Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Diamond I
Kadocaine
Tiamat
Diamond I
Level 155
God Stats
16W - 17L
1,698 SR
Queue Stats
202W - 187L
2,255 MMR
Solo
Neith
Neith
Gold V
UndyingSarrows
Neith
Gold V
Level 120
God Stats
3W - 7L
1,413 SR
Queue Stats
68W - 72L
1,484 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,537 SR
1,746 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,612 SR
1,678 MMR
Fenrir
Fenrir
Diamond III
CHRISQUATCH69
Fenrir
Diamond III
Level 145
God Stats
37W - 20L
1,705 SR
Queue Stats
209W - 181L
2,135 MMR
Party 1
Anubis
Anubis
Platinum V
SneeryCone6385
Anubis
Platinum V
Level 160
God Stats
24W - 28L
1,631 SR
Queue Stats
649W - 714L
1,700 MMR
Party 1
Hou Yi
Hou Yi
Silver V
TSM Cursed
Hou Yi
Silver V
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 121L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 6 / 2
11,530
641
14,909
10,585
3,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Kadocaine
Tiamat
16
2 / 4 / 3
11,174
621
15,070
13,813
10,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 7 / 4
10,866
604
9,070
14,805
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayGilgameshAthenaThothSol

VS

Bans
CabrakanIzanamiChaacAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
12,037
669
11,772
21,552
23,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 6 / 4
12,618
701
8,745
15,882
8,827
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
TSM Cursed
Hou Yi
18
4 / 1 / 12
12,408
689
10,104
11,264
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
17
17
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
6
2
0.83
W
5
0
7
8.5
L
Tiamat
Kadocaine
Tiamat
2
4
3
0.88
W
8
6
4
1.67
W
Hou Yi
TSM Cursed
Hou Yi
4
1
12
10
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
30,621
39,203
Taken
48,698
17,744
Mitigated
36,701
3,677
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,909
3,075
0
872
10,585
3,248
635
1,417
9,168
50,363
0
W
11,772
1,670
124
5,145
21,552
23,917
370
12,682
8,870
0
31,160
L
Tiamat
Kadocaine
Tiamat
15,070
903
0
941
13,813
10,268
49
2,972
10,841
48,181
0
W
8,745
0
1,158
4,804
15,882
8,827
53
10,045
5,837
53,522
0
W
Hou Yi
TSM Cursed
Hou Yi
10,104
3,309
0
3,796
11,264
3,957
529
7,252
4,012
0
51,788
L
9,070
3,554
0
1,864
14,805
4,228
576
4,356
10,449
0
42,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
37,063
193
Minions Killed
214
0
Camps Cleared
0
929,723
Distance Traveled
1,027,953
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,530
641
82
5
0
307,593
1
W
Fenrir
12,037
669
39
2
0
384,335
3
L
Tiamat
11,174
621
48
3
0
324,830
2
W
Anubis
12,618
701
89
5
0
294,358
5
W
Hou Yi
12,408
689
86
5
0
349,260
5
L
Neith
10,866
604
63
4
0
297,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role