Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CrackDoMeuTio
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
MadZürik
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ViniLeal
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
Zangao01
Pele
Level 28
God Stats
4W - 3L
1,576 SR
Queue Stats
72W - 77L
1,540 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,508 Elo+

VS

Team Averages
Level 13
1,562 SR
1,490 Elo+
Guan Yu
Guan Yu
IVANGOMES-ES
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
MariinN
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,795 Elo+
Solo
Cupid
Cupid
guibsoc
Cupid
Level 24
God Stats
1W - 1L
1,418 SR
Queue Stats
20W - 13L
1,534 Elo+
Solo
King Arthur
King Arthur
lucasctorce12
King Arthur
Level 30
God Stats
6W - 6L
1,891 SR
Queue Stats
103W - 136L
1,394 Elo+
Solo
Athena
Athena
zeoh1
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
13 / 1 / 3
8,210
821
9,853
6,292
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 8
5,610
561
1,589
6,928
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
9
6 / 2 / 6
6,365
637
10,212
6,432
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
ViniLeal
Tsukuyomi
10
8 / 1 / 8
6,713
671
6,628
5,722
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
14
4 / 0 / 4
7,777
778
5,002
8,459
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IVANGOMES-ES
Guan Yu
5
0 / 12 / 3
4,014
401
2,388
10,396
3,797
Da Ji
MariinN
Da Ji
8
1 / 5 / 3
5,600
560
2,188
7,594
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
guibsoc
Cupid
8
2 / 4 / 3
5,378
538
3,394
8,154
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
lucasctorce12
King Arthur
9
3 / 7 / 0
5,885
589
4,292
9,986
5,568
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
zeoh1
Athena
7
1 / 4 / 4
5,407
541
4,646
9,442
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
32
Kills
7
7
Deaths
32
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
1
3
14.5
W
1
3
8
1.67
L
Guan Yu
IVANGOMES-ES
Guan Yu
0
12
3
0.13
W
Ullr
6
2
6
4.5
L
Da Ji
MariinN
Da Ji
1
5
3
0.5
W
Tsukuyomi
ViniLeal
Tsukuyomi
8
1
8
12
W
Pele
4
0
4
6
L
Cupid
guibsoc
Cupid
2
4
3
0.88
L
King Arthur
lucasctorce12
King Arthur
3
7
0
0.43
L
Athena
zeoh1
Athena
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,284
Damage
16,908
33,833
Taken
45,572
16,729
Mitigated
19,273
12,869
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,853
1,548
0
3,300
6,292
2,491
1,600
1,096
5,196
41,772
0
W
1,589
501
0
1,353
6,928
5,493
208
1,310
5,618
7,303
0
L
Guan Yu
IVANGOMES-ES
Guan Yu
2,388
718
285
474
10,396
3,797
0
4,383
6,013
0
5,100
W
Ullr
10,212
5,749
0
555
6,432
1,924
1,677
1,722
4,710
0
29,720
L
Da Ji
MariinN
Da Ji
2,188
635
0
1,216
7,594
2,002
0
2,398
5,154
0
17,325
W
Tsukuyomi
ViniLeal
Tsukuyomi
6,628
1,884
0
1,922
5,722
1,949
266
287
5,435
0
30,817
W
Pele
5,002
1,568
0
5,739
8,459
4,872
459
231
8,228
0
54,357
L
Cupid
guibsoc
Cupid
3,394
1,916
25
2,723
8,154
1,953
126
458
7,696
0
23,330
L
King Arthur
lucasctorce12
King Arthur
4,292
1,090
0
890
9,986
5,568
0
1,359
8,136
0
20,390
L
Athena
zeoh1
Athena
4,646
2,047
0
892
9,442
5,953
0
2,844
6,550
8,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
26,284
319
Minions Killed
121
0
Camps Cleared
0
888,626
Distance Traveled
906,213
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,210
821
88
9
0
155,552
2
W
Ymir
5,610
561
14
1
0
158,439
0
L
Guan Yu
4,014
401
5
1
0
207,807
0
W
Ullr
6,365
637
57
6
0
166,996
0
L
Da Ji
5,600
560
32
3
0
147,140
0
W
Tsukuyomi
6,713
671
51
5
0
219,192
2
W
Pele
7,777
778
109
11
0
188,447
4
L
Cupid
5,378
538
37
4
0
169,458
0
L
King Arthur
5,885
589
44
4
0
197,622
0
L
Athena
5,407
541
3
0
0
184,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role