Player Matchup

Zeus
Zeus
ElKano98
Zeus
Level 46
God Stats
0W - 1L
1,269 SR
Queue Stats
120W - 133L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
KRłPTØ
Zhong Kui
Level 47
God Stats
0W - 5L
1,230 SR
Queue Stats
139W - 152L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
MozzeltheAxo
Tsukuyomi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 201L
1,427 Elo+
Solo
Fafnir
Fafnir
OmertHO
Fafnir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 125L
1,409 Elo+
Solo
Jing Wei
Jing Wei
rusirl17
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 87L
1,364 Elo+
Party 2
Team Averages
Level 50
1,400 SR
1,423 Elo+

VS

Team Averages
Level 41
1,492 SR
1,440 Elo+
Tyr
Tyr
 
Tyr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DisneySulzer
Mercury
Level 43
God Stats
4W - 4L
1,533 SR
Queue Stats
123W - 125L
1,366 Elo+
Solo
Ah Puch
Ah Puch
Sharroukin
Ah Puch
Level 45
God Stats
18W - 17L
1,468 SR
Queue Stats
35W - 47L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
SkyisLimitTR
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,447 Elo+
Solo
Medusa
Medusa
pipisol
Medusa
Level 27
God Stats
15W - 22L
1,457 SR
Queue Stats
41W - 50L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 6 / 0
7,008
438
4,832
7,436
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
KRłPTØ
Zhong Kui
15
2 / 1 / 1
9,164
573
6,282
10,042
9,039
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MozzeltheAxo
Tsukuyomi
13
1 / 6 / 2
7,691
481
5,937
12,691
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
OmertHO
Fafnir
11
1 / 3 / 0
7,382
461
4,200
14,351
16,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
rusirl17
Jing Wei
9
0 / 4 / 1
6,139
384
1,878
7,310
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 2 / 1
8,404
525
2,056
10,416
5,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
DisneySulzer
Mercury
16
9 / 1 / 4
9,747
609
8,019
9,967
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Sharroukin
Ah Puch
16
6 / 0 / 8
10,152
635
9,623
6,631
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SkyisLimitTR
Cthulhu
13
1 / 1 / 5
8,651
541
6,566
12,139
11,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
pipisol
Medusa
15
4 / 0 / 4
8,688
543
9,938
6,813
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
1
0.25
W
Mercury
DisneySulzer
Mercury
9
1
4
11
L
Zeus
0
6
0
0
L
Zhong Kui
KRłPTØ
Zhong Kui
2
1
1
2.5
L
Tsukuyomi
MozzeltheAxo
Tsukuyomi
1
6
2
0.33
L
Fafnir
OmertHO
Fafnir
1
3
0
0.33
W
Ah Puch
Sharroukin
Ah Puch
6
0
8
10
W
Cthulhu
SkyisLimitTR
Cthulhu
1
1
5
3.5
W
Medusa
pipisol
Medusa
4
0
4
6
L
Jing Wei
rusirl17
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
36,202
51,830
Taken
45,966
35,010
Mitigated
25,237
14,197
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,056
442
0
2,048
10,416
5,111
0
4,992
5,424
0
46,025
W
Mercury
DisneySulzer
Mercury
8,019
3,890
0
1,310
9,967
3,713
0
3,785
6,182
0
68,205
L
Zeus
4,832
306
0
743
7,436
2,344
288
3,633
3,803
36,968
0
L
Zhong Kui
KRłPTØ
Zhong Kui
6,282
1,323
0
5,269
10,042
9,039
606
1,856
8,186
55,586
0
L
Tsukuyomi
MozzeltheAxo
Tsukuyomi
5,937
1,169
0
3,169
12,691
5,082
34
4,260
8,431
0
44,117
L
Fafnir
OmertHO
Fafnir
4,200
1,353
0
3,155
14,351
16,397
182
4,701
9,650
22,265
0
W
Ah Puch
Sharroukin
Ah Puch
9,623
843
0
3,725
6,631
2,307
518
2,656
3,975
61,518
0
W
Cthulhu
SkyisLimitTR
Cthulhu
6,566
796
224
2,977
12,139
11,569
31
2,821
9,318
30,238
0
W
Medusa
pipisol
Medusa
9,938
4,749
0
4,295
6,813
2,537
973
1,060
5,753
0
60,885
L
Jing Wei
rusirl17
Jing Wei
1,878
1,297
102
1,759
7,310
2,148
588
1,739
5,571
0
31,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
45,642
393
Minions Killed
452
0
Camps Cleared
0
1,290,055
Distance Traveled
1,613,075
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,404
525
98
6
0
307,844
6
W
Mercury
9,747
609
101
6
0
377,776
2
L
Zeus
7,008
438
80
5
0
207,714
1
L
Zhong Kui
9,164
573
134
8
0
273,432
1
L
Tsukuyomi
7,691
481
86
5
0
307,430
1
L
Fafnir
7,382
461
24
2
0
286,785
0
W
Ah Puch
10,152
635
116
7
0
329,193
10
W
Cthulhu
8,651
541
46
3
0
313,764
0
W
Medusa
8,688
543
91
6
0
284,498
9
L
Jing Wei
6,139
384
69
4
0
214,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role