Player Matchup

Ymir
Ymir
DownsDowns
Ymir
Level 23
God Stats
1W - 2L
1,754 SR
Queue Stats
8W - 10L
1,526 Elo+
Solo
Olorun
Olorun
Ghgplj
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Loki
Loki
LokiOnIyFans
Loki
Level 14
God Stats
31W - 14L
1,527 SR
Queue Stats
38W - 18L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
MonikoLuna
Baron Samedi
Level 15
God Stats
4W - 2L
1,527 SR
Queue Stats
25W - 32L
1,573 Elo+
Solo
Cernunnos
Cernunnos
SmeRtnYhRex
Cernunnos
Level 13
God Stats
2W - 3L
1,576 SR
Queue Stats
4W - 5L
1,616 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,594 Elo+

VS

Team Averages
Level 23
1,403 SR
1,535 Elo+
Hachiman
Hachiman
 
Hachiman
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BasileusMenelaos
Horus
Level 29
God Stats
2W - 4L
1,277 SR
Queue Stats
39W - 36L
1,453 Elo+
Solo
Nike
Nike
Cheles
Nike
Level 26
God Stats
3W - 1L
1,627 SR
Queue Stats
42W - 35L
1,567 Elo+
Solo
Merlin
Merlin
DonaBona
Merlin
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 24L
1,591 Elo+
Solo
Arachne
Arachne
TrCedric
Arachne
Level 27
God Stats
6W - 7L
1,110 SR
Queue Stats
41W - 35L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,680
516
3,919
7,064
5,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Ghgplj
Olorun
8
0 / 7 / 0
4,839
440
1,379
6,109
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 0
5,572
507
2,718
7,360
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MonikoLuna
Baron Samedi
9
0 / 4 / 1
5,378
489
2,236
5,325
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SmeRtnYhRex
Cernunnos
9
2 / 2 / 0
5,485
499
3,681
5,411
1,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 1 / 4
5,511
501
5,116
6,276
1,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 2
5,842
531
2,152
5,475
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nike
Cheles
Nike
11
0 / 0 / 5
6,374
579
3,149
4,585
2,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
DonaBona
Merlin
13
6 / 0 / 4
7,768
706
4,622
3,906
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
TrCedric
Arachne
12
10 / 2 / 3
7,191
654
6,215
7,484
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
19
19
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
4
3
W
2
0
2
3
W
Nike
Cheles
Nike
0
0
5
2.5
W
Merlin
DonaBona
Merlin
6
0
4
8
L
0
2
2
0.5
L
Olorun
Ghgplj
Olorun
0
7
0
0
L
0
4
0
0
L
Baron Samedi
MonikoLuna
Baron Samedi
0
4
1
0.13
L
Cernunnos
SmeRtnYhRex
Cernunnos
2
2
0
1
W
Arachne
TrCedric
Arachne
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,933
Damage
21,254
31,269
Taken
27,726
12,841
Mitigated
11,953
7,177
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,116
3,088
0
3,210
6,276
1,742
44
2,077
4,199
0
32,788
W
2,152
1,334
546
3,352
5,475
2,992
0
1,429
4,046
0
9,147
W
Nike
Cheles
Nike
3,149
124
0
789
4,585
2,975
219
1,431
2,990
4,770
30,610
W
Merlin
DonaBona
Merlin
4,622
114
0
1,193
3,906
1,402
0
711
3,195
48,502
0
L
3,919
910
0
1,421
7,064
5,398
0
0
7,064
19,406
0
L
Olorun
Ghgplj
Olorun
1,379
773
65
353
6,109
2,146
159
3,605
2,504
16,293
1,585
L
2,718
901
0
2,419
7,360
2,107
0
725
6,635
0
29,251
L
Baron Samedi
MonikoLuna
Baron Samedi
2,236
168
0
556
5,325
1,761
748
220
5,105
23,090
0
L
Cernunnos
SmeRtnYhRex
Cernunnos
3,681
2,629
0
2,363
5,411
1,429
0
548
4,863
0
24,718
W
Arachne
TrCedric
Arachne
6,215
3,423
0
4,523
7,484
2,842
371
1,729
5,693
0
38,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
32,686
235
Minions Killed
323
0
Camps Cleared
0
913,348
Distance Traveled
1,027,691
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,511
501
55
5
0
174,220
0
W
Horus
5,842
531
11
1
0
213,297
0
W
Nike
6,374
579
80
7
0
211,030
2
W
Merlin
7,768
706
102
9
0
203,472
1
L
Ymir
5,680
516
25
2
0
191,006
1
L
Olorun
4,839
440
36
3
0
180,159
0
L
Loki
5,572
507
70
6
0
191,444
3
L
Baron Samedi
5,378
489
54
5
0
164,865
0
L
Cernunnos
5,485
499
50
5
0
185,874
0
W
Arachne
7,191
654
75
7
0
225,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role