Player Matchup

Jormungandr
Jormungandr
Amazingniger
Jormungandr
Level 7
God Stats
6W - 10L
1,573 SR
Queue Stats
38W - 50L
1,366 Elo+
Party 1
Ullr
Ullr
FreezeOMatic
Ullr
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
77W - 69L
1,366 Elo+
Party 1
Hercules
Hercules
HorusXII
Hercules
Level 26
God Stats
2W - 0L
1,723 SR
Queue Stats
23W - 13L
1,495 Elo+
Solo
The Morrigan
The Morrigan
MAX4501
The Morrigan
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
37W - 40L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stagor420
Tsukuyomi
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 20L
1,264 Elo+
Solo
Team Averages
Level 31
1,559 SR
1,371 Elo+

VS

Team Averages
Level 16
1,505 SR
1,322 Elo+
Nike
Nike
Eldral
Nike
Level 17
God Stats
5W - 2L
1,856 SR
Queue Stats
31W - 45L
1,300 Elo+
Party 3
Kali
Kali
Mallibu
Kali
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 2
Izanami
Izanami
Mirantis
Izanami
Level 17
God Stats
0W - 4L
1,150 SR
Queue Stats
20W - 37L
1,269 Elo+
Party 3
Yemoja
Yemoja
Monteqila
Yemoja
Level 17
God Stats
7W - 12L
1,460 SR
Queue Stats
72W - 73L
1,270 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Worajev
Morgan Le Fay
Level 17
God Stats
7W - 8L
1,559 SR
Queue Stats
45W - 52L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amazingniger
Jormungandr
18
4 / 0 / 14
12,139
434
8,757
10,212
13,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 1 / 11
14,159
506
19,792
15,085
6,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
HorusXII
Hercules
20
4 / 0 / 7
14,196
507
17,509
31,386
46,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
MAX4501
The Morrigan
18
9 / 2 / 12
13,344
477
18,566
9,503
4,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
stagor420
Tsukuyomi
19
4 / 6 / 5
13,406
479
5,806
22,828
10,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Eldral
Nike
16
4 / 8 / 2
11,042
394
13,240
27,673
23,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
Mallibu
Kali
16
1 / 10 / 2
11,171
399
7,487
23,337
11,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Mirantis
Izanami
17
2 / 7 / 2
11,945
427
6,936
18,165
6,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Monteqila
Yemoja
16
0 / 3 / 1
10,247
366
6,605
14,249
19,082
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Worajev
Morgan Le Fay
17
1 / 4 / 1
11,689
417
12,793
11,159
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
31
Kills
8
9
Deaths
32
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Amazingniger
Jormungandr
4
0
14
11
L
Nike
Eldral
Nike
4
8
2
0.63
W
10
1
11
15.5
W
Hercules
HorusXII
Hercules
4
0
7
7.5
W
The Morrigan
MAX4501
The Morrigan
9
2
12
7.5
L
Kali
Mallibu
Kali
1
10
2
0.2
L
Izanami
Mirantis
Izanami
2
7
2
0.43
L
Yemoja
Monteqila
Yemoja
0
3
1
0.17
L
Morgan Le Fay
Worajev
Morgan Le Fay
1
4
1
0.38
W
Tsukuyomi
stagor420
Tsukuyomi
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,430
Damage
47,061
89,014
Taken
94,583
81,324
Mitigated
66,794
24,182
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Amazingniger
Jormungandr
8,757
1,890
0
0
10,212
13,332
1,282
2,937
7,275
30,122
0
L
Nike
Eldral
Nike
13,240
1,798
0
4,418
27,673
23,669
422
9,412
18,261
16,269
41,866
W
19,792
9,324
0
749
15,085
6,878
8,186
5,387
9,698
0
96,973
W
Hercules
HorusXII
Hercules
17,509
2,332
0
14,579
31,386
46,647
724
11,167
20,219
28,984
61,885
W
The Morrigan
MAX4501
The Morrigan
18,566
3,514
0
250
9,503
4,237
2,802
2,820
6,683
53,377
120
L
Kali
Mallibu
Kali
7,487
2,764
0
4,841
23,337
11,073
0
6,391
16,946
0
69,561
L
Izanami
Mirantis
Izanami
6,936
5,912
0
2,452
18,165
6,695
7,429
6,051
12,114
0
70,338
L
Yemoja
Monteqila
Yemoja
6,605
783
1,069
2,485
14,249
19,082
718
5,423
8,826
44,387
0
L
Morgan Le Fay
Worajev
Morgan Le Fay
12,793
1,157
0
2,253
11,159
6,275
535
4,763
6,396
70,846
0
W
Tsukuyomi
stagor420
Tsukuyomi
5,806
1,656
0
8,604
22,828
10,230
3,808
1,449
21,379
0
96,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,244
Gold Earned
56,094
533
Minions Killed
498
0
Camps Cleared
0
2,560,935
Distance Traveled
2,434,853
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,139
434
42
2
0
522,400
1
L
Nike
11,042
394
80
3
0
489,621
5
W
Ullr
14,159
506
143
5
0
536,297
2
W
Hercules
14,196
507
140
5
0
482,022
1
W
The Morrigan
13,344
477
72
3
0
525,509
0
L
Kali
11,171
399
86
3
0
536,537
3
L
Izanami
11,945
427
137
5
0
413,443
1
L
Yemoja
10,247
366
61
2
0
481,467
0
L
Morgan Le Fay
11,689
417
134
5
0
513,785
1
W
Tsukuyomi
13,406
479
136
5
0
494,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role