Player Matchup

Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
OPChilly
Geb
Level 49
God Stats
4W - 5L
1,447 SR
Queue Stats
181W - 217L
1,535 Elo+
Solo
Team Averages
Level 82
1,482 SR
1,512 Elo+

VS

Team Averages
Level 115
1,532 SR
1,681 Elo+
Gilgamesh
Gilgamesh
Cookie Colonel
Gilgamesh
Level 160
God Stats
15W - 10L
1,605 SR
Queue Stats
214W - 146L
1,705 Elo+
Party 1
Vulcan
Vulcan
PalpableEnd4406
Vulcan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1
Tiamat
Tiamat
gobisorfeed
Tiamat
Level 109
God Stats
5W - 2L
1,490 SR
Queue Stats
108W - 52L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 0 / 2
7,496
625
6,488
8,152
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
 
Chronos
7
0 / 4 / 1
6,326
527
3,031
10,000
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 2
8,144
679
5,283
13,990
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cookie Colonel
Gilgamesh
12
3 / 2 / 3
8,016
668
8,082
11,105
7,041
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 4
7,523
627
8,077
4,142
1,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
13
3 / 0 / 4
8,283
690
12,706
8,313
6,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
7
7
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
2
3
L
Chronos
 
Chronos
0
4
1
0.13
W
Gilgamesh
Cookie Colonel
Gilgamesh
3
2
3
2.25
L
2
3
2
1
W
1
2
4
1.5
W
Tiamat
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,802
Damage
28,865
32,142
Taken
23,560
16,729
Mitigated
14,552
6,801
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,488
2,774
0
1,949
8,152
3,183
0
4,635
3,517
0
35,471
L
Chronos
 
Chronos
3,031
604
0
1,426
10,000
3,251
0
7,379
2,621
7,836
243
W
Gilgamesh
Cookie Colonel
Gilgamesh
8,082
1,873
0
3,434
11,105
7,041
207
3,305
7,800
0
26,675
L
5,283
652
0
3,426
13,990
10,295
0
8,769
5,221
19,555
0
W
8,077
3,655
51
60
4,142
1,402
341
1,744
2,398
29,937
0
W
Tiamat
12,706
1,093
0
6,026
8,313
6,109
250
3,125
5,188
42,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,966
Gold Earned
23,822
125
Minions Killed
145
0
Camps Cleared
0
687,612
Distance Traveled
699,045
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,496
625
84
7
0
222,232
3
L
Chronos
6,326
527
18
2
0
217,091
0
W
Gilgamesh
8,016
668
34
3
0
244,066
0
L
Geb
8,144
679
23
2
0
248,289
6
W
Vulcan
7,523
627
42
4
0
223,769
1
W
Tiamat
8,283
690
69
6
0
231,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role