Player Matchup

Fafnir
Fafnir
Bhalegard
Fafnir
Level 28
God Stats
9W - 13L
1,364 SR
Queue Stats
90W - 101L
1,303 Elo+
Solo
Bakasura
Bakasura
Gamesfreak36
Bakasura
Level 29
God Stats
4W - 6L
1,372 SR
Queue Stats
21W - 28L
1,289 Elo+
Party 1
Sol
Sol
XearoN7
Sol
Level 27
God Stats
5W - 13L
1,250 SR
Queue Stats
19W - 27L
1,280 Elo+
Party 1
Susano
Susano
med2008
Susano
Level 1
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 3L
1,066 Elo+
Solo
Medusa
Medusa
z Im CoXa v
Medusa
Level 17
God Stats
19W - 12L
1,534 SR
Queue Stats
32W - 29L
1,352 Elo+
Solo
Team Averages
Level 20
1,357 SR
1,258 Elo+

VS

Team Averages
Level 18
1,407 SR
1,355 Elo+
Scylla
Scylla
Grubhub Kid
Scylla
Level 28
God Stats
4W - 4L
1,459 SR
Queue Stats
200W - 217L
1,322 Elo+
Solo
Hachiman
Hachiman
Madfox088
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,397 Elo+
Solo
Izanami
Izanami
arian_killer_83
Izanami
Level 17
God Stats
5W - 14L
1,314 SR
Queue Stats
18W - 37L
1,306 Elo+
Solo
Ares
Ares
chicknugpro1
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
xChinoSlayz
Fenrir
Level 15
God Stats
37W - 31L
1,264 SR
Queue Stats
717W - 752L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bhalegard
Fafnir
15
7 / 3 / 10
11,372
599
12,242
18,185
24,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Gamesfreak36
Bakasura
19
4 / 1 / 2
11,223
591
6,493
11,558
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
15
4 / 5 / 5
9,214
485
11,572
14,107
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
med2008
Susano
2
0 / 1 / 0
5,663
298
108
766
166
Mace

Mace

+10
Physical Power

Medusa
15
8 / 5 / 8
9,997
526
18,204
14,405
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 3 / 3
10,203
537
17,514
10,256
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Madfox088
Hachiman
10
1 / 7 / 2
7,283
383
5,283
12,742
4,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 3
10,307
542
10,764
10,872
4,019
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 6 / 6
8,610
453
2,691
16,639
10,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
13
4 / 7 / 3
8,800
463
5,036
15,531
7,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
23
Kills
15
15
Deaths
25
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bhalegard
Fafnir
7
3
10
4
W
Bakasura
Gamesfreak36
Bakasura
4
1
2
5
L
Scylla
5
3
3
2.17
L
Hachiman
Madfox088
Hachiman
1
7
2
0.29
W
Sol
4
5
5
1.3
L
5
2
3
3.25
L
0
6
6
0.5
W
Susano
med2008
Susano
0
1
0
0
L
Fenrir
4
7
3
0.79
W
Medusa
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,619
Damage
41,288
59,021
Taken
66,040
42,598
Mitigated
28,935
12,478
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bhalegard
Fafnir
12,242
3,548
0
1,659
18,185
24,197
399
4,566
13,431
26,989
0
W
Bakasura
Gamesfreak36
Bakasura
6,493
4,709
151
5,948
11,558
5,791
630
3,806
7,590
0
82,601
L
Scylla
17,514
1,534
131
1,072
10,256
3,633
2,410
2,519
7,607
58,389
0
L
Hachiman
Madfox088
Hachiman
5,283
2,384
0
777
12,742
4,057
0
4,691
7,887
0
22,931
W
Sol
11,572
987
0
1,213
14,107
5,863
2,331
6,559
7,278
49,777
0
L
10,764
9,590
0
0
10,872
4,019
1,313
5,724
4,994
0
69,692
L
2,691
268
0
0
16,639
10,029
80
4,073
12,390
16,453
0
W
Susano
med2008
Susano
108
60
0
0
766
166
0
174
552
0
1,143
L
Fenrir
5,036
1,448
0
1,403
15,531
7,197
50
5,935
9,312
0
19,424
W
Medusa
18,204
7,756
0
3,507
14,405
6,581
1,630
4,308
9,965
0
50,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,469
Gold Earned
45,203
365
Minions Killed
324
0
Camps Cleared
0
1,523,302
Distance Traveled
1,692,425
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,372
599
39
2
0
342,402
2
W
Bakasura
11,223
591
191
10
0
454,800
0
L
Scylla
10,203
537
92
5
0
339,219
6
L
Hachiman
7,283
383
33
2
0
275,777
0
W
Sol
9,214
485
78
4
0
347,378
1
L
Izanami
10,307
542
146
8
0
361,744
0
L
Ares
8,610
453
21
1
0
349,996
0
W
Susano
5,663
298
4
0
0
36,913
0
L
Fenrir
8,800
463
32
2
0
365,689
2
W
Medusa
9,997
526
53
3
0
341,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role