Player Matchup

Mulan
Mulan
CrimsonEclipzes
Mulan
Level 142
God Stats
9W - 9L
1,287 SR
Queue Stats
146W - 155L
1,465 Elo+
Party 3
Ganesha
Ganesha
Dehiel
Ganesha
Level 105
God Stats
8W - 6L
1,632 SR
Queue Stats
71W - 85L
1,460 Elo+
Party 2
Apollo
Apollo
TheDanEffect21
Apollo
Level 146
God Stats
11W - 5L
1,838 SR
Queue Stats
45W - 48L
1,454 Elo+
Party 3
Zhong Kui
Zhong Kui
Virescens
Zhong Kui
Level 124
God Stats
22W - 23L
1,507 SR
Queue Stats
160W - 160L
1,481 Elo+
Party 2
Hades
Hades
dark0_0111
Hades
Level 132
God Stats
33W - 24L
1,609 SR
Queue Stats
666W - 674L
1,440 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,460 Elo+

VS

Team Averages
Level 95
1,488 SR
1,482 Elo+
Sylvanus
Sylvanus
ALJM18
Sylvanus
Level 85
God Stats
3W - 5L
1,300 SR
Queue Stats
260W - 268L
1,432 Elo+
Party 1
Fenrir
Fenrir
AmazinAdam
Fenrir
Level 91
God Stats
24W - 24L
1,512 SR
Queue Stats
174W - 183L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pigawatt
Tsukuyomi
Level 69
God Stats
21W - 19L
1,683 SR
Queue Stats
145W - 143L
1,516 Elo+
Party 1
Vulcan
Vulcan
Raphilob
Vulcan
Level 137
God Stats
5W - 8L
1,334 SR
Queue Stats
457W - 517L
1,539 Elo+
Solo
Chiron
Chiron
TheColtrainn
Chiron
Level 93
God Stats
10W - 7L
1,609 SR
Queue Stats
219W - 245L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
11,911
541
12,541
13,520
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Dehiel
Ganesha
17
0 / 0 / 15
9,585
436
8,591
18,013
16,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 0 / 5
12,001
546
6,553
14,671
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Virescens
Zhong Kui
18
3 / 4 / 5
11,844
538
13,148
17,184
13,879
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
18
9 / 5 / 4
11,661
530
13,411
18,134
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALJM18
Sylvanus
16
1 / 3 / 4
11,041
502
5,688
20,363
18,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
AmazinAdam
Fenrir
18
5 / 5 / 2
10,866
494
8,500
17,908
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Pigawatt
Tsukuyomi
17
3 / 6 / 4
10,911
496
13,954
19,466
7,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Raphilob
Vulcan
16
0 / 3 / 5
9,762
444
12,443
12,919
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
16
0 / 3 / 0
9,931
451
7,025
10,204
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
20
Kills
9
9
Deaths
20
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ALJM18
Sylvanus
1
3
4
1
L
Fenrir
AmazinAdam
Fenrir
5
5
2
1.2
W
5
0
6
8
W
Ganesha
Dehiel
Ganesha
0
0
15
7.5
L
Tsukuyomi
Pigawatt
Tsukuyomi
3
6
4
0.83
L
Vulcan
Raphilob
Vulcan
0
3
5
0.83
L
Chiron
0
3
0
0
W
3
0
5
5.5
W
Zhong Kui
Virescens
Zhong Kui
3
4
5
1.38
W
Hades
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,244
Damage
47,610
81,522
Taken
80,860
51,241
Mitigated
40,529
44,665
Healing
26,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ALJM18
Sylvanus
5,688
1,691
1,471
4,295
20,363
18,830
0
8,288
11,898
39,115
0
L
Fenrir
AmazinAdam
Fenrir
8,500
2,729
0
8,145
17,908
6,470
0
7,252
10,514
0
59,500
W
12,541
1,350
0
7,270
13,520
7,167
1,097
2,068
11,380
0
92,113
W
Ganesha
Dehiel
Ganesha
8,591
446
579
7,973
18,013
16,517
395
2,960
14,993
38,154
0
L
Tsukuyomi
Pigawatt
Tsukuyomi
13,954
3,064
0
6,180
19,466
7,937
40
10,953
8,388
0
69,205
L
Vulcan
Raphilob
Vulcan
12,443
2,078
0
3,494
12,919
4,250
0
4,187
8,483
73,283
0
L
Chiron
7,025
1,830
492
2,423
10,204
3,042
0
3,641
6,427
0
76,059
W
6,553
3,518
0
10,660
14,671
5,425
2,272
2,947
11,620
0
115,379
W
Zhong Kui
Virescens
Zhong Kui
13,148
1,014
948
9,554
17,184
13,879
1,340
4,273
12,747
82,949
0
W
Hades
13,411
1,015
583
7,098
18,134
8,253
804
5,570
12,241
66,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
52,511
708
Minions Killed
553
0
Camps Cleared
0
2,105,934
Distance Traveled
2,065,845
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,041
502
63
3
0
362,662
6
L
Fenrir
10,866
494
99
5
0
424,151
2
W
Mulan
11,911
541
155
7
0
491,619
1
W
Ganesha
9,585
436
12
1
0
438,317
6
L
Tsukuyomi
10,911
496
119
5
0
454,977
6
L
Vulcan
9,762
444
135
6
0
454,620
6
L
Chiron
9,931
451
137
6
0
369,435
4
W
Apollo
12,001
546
237
11
0
399,367
5
W
Zhong Kui
11,844
538
174
8
0
379,753
3
W
Hades
11,661
530
130
6
0
396,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role