Player Matchup

Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Benji2524
Cerberus
Level 139
God Stats
10W - 6L
1,761 SR
Queue Stats
213W - 205L
1,587 Elo+
Solo
Da Ji
Da Ji
Bümi
Da Ji
Level 143
God Stats
21W - 20L
1,684 SR
Queue Stats
189W - 169L
1,707 Elo+
Solo
Ra
Ra
Dereck0905
Ra
Level 159
God Stats
3W - 7L
1,415 SR
Queue Stats
529W - 481L
1,600 Elo+
Solo
Sylvanus
Sylvanus
skiinut
Sylvanus
Level 120
God Stats
11W - 4L
1,929 SR
Queue Stats
255W - 261L
1,697 Elo+
Solo
Team Averages
Level 143
1,658 SR
1,618 Elo+

VS

Team Averages
Level 157
1,643 SR
1,617 Elo+
Neith
Neith
Merlinskii
Neith
Level 160
God Stats
1W - 3L
1,592 SR
Queue Stats
112W - 93L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
RoyalMxA
Zhong Kui
Level 149
God Stats
4W - 3L
1,728 SR
Queue Stats
195W - 175L
1,648 Elo+
Solo
Ymir
Ymir
SinfulSix
Ymir
Level 160
God Stats
8W - 9L
1,563 SR
Queue Stats
192W - 193L
1,568 Elo+
Solo
Serqet
Serqet
hihock
Serqet
Level 160
God Stats
13W - 8L
1,730 SR
Queue Stats
443W - 340L
1,713 Elo+
Solo
Sylvanus
Sylvanus
mysticluck
Sylvanus
Level 158
God Stats
7W - 6L
1,603 SR
Queue Stats
362W - 336L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
9 / 3 / 6
12,663
633
22,596
21,346
8,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Benji2524
Cerberus
17
4 / 3 / 13
12,066
603
8,606
20,771
22,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Bümi
Da Ji
17
3 / 8 / 8
11,081
554
9,473
19,371
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 7
11,001
550
8,496
13,560
5,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
skiinut
Sylvanus
18
3 / 0 / 10
11,861
593
13,533
14,252
15,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 3 / 3
11,224
561
16,977
16,047
5,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
RoyalMxA
Zhong Kui
16
3 / 4 / 2
10,638
532
12,638
13,627
9,548
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
4 / 5 / 7
11,401
570
7,855
19,239
19,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
hihock
Serqet
17
4 / 6 / 2
10,801
540
7,692
15,328
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
mysticluck
Sylvanus
16
2 / 5 / 2
10,343
517
10,228
20,630
22,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
23
Kills
18
19
Deaths
23
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
3
6
4
W
Cerberus
Benji2524
Cerberus
4
3
13
3.5
W
Da Ji
Bümi
Da Ji
3
8
8
0.88
W
4
5
7
1.5
L
Neith
5
3
3
2.17
L
Zhong Kui
RoyalMxA
Zhong Kui
3
4
2
1
L
Ymir
4
5
7
1.5
L
Serqet
hihock
Serqet
4
6
2
0.83
L
Sylvanus
mysticluck
Sylvanus
2
5
2
0.6
W
Sylvanus
skiinut
Sylvanus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,704
Damage
55,390
89,300
Taken
84,871
60,763
Mitigated
63,331
42,694
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,596
18,842
0
11,651
21,346
8,908
2,482
6,651
14,407
0
94,053
W
Cerberus
Benji2524
Cerberus
8,606
776
0
4,668
20,771
22,625
0
3,875
16,218
29,865
0
W
Da Ji
Bümi
Da Ji
9,473
3,481
0
5,455
19,371
8,496
1,734
8,048
10,770
0
73,212
W
8,496
646
2,440
5,052
13,560
5,266
1,469
8,685
4,811
69,808
0
L
Neith
16,977
7,431
0
6,906
16,047
5,551
935
3,707
12,340
0
93,691
L
Zhong Kui
RoyalMxA
Zhong Kui
12,638
1,187
0
3,134
13,627
9,548
4
4,986
8,641
70,784
0
L
Ymir
7,855
2,121
0
768
19,239
19,738
201
7,372
11,867
37,104
0
L
Serqet
hihock
Serqet
7,692
1,324
0
500
15,328
6,182
2,412
2,459
12,869
0
79,001
L
Sylvanus
mysticluck
Sylvanus
10,228
2,139
637
7,320
20,630
22,312
252
11,498
9,132
49,941
10,370
W
Sylvanus
skiinut
Sylvanus
13,533
4,367
3,628
9,800
14,252
15,468
1,442
7,994
6,098
61,907
14,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,672
Gold Earned
54,407
598
Minions Killed
618
0
Camps Cleared
0
1,818,259
Distance Traveled
1,768,284
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,663
633
138
7
0
388,084
7
W
Cerberus
12,066
603
49
2
0
394,532
4
W
Da Ji
11,081
554
118
6
0
353,607
2
W
Ra
11,001
550
139
7
0
353,043
6
L
Neith
11,224
561
152
8
0
374,758
3
L
Zhong Kui
10,638
532
151
8
0
344,826
9
L
Ymir
11,401
570
45
2
0
350,520
7
L
Serqet
10,801
540
141
7
0
427,458
1
L
Sylvanus
10,343
517
129
6
0
270,722
2
W
Sylvanus
11,861
593
154
8
0
328,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role