Player Matchup

Anubis
Anubis
Becko44
Anubis
Level 29
God Stats
4W - 3L
1,867 SR
Queue Stats
19W - 10L
1,790 Elo+
Solo
Apollo
Apollo
Callesan
Apollo
Level 29
God Stats
10W - 2L
1,775 SR
Queue Stats
23W - 11L
1,621 Elo+
Solo
Izanami
Izanami
CrispyCarry
Izanami
Level 24
God Stats
34W - 9L
1,274 SR
Queue Stats
140W - 71L
1,864 Elo+
Party 1
Nemesis
Nemesis
GrannyBuster911
Nemesis
Level 17
God Stats
5W - 3L
1,317 SR
Queue Stats
131W - 103L
1,602 Elo+
Solo
Tyr
Tyr
Çameron
Tyr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 43L
1,697 Elo+
Party 1
Team Averages
Level 24
1,546 SR
1,715 Elo+

VS

Team Averages
Level 21
1,720 SR
1,695 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CrimsonGaja
Loki
Level 29
God Stats
1W - 1L
2,092 SR
Queue Stats
53W - 45L
1,678 Elo+
Solo
Guan Yu
Guan Yu
ImTerrible123
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,670 Elo+
Solo
Heimdallr
Heimdallr
Sanctifié
Heimdallr
Level 6
God Stats
6W - 5L
1,791 SR
Queue Stats
404W - 357L
1,821 Elo+
Solo
Hercules
Hercules
hoyporti
Hercules
Level 12
God Stats
0W - 2L
1,717 SR
Queue Stats
2W - 2L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Becko44
Anubis
9
6 / 0 / 3
6,332
633
4,744
3,888
1,919
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Callesan
Apollo
12
5 / 0 / 3
6,858
686
2,557
5,155
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
CrispyCarry
Izanami
12
7 / 2 / 3
7,316
732
8,862
6,216
1,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 2
6,139
614
6,435
7,894
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 11
5,625
563
3,956
5,512
1,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 6 / 0
4,704
470
2,274
5,330
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 5 / 0
5,158
516
3,357
6,884
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
8
1 / 2 / 2
4,956
496
2,702
8,603
4,857
Heimdallr
Sanctifié
Heimdallr
7
0 / 4 / 1
4,513
451
2,558
5,912
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
hoyporti
Hercules
6
0 / 5 / 0
3,828
383
1,817
8,398
2,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
4
5
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
0
0
W
Anubis
Becko44
Anubis
6
0
3
7.5
W
Apollo
Callesan
Apollo
5
0
3
6.5
L
3
5
0
0.6
W
Izanami
CrispyCarry
Izanami
7
2
3
4.25
W
2
2
2
1.5
L
Guan Yu
1
2
2
1
L
Heimdallr
Sanctifié
Heimdallr
0
4
1
0.13
L
Hercules
hoyporti
Hercules
0
5
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,554
Damage
12,708
28,665
Taken
35,127
9,919
Mitigated
11,096
10,141
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,274
205
0
492
5,330
905
0
3,193
2,137
24,280
0
W
Anubis
Becko44
Anubis
4,744
112
0
2,213
3,888
1,919
474
1,713
2,175
19,641
0
W
Apollo
Callesan
Apollo
2,557
1,106
0
715
5,155
1,523
0
0
5,155
0
48,226
L
3,357
1,059
0
1,236
6,884
2,038
0
609
6,275
0
20,502
W
Izanami
CrispyCarry
Izanami
8,862
6,954
0
1,767
6,216
1,847
0
61
6,155
0
52,200
W
6,435
3,483
0
3,688
7,894
2,864
499
0
7,894
0
30,977
L
Guan Yu
2,702
567
144
2,323
8,603
4,857
0
331
8,272
0
17,298
L
Heimdallr
Sanctifié
Heimdallr
2,558
1,012
0
1,015
5,912
1,137
0
0
5,912
0
20,936
L
Hercules
hoyporti
Hercules
1,817
808
75
1,044
8,398
2,159
0
611
7,787
0
5,784
W
3,956
1,218
0
1,758
5,512
1,766
0
561
4,951
0
17,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
23,159
324
Minions Killed
175
0
Camps Cleared
0
988,952
Distance Traveled
930,103
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,704
470
46
5
0
178,334
4
W
Anubis
6,332
633
46
5
0
175,236
1
W
Apollo
6,858
686
88
9
0
195,503
4
L
Loki
5,158
516
40
4
0
188,667
2
W
Izanami
7,316
732
96
10
0
194,114
1
W
Nemesis
6,139
614
65
7
0
203,139
1
L
Guan Yu
4,956
496
38
4
0
184,606
3
L
Heimdallr
4,513
451
41
4
0
184,033
2
L
Hercules
3,828
383
10
1
0
194,463
0
W
Tyr
5,625
563
29
3
0
220,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role