Player Matchup

Osiris
Osiris
Arrona_
Osiris
Level 67
God Stats
11W - 11L
1,501 SR
Queue Stats
510W - 424L
1,527 Elo+
Party 1
Terra
Terra
Rage Al Ghoul
Terra
Level 141
God Stats
5W - 2L
1,656 SR
Queue Stats
149W - 131L
1,629 Elo+
Party 1
Chronos
Chronos
Steak15
Chronos
Level 135
God Stats
9W - 4L
1,591 SR
Queue Stats
434W - 378L
1,634 Elo+
Party 1
Fenrir
Fenrir
StrykerFGC
Fenrir
Level 127
God Stats
7W - 5L
1,698 SR
Queue Stats
410W - 329L
1,601 Elo+
Party 1
Hades
Hades
seronoser2002
Hades
Level 38
God Stats
9W - 6L
1,481 SR
Queue Stats
91W - 89L
1,344 Elo+
Solo
Team Averages
Level 102
1,585 SR
1,547 Elo+

VS

Team Averages
Level 103
1,388 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Daniel543215110
Tiamat
Level 89
God Stats
81W - 84L
1,482 SR
Queue Stats
622W - 646L
1,425 Elo+
Solo
Hercules
Hercules
DarkingBankai
Hercules
Level 48
God Stats
6W - 9L
1,231 SR
Queue Stats
460W - 425L
1,458 Elo+
Solo
Geb
Geb
GoddessAranyani
Geb
Level 154
God Stats
12W - 4L
1,281 SR
Queue Stats
446W - 417L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
SirZexington
Hou Yi
Level 160
God Stats
1W - 3L
1,448 SR
Queue Stats
409W - 378L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arrona_
Osiris
18
7 / 0 / 6
11,505
639
6,592
15,284
12,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 17
10,561
587
13,219
14,688
15,908
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Steak15
Chronos
18
13 / 2 / 5
12,036
669
15,808
16,568
9,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
StrykerFGC
Fenrir
14
3 / 5 / 15
10,553
586
8,172
21,419
21,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 2 / 7
10,434
580
11,962
13,875
7,155
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 9 / 0
8,281
460
6,340
13,537
4,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 3 / 2
7,066
393
4,616
9,058
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DarkingBankai
Hercules
12
0 / 6 / 0
7,226
401
3,720
15,771
9,228
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 7 / 5
8,173
454
5,722
18,086
13,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
15
5 / 6 / 0
9,084
505
16,574
14,306
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
31
Kills
9
9
Deaths
31
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
9
0
0.44
W
Osiris
Arrona_
Osiris
7
0
6
10
L
0
3
2
0.33
L
Hercules
DarkingBankai
Hercules
0
6
0
0
L
0
7
5
0.36
W
1
0
17
9.5
L
Hou Yi
5
6
0
0.83
W
Chronos
Steak15
Chronos
13
2
5
7.75
W
Fenrir
StrykerFGC
Fenrir
3
5
15
2.1
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,753
Damage
36,972
81,834
Taken
70,758
65,741
Mitigated
38,043
30,991
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,340
4,196
451
2,093
13,537
4,468
0
5,541
7,899
0
26,964
W
Osiris
Arrona_
Osiris
6,592
3,311
0
5,474
15,284
12,358
703
365
13,550
0
115,131
L
4,616
528
0
2,502
9,058
5,432
504
6,932
2,126
31,731
0
L
Hercules
DarkingBankai
Hercules
3,720
477
0
3,611
15,771
9,228
0
9,305
6,123
0
32,895
L
5,722
1,555
0
1,250
18,086
13,568
0
10,248
7,838
18,260
0
W
13,219
2,372
3,706
6,751
14,688
15,908
1,721
994
13,568
59,206
0
L
Hou Yi
16,574
8,372
0
917
14,306
5,347
979
6,681
7,625
0
63,525
W
Chronos
Steak15
Chronos
15,808
7,873
0
4,801
16,568
9,029
5,933
1,673
14,766
77,860
9,447
W
Fenrir
StrykerFGC
Fenrir
8,172
2,550
0
3,058
21,419
21,291
59
3,263
17,353
0
25,000
W
11,962
910
741
6,460
13,875
7,155
1,313
3,588
9,820
54,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
39,830
524
Minions Killed
283
0
Camps Cleared
0
1,735,252
Distance Traveled
1,385,106
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,281
460
52
3
0
309,034
0
W
Osiris
11,505
639
175
10
0
416,638
1
L
Tiamat
7,066
393
57
3
0
243,242
2
L
Hercules
7,226
401
63
4
0
283,884
0
L
Geb
8,173
454
16
1
0
293,172
2
W
Terra
10,561
587
93
5
0
370,002
2
L
Hou Yi
9,084
505
95
5
0
255,774
0
W
Chronos
12,036
669
127
7
0
288,483
2
W
Fenrir
10,553
586
26
1
0
347,235
8
W
Hades
10,434
580
103
6
0
312,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role