Player Matchup

Morgan Le Fay
Morgan Le Fay
BenderRodrigez7
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,781 SR
Queue Stats
172W - 164L
1,511 Elo+
Solo
Yemoja
Yemoja
LateGameGary
Yemoja
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 112L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
TheMadGobllin
Jing Wei
Level 139
God Stats
1W - 3L
1,638 SR
Queue Stats
63W - 57L
1,522 Elo+
Party 1
Sol
Sol
Wallaceinho
Sol
Level 115
God Stats
3W - 1L
1,235 SR
Queue Stats
94W - 93L
1,535 Elo+
Solo
Da Ji
Da Ji
omletsurma
Da Ji
Level 128
God Stats
0W - 1L
1,508 SR
Queue Stats
30W - 26L
1,525 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,528 Elo+

VS

Team Averages
Level 117
1,666 SR
1,617 Elo+
Artemis
Artemis
HumanZz
Artemis
Level 48
God Stats
80W - 17L
1,857 SR
Queue Stats
238W - 50L
1,787 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RataNott
Morgan Le Fay
Level 160
God Stats
70W - 30L
1,792 SR
Queue Stats
905W - 526L
1,697 Elo+
Party 2
Loki
Loki
Venerma
Loki
Level 160
God Stats
52W - 18L
1,820 SR
Queue Stats
652W - 307L
1,758 Elo+
Party 2
Ymir
Ymir
XaJlTyPLLluK
Ymir
Level 130
God Stats
3W - 1L
1,183 SR
Queue Stats
11W - 14L
1,343 Elo+
Solo
Hera
Hera
t3rminator2012
Hera
Level 88
God Stats
7W - 4L
1,679 SR
Queue Stats
36W - 27L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BenderRodrigez7
Morgan Le Fay
16
2 / 4 / 1
8,677
620
5,248
9,426
3,583
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
1 / 3 / 5
8,543
610
7,736
12,854
13,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
TheMadGobllin
Jing Wei
14
2 / 7 / 2
8,253
590
6,494
13,771
4,799
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 0
8,648
618
5,441
11,214
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
2 / 6 / 3
8,235
588
5,363
12,269
5,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HumanZz
Artemis
17
5 / 0 / 6
10,538
753
10,125
5,409
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
RataNott
Morgan Le Fay
18
8 / 0 / 9
11,967
855
18,302
11,910
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Venerma
Loki
18
6 / 1 / 9
11,725
838
11,998
9,901
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 9
9,879
706
4,970
14,037
13,836
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
4 / 2 / 5
11,217
801
8,748
6,909
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
26
26
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BenderRodrigez7
Morgan Le Fay
2
4
1
0.63
W
Artemis
HumanZz
Artemis
5
0
6
8
L
Yemoja
1
3
5
1.17
W
Morgan Le Fay
RataNott
Morgan Le Fay
8
0
9
12.5
L
Jing Wei
TheMadGobllin
Jing Wei
2
7
2
0.43
W
Loki
Venerma
Loki
6
1
9
10.5
L
1
6
0
0.17
W
3
5
9
1.5
L
Da Ji
2
6
3
0.58
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,282
Damage
54,143
59,534
Taken
48,166
31,642
Mitigated
29,248
6,358
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BenderRodrigez7
Morgan Le Fay
5,248
317
0
487
9,426
3,583
0
5,692
3,734
33,211
0
W
Artemis
HumanZz
Artemis
10,125
3,898
0
1,539
5,409
2,139
282
3,080
2,329
0
33,995
L
Yemoja
7,736
1,379
3,790
851
12,854
13,334
0
6,465
6,389
20,416
0
W
Morgan Le Fay
RataNott
Morgan Le Fay
18,302
1,657
276
3,579
11,910
5,673
458
3,629
8,281
47,935
0
L
Jing Wei
TheMadGobllin
Jing Wei
6,494
3,887
0
0
13,771
4,799
0
8,988
4,783
0
21,858
W
Loki
Venerma
Loki
11,998
5,274
0
2,484
9,901
4,609
0
4,524
5,377
0
42,970
L
5,441
1,682
0
1,179
11,214
4,316
0
6,678
4,536
27,320
1,696
W
4,970
235
0
750
14,037
13,836
0
5,644
8,393
17,565
0
L
Da Ji
5,363
1,340
0
51
12,269
5,610
0
4,333
7,936
0
11,027
W
8,748
1,920
0
718
6,909
2,991
5,250
1,695
5,214
49,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
55,326
215
Minions Killed
332
4
Camps Cleared
14
1,112,294
Distance Traveled
1,336,478
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,677
620
77
6
2
239,624
2
W
Artemis
10,538
753
45
3
1
257,406
3
L
Yemoja
8,543
610
29
2
0
245,912
1
W
Morgan Le Fay
11,967
855
78
6
5
267,272
4
L
Jing Wei
8,253
590
33
2
0
217,716
3
W
Loki
11,725
838
74
5
5
301,298
1
L
Sol
8,648
618
60
4
2
180,380
4
W
Ymir
9,879
706
17
1
1
248,027
4
L
Da Ji
8,235
588
16
1
0
228,662
4
W
Hera
11,217
801
118
8
2
262,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role