raijin
32,683
2,918
0
1,228
21,651
8,222
0
12,928
8,723
94,120
0
L
Kukulkan
UGKpulse
Kukulkan
18,114
3,455
0
738
20,618
10,961
0
14,405
6,213
38,252
0
W
Neith
10,243
4,885
0
927
13,032
5,164
0
11,173
1,859
0
21,158
W
Kukulkan
ZIKNER179
Kukulkan
31,968
2,103
0
1,764
16,080
6,501
0
12,897
3,183
65,150
0
L
Zeus
1,106
463
0
0
2,258
684
0
1,230
1,028
4,671
0
W
Gilgamesh
hibaringd
Gilgamesh
27,658
9,539
0
563
10,156
7,277
0
7,730
2,426
838
40,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,678
Gold Earned
75,822
260
Minions Killed
230
5
Camps Cleared
11
947,386
Distance Traveled
1,409,743
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,111
882
39
2
0
212,521
0
W
Ares
15,944
997
29
2
1
298,656
1
L
Hachiman
12,822
801
7
0
1
224,432
0
W
Artio
14,815
926
61
4
1
334,718
0
L
Raijin
15,862
991
150
9
3
249,042
1
L
Kukulkan
13,388
837
58
4
1
221,213
0
W
Neith
12,849
803
26
2
1
217,102
0
W
Kukulkan
16,064
1,004
92
6
2
278,290
0
L
Zeus
11,495
718
6
0
0
40,178
0
W
Gilgamesh
16,150
1,009
22
1
6
280,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role