Player Matchup

Mercury
Mercury
GenjiSan
Mercury
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 48L
1,510 Elo+
Party 1
Thoth
Thoth
MeditativeState
Thoth
Level 11
God Stats
3W - 0L
1,892 SR
Queue Stats
16W - 5L
1,720 Elo+
Party 1
Bacchus
Bacchus
OneLittleFool
Bacchus
Level 27
God Stats
12W - 4L
1,581 SR
Queue Stats
285W - 226L
1,731 Elo+
Solo
Rama
Rama
ThePerkMaster
Rama
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
96W - 66L
1,667 Elo+
Solo
Ymir
Ymir
frilandsfluen
Ymir
Level 23
God Stats
48W - 57L
1,595 SR
Queue Stats
126W - 144L
1,575 Elo+
Solo
Team Averages
Level 37
1,614 SR
1,641 Elo+

VS

Team Averages
Level 18
1,524 SR
1,672 Elo+
Sun Wukong
Sun Wukong
Afflixx
Sun Wukong
Level 5
God Stats
2W - 1L
1,718 SR
Queue Stats
3W - 2L
1,838 Elo+
Solo
Poseidon
Poseidon
HaiRezOnpaska
Poseidon
Level 25
God Stats
0W - 3L
1,187 SR
Queue Stats
64W - 46L
1,571 Elo+
Solo
Athena
Athena
QuartetH
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,660 Elo+
Solo
Apollo
Apollo
SaturnSeventy
Apollo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 68L
1,735 Elo+
Solo
Ne Zha
Ne Zha
canival
Ne Zha
Level 30
God Stats
1W - 1L
1,713 SR
Queue Stats
56W - 45L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GenjiSan
Mercury
9
2 / 0 / 1
4,954
708
1,040
4,316
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 0
4,887
698
2,906
3,259
1,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
6
1 / 0 / 2
4,391
627
1,708
4,802
1,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 0
5,191
742
3,355
3,232
856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
4 / 0 / 1
5,142
735
2,663
4,832
2,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Afflixx
Sun Wukong
6
0 / 4 / 0
4,009
573
1,622
4,398
1,913
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
HaiRezOnpaska
Poseidon
8
1 / 3 / 0
4,319
617
2,245
4,293
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
QuartetH
Athena
6
0 / 2 / 0
3,922
560
1,206
4,275
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
0 / 1 / 0
3,586
512
1,434
2,813
613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
canival
Ne Zha
6
0 / 1 / 0
4,088
584
1,872
3,227
943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
11
Kills
1
1
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Afflixx
Sun Wukong
0
4
0
0
W
Mercury
GenjiSan
Mercury
2
0
1
2.5
L
Poseidon
HaiRezOnpaska
Poseidon
1
3
0
0.33
W
2
1
0
2
W
Bacchus
1
0
2
2
L
Athena
QuartetH
Athena
0
2
0
0
L
0
1
0
0
W
2
0
0
2
L
Ne Zha
canival
Ne Zha
0
1
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,672
Damage
8,379
20,441
Taken
19,006
7,276
Mitigated
6,263
9,554
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Afflixx
Sun Wukong
1,622
430
0
247
4,398
1,913
336
2,269
2,129
0
15,692
W
Mercury
GenjiSan
Mercury
1,040
279
0
2,425
4,316
1,121
0
499
3,803
0
22,524
L
Poseidon
HaiRezOnpaska
Poseidon
2,245
238
0
1,480
4,293
1,209
0
3,067
1,226
18,356
0
W
2,906
174
0
1,172
3,259
1,059
0
1,311
1,684
24,555
0
W
Bacchus
1,708
356
0
2,199
4,802
1,733
0
477
4,325
6,546
0
L
Athena
QuartetH
Athena
1,206
452
120
976
4,275
1,585
0
418
3,857
8,238
0
L
1,434
1,274
0
1,381
2,813
613
0
1,162
1,651
0
13,011
W
3,355
3,203
0
1,478
3,232
856
904
729
2,503
0
34,817
L
Ne Zha
canival
Ne Zha
1,872
457
0
938
3,227
943
0
361
2,866
0
18,747
W
2,663
1,106
0
2,280
4,832
2,507
105
126
4,675
19,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
19,924
224
Minions Killed
156
0
Camps Cleared
0
750,922
Distance Traveled
683,502
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,009
573
32
5
0
137,851
0
W
Mercury
4,954
708
60
9
0
180,859
1
L
Poseidon
4,319
617
34
5
0
145,621
2
W
Thoth
4,887
698
41
6
0
140,578
3
W
Bacchus
4,391
627
10
1
0
148,118
3
L
Athena
3,922
560
15
2
0
147,421
0
L
Apollo
3,586
512
28
4
0
88,794
1
W
Rama
5,191
742
76
11
0
133,769
2
L
Ne Zha
4,088
584
47
7
0
163,815
0
W
Ymir
5,142
735
37
5
0
147,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role