Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze IV
 
Ymir
Bronze IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
AtomicAngel
Pele
Gold II
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 304L
1,377 MMR
Solo
Nu Wa
Nu Wa
Gold V
Buhnanas
Nu Wa
Gold V
Level 157
God Stats
2W - 5L
1,494 SR
Queue Stats
174W - 173L
1,244 MMR
Solo
Tyr
Tyr
Bronze IV
baltazzar87
Tyr
Bronze IV
Level 126
God Stats
2W - 6L
1,388 SR
Queue Stats
27W - 61L
1,219 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,476 SR
1,368 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,562 SR
992 MMR
Chaac
Chaac
Bronze II
AcazarA1noob
Chaac
Bronze II
Level 157
God Stats
2W - 4L
1,563 SR
Queue Stats
116W - 150L
212 MMR
Solo
Scylla
Scylla
Gold III
ColmanOk
Scylla
Gold III
Level 135
God Stats
9W - 4L
1,664 SR
Queue Stats
123W - 128L
1,536 MMR
Solo
Fenrir
Fenrir
Bronze II
Jashulthor
Fenrir
Bronze II
Level 160
God Stats
26W - 19L
1,540 SR
Queue Stats
475W - 511L
227 MMR
Solo
Loki
Loki
Gold III
TxNeron
Loki
Gold III
Level 152
God Stats
15W - 19L
1,485 SR
Queue Stats
948W - 936L
1,543 MMR
Solo
Geb
Geb
Gold III
gebjg
Geb
Gold III
Level 100
God Stats
51W - 42L
1,556 SR
Queue Stats
250W - 253L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 7 / 5
11,203
533
11,766
19,413
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
1
0 / 0 / 0
5,641
269
0
0
0
16
4 / 4 / 1
10,353
493
6,014
18,023
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Buhnanas
Nu Wa
17
2 / 4 / 3
10,763
513
10,769
9,340
2,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
1 / 0 / 0
11,962
570
7,788
8,571
9,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TsukuyomiMorgan Le FayGilgameshAthenaSet

VS

Bans
TiamatThothOsirisJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 3
10,294
490
5,053
16,779
23,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
ColmanOk
Scylla
19
4 / 1 / 3
12,371
589
7,224
9,163
3,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Jashulthor
Fenrir
17
3 / 7 / 3
12,030
573
3,413
19,997
10,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
TxNeron
Loki
20
3 / 2 / 5
12,562
598
5,311
16,412
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
gebjg
Geb
20
5 / 2 / 5
12,841
611
14,089
15,286
12,062
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
15
15
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
5
0.93
L
Ymir
 
Ymir
0
0
0
0
W
0
0
3
1.5
L
4
4
1
1.13
L
Nu Wa
Buhnanas
Nu Wa
2
4
3
0.88
W
Scylla
ColmanOk
Scylla
4
1
3
5.5
W
Fenrir
Jashulthor
Fenrir
3
7
3
0.64
W
Loki
TxNeron
Loki
3
2
5
2.75
L
1
0
0
1
W
Geb
gebjg
Geb
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
35,090
55,347
Taken
77,637
26,290
Mitigated
56,976
21,535
Healing
24,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,766
6,394
0
7,698
19,413
6,955
806
9,926
9,487
0
79,261
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
5,053
561
0
5,621
16,779
23,753
140
3,318
13,461
0
51,318
L
6,014
2,283
0
9,106
18,023
6,749
0
6,154
11,869
0
61,770
L
Nu Wa
Buhnanas
Nu Wa
10,769
2,606
160
1,104
9,340
2,951
0
3,227
6,113
73,366
0
W
Scylla
ColmanOk
Scylla
7,224
1,192
198
3,530
9,163
3,671
2,004
3,661
5,502
102,134
0
W
Fenrir
Jashulthor
Fenrir
3,413
511
0
5,656
19,997
10,460
110
989
19,008
0
57,837
W
Loki
TxNeron
Loki
5,311
1,042
0
6,168
16,412
7,030
2,998
3,138
13,274
0
103,342
L
7,788
675
0
3,467
8,571
9,635
538
1,437
7,134
13,227
68,569
W
Geb
gebjg
Geb
14,089
2,873
0
3,372
15,286
12,062
0
1,564
13,722
89,646
7,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
60,098
589
Minions Killed
663
0
Camps Cleared
0
1,493,911
Distance Traveled
2,093,912
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,203
533
132
6
0
342,011
7
L
Ymir
5,641
269
0
0
0
0
0
W
Chaac
10,294
490
86
4
0
413,782
0
L
Pele
10,353
493
127
6
0
427,139
0
L
Nu Wa
10,763
513
138
7
0
346,485
13
W
Scylla
12,371
589
178
8
0
412,853
6
W
Fenrir
12,030
573
67
3
0
362,615
6
W
Loki
12,562
598
179
9
0
486,462
2
L
Tyr
11,962
570
192
9
0
378,276
10
W
Geb
12,841
611
153
7
0
418,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role