Player Matchup

Ymir
Ymir
CiprianParnica
Ymir
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
64W - 90L
1,304 Elo+
Solo
Nike
Nike
DeNy_128
Nike
Level 7
God Stats
9W - 4L
1,517 SR
Queue Stats
31W - 25L
1,299 Elo+
Party 1
Skadi
Skadi
Piegemorue39
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
RuiRodil
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,239 Elo+
Solo
Hachiman
Hachiman
XxVampire221
Hachiman
Level 24
God Stats
7W - 2L
1,306 SR
Queue Stats
32W - 26L
1,299 Elo+
Party 1
Team Averages
Level 11
1,464 SR
1,328 Elo+

VS

Team Averages
Level 16
1,507 SR
1,337 Elo+
Danzaburou
Danzaburou
BORJAXD204
Danzaburou
Level 27
God Stats
3W - 1L
1,466 SR
Queue Stats
42W - 53L
1,412 Elo+
Solo
Scylla
Scylla
Ronin4791
Scylla
Level 15
God Stats
12W - 19L
1,432 SR
Queue Stats
28W - 37L
1,387 Elo+
Solo
Cerberus
Cerberus
TheeMattAttack
Cerberus
Level 13
God Stats
2W - 2L
1,342 SR
Queue Stats
17W - 33L
1,285 Elo+
Party 2
Merlin
Merlin
XPS_GLITCH
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,306 Elo+
Party 2
Izanami
Izanami
tocksh
Izanami
Level 17
God Stats
3W - 1L
1,795 SR
Queue Stats
20W - 38L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 4
11,278
868
2,766
19,331
9,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
19
4 / 4 / 6
13,039
1,003
17,093
16,558
17,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 11 / 7
12,215
940
10,815
27,118
17,075
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
RuiRodil
Susano
19
6 / 18 / 5
13,022
1,002
18,721
26,924
10,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
XxVampire221
Hachiman
19
5 / 5 / 5
13,655
1,050
17,945
17,770
7,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BORJAXD204
Danzaburou
20
12 / 5 / 15
14,756
1,135
33,078
18,028
8,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Ronin4791
Scylla
20
5 / 4 / 18
13,215
1,017
11,358
11,144
4,400
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
6 / 2 / 25
14,433
1,110
7,992
20,076
29,332
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
XPS_GLITCH
Merlin
20
3 / 7 / 20
12,971
998
15,220
15,758
6,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tocksh
Izanami
20
16 / 0 / 12
15,318
1,178
30,572
8,503
3,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
132
17
Kills
42
43
Deaths
18
27
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BORJAXD204
Danzaburou
12
5
15
3.9
L
0
5
4
0.4
L
Nike
4
4
6
1.75
L
2
11
7
0.5
W
Scylla
Ronin4791
Scylla
5
4
18
3.5
L
Susano
RuiRodil
Susano
6
18
5
0.47
W
Cerberus
6
2
25
9.25
W
Merlin
XPS_GLITCH
Merlin
3
7
20
1.86
L
Hachiman
XxVampire221
Hachiman
5
5
5
1.5
W
Izanami
tocksh
Izanami
16
0
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,340
Damage
98,220
107,701
Taken
73,509
62,170
Mitigated
51,789
3,954
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BORJAXD204
Danzaburou
33,078
17,215
0
2,694
18,028
8,059
0
203
17,825
0
46,359
L
2,766
490
0
274
19,331
9,366
0
6,734
12,597
9,556
0
L
Nike
17,093
4,791
0
0
16,558
17,510
0
5,867
10,691
0
42,946
L
10,815
6,569
0
2,296
27,118
17,075
0
6,431
20,687
0
24,586
W
Scylla
Ronin4791
Scylla
11,358
2,999
0
714
11,144
4,400
0
0
11,144
28,584
0
L
Susano
RuiRodil
Susano
18,721
3,305
0
0
26,924
10,733
0
10,772
15,337
0
31,103
W
Cerberus
7,992
859
0
536
20,076
29,332
0
417
19,659
12,857
0
W
Merlin
XPS_GLITCH
Merlin
15,220
3,632
0
1,260
15,758
6,481
0
2,146
13,612
33,043
0
L
Hachiman
XxVampire221
Hachiman
17,945
10,652
708
676
17,770
7,486
0
4,766
13,004
0
51,277
W
Izanami
tocksh
Izanami
30,572
18,472
0
1,928
8,503
3,517
0
0
8,503
0
67,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,209
Gold Earned
70,693
194
Minions Killed
213
5
Camps Cleared
6
1,116,797
Distance Traveled
1,155,300
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,756
1,135
31
2
0
239,232
0
L
Ymir
11,278
868
15
1
2
173,519
0
L
Nike
13,039
1,003
59
5
3
244,080
2
L
Skadi
12,215
940
30
2
0
212,581
1
W
Scylla
13,215
1,017
53
4
1
205,670
5
L
Susano
13,022
1,002
19
1
0
257,829
0
W
Cerberus
14,433
1,110
4
0
0
279,301
0
W
Merlin
12,971
998
32
2
0
176,372
0
L
Hachiman
13,655
1,050
71
5
0
228,788
0
W
Izanami
15,318
1,178
93
7
5
254,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role