Player Matchup

Tiamat
Tiamat
Gold IV
 
Tiamat
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver III
xXBySanchezHDXx
Medusa
Silver III
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,516 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
zarcoskun
Cu Chulainn
Silver V
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,329 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,500 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,479 SR
1,477 MMR
Hercules
Hercules
Gold IV
cod_-_hunter2
Hercules
Gold IV
Level 65
God Stats
15W - 11L
1,610 SR
Queue Stats
67W - 81L
1,536 MMR
Solo
Ares
Ares
Bronze III
rassie007
Ares
Bronze III
Level 116
God Stats
1W - 3L
1,491 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Ra
Ra
Silver I
x Munchhh
Ra
Silver I
Level 73
God Stats
1W - 3L
1,335 SR
Queue Stats
4W - 8L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 4 / 1
7,258
558
6,960
8,695
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
7,419
571
7,042
5,950
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
zarcoskun
Cu Chulainn
10
0 / 3 / 1
7,616
586
3,163
14,365
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BacchusMorgan Le FayAphroditeAthenaCthulhu

VS

Bans
GilgameshPoseidonChaacZeusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
cod_-_hunter2
Hercules
12
4 / 0 / 4
8,790
676
9,938
10,184
5,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
11
0 / 1 / 7
8,574
660
4,116
8,688
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 0 / 4
8,968
690
9,514
5,360
2,197
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
W
Hercules
cod_-_hunter2
Hercules
4
0
4
6
W
Ares
0
1
7
3.5
W
4
0
4
6
L
1
1
0
1
L
Cu Chulainn
zarcoskun
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,165
Damage
23,568
29,010
Taken
24,232
16,880
Mitigated
12,900
7,496
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,960
775
0
2,718
8,695
4,196
0
3,711
4,766
33,905
0
W
Hercules
cod_-_hunter2
Hercules
9,938
3,256
0
2,994
10,184
5,184
403
2,580
7,604
0
21,083
W
Ares
4,116
31
0
2,528
8,688
5,519
284
2,153
6,535
9,957
0
W
9,514
1,096
2,825
2,222
5,360
2,197
186
2,227
3,133
53,456
0
L
7,042
3,220
0
495
5,950
2,081
0
3,843
1,941
0
31,195
L
Cu Chulainn
zarcoskun
Cu Chulainn
3,163
388
0
4,283
14,365
10,603
0
5,229
8,673
0
10,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,293
Gold Earned
26,332
122
Minions Killed
154
0
Camps Cleared
0
721,288
Distance Traveled
771,153
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,258
558
49
4
0
208,829
3
W
Hercules
8,790
676
31
2
0
264,736
6
W
Ares
8,574
660
14
1
0
271,274
0
W
Ra
8,968
690
109
8
0
235,143
1
L
Medusa
7,419
571
54
4
0
253,501
1
L
Cu Chulainn
7,616
586
19
1
0
258,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role