Player Matchup

Bellona
Bellona
Gold I
IxIammerLock
Bellona
Gold I
Level 129
God Stats
0W - 1L
1,656 SR
Queue Stats
107W - 95L
1,701 MMR
Solo
Geb
Geb
Masters
MisogynyLord
Geb
Masters
Level 58
God Stats
18W - 18L
1,595 SR
Queue Stats
85W - 72L
2,346 MMR
Solo
Danzaburou
Danzaburou
Gold II
PGE im bold
Danzaburou
Gold II
Level 89
God Stats
4W - 8L
1,577 SR
Queue Stats
267W - 259L
1,721 MMR
Solo
Thor
Thor
Platinum III
SKIBOYY
Thor
Platinum III
Level 128
God Stats
6W - 8L
1,654 SR
Queue Stats
352W - 347L
1,761 MMR
Solo
Eset
Eset
Masters
Studleyy
Eset
Masters
Level 109
God Stats
187W - 152L
1,811 SR
Queue Stats
474W - 439L
2,728 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,659 SR
2,051 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,628 SR
2,056 MMR
Artemis
Artemis
Masters
EquinoxFyle
Artemis
Masters
Level 149
God Stats
189W - 167L
1,608 SR
Queue Stats
925W - 897L
2,752 MMR
Solo
Thanatos
Thanatos
Diamond II
JVI A T R I X
Thanatos
Diamond II
Level 158
God Stats
99W - 80L
1,612 SR
Queue Stats
333W - 323L
2,282 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
PolarBearKev
Zhong Kui
Platinum III
Level 157
God Stats
14W - 11L
1,465 SR
Queue Stats
802W - 783L
1,912 MMR
Solo
Fafnir
Fafnir
Gold I
italo ethan
Fafnir
Gold I
Level 129
God Stats
4W - 0L
1,540 SR
Queue Stats
396W - 394L
1,655 MMR
Solo
Merlin
Merlin
Gold IV
notanopp5341
Merlin
Gold IV
Level 104
God Stats
8W - 1L
1,916 SR
Queue Stats
106W - 90L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IxIammerLock
Bellona
16
2 / 9 / 2
10,654
410
10,811
28,371
25,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 3 / 7
12,570
483
10,443
28,618
38,726
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PGE im bold
Danzaburou
17
3 / 7 / 1
11,600
446
16,356
23,898
9,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
SKIBOYY
Thor
18
0 / 5 / 6
11,434
440
12,549
18,637
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
18
4 / 3 / 4
11,636
448
24,659
21,432
9,206
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayTiamatAthenaGilgameshSet

VS

Bans
KaliXbalanqueXing TianLokiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EquinoxFyle
Artemis
20
9 / 3 / 9
15,052
579
30,101
19,607
9,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
JVI A T R I X
Thanatos
20
5 / 3 / 9
14,291
550
12,589
20,543
10,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
PolarBearKev
Zhong Kui
20
6 / 2 / 10
14,818
570
19,004
26,088
37,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
17
2 / 3 / 11
14,073
541
10,920
28,594
54,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
5 / 1 / 9
14,340
552
24,409
16,450
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
11
Kills
27
27
Deaths
12
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
EquinoxFyle
Artemis
9
3
9
4.5
L
Bellona
IxIammerLock
Bellona
2
9
2
0.33
W
Thanatos
JVI A T R I X
Thanatos
5
3
9
3.17
L
2
3
7
1.83
L
Danzaburou
PGE im bold
Danzaburou
3
7
1
0.5
W
Zhong Kui
PolarBearKev
Zhong Kui
6
2
10
5.5
L
Thor
SKIBOYY
Thor
0
5
6
0.6
L
Eset
4
3
4
2
W
Fafnir
2
3
11
2.5
W
Merlin
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,818
Damage
97,023
120,956
Taken
111,282
90,853
Mitigated
119,834
27,202
Healing
52,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EquinoxFyle
Artemis
30,101
16,503
0
6,353
19,607
9,209
4,615
4,583
15,024
0
149,746
L
Bellona
IxIammerLock
Bellona
10,811
5,179
0
6,623
28,371
25,372
0
13,857
14,514
0
65,684
W
Thanatos
JVI A T R I X
Thanatos
12,589
1,747
0
19,704
20,543
10,948
1,277
6,654
13,889
0
124,154
L
10,443
1,026
0
4,980
28,618
38,726
0
15,493
13,125
28,290
0
L
Danzaburou
PGE im bold
Danzaburou
16,356
7,359
0
6,916
23,898
9,350
910
7,029
16,869
0
72,790
W
Zhong Kui
PolarBearKev
Zhong Kui
19,004
1,992
0
13,802
26,088
37,540
1,427
7,093
18,995
91,215
0
L
Thor
SKIBOYY
Thor
12,549
1,839
0
536
18,637
8,199
0
8,599
10,038
0
91,880
L
Eset
24,659
2,332
2,766
5,381
21,432
9,206
0
9,547
11,885
103,034
0
W
Fafnir
10,920
2,859
0
5,478
28,594
54,141
116
9,341
18,853
36,552
0
W
Merlin
24,409
847
264
7,051
16,450
7,996
1,108
9,192
7,258
134,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,894
Gold Earned
72,574
596
Minions Killed
763
0
Camps Cleared
0
2,379,805
Distance Traveled
2,510,494
43
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,052
579
180
7
0
457,860
11
L
Bellona
10,654
410
110
4
0
474,349
14
W
Thanatos
14,291
550
159
6
0
566,794
6
L
Geb
12,570
483
23
1
0
478,208
9
L
Danzaburou
11,600
446
113
4
0
449,578
5
W
Zhong Kui
14,818
570
181
7
0
507,703
3
L
Thor
11,434
440
171
7
0
496,387
5
L
Eset
11,636
448
179
7
0
481,283
10
W
Fafnir
14,073
541
43
2
0
473,029
7
W
Merlin
14,340
552
200
8
0
505,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role