Player Matchup

Jormungandr
Jormungandr
Amazingniger
Jormungandr
Level 7
God Stats
6W - 10L
1,644 SR
Queue Stats
38W - 50L
1,612 Elo+
Party 2
Fenrir
Fenrir
BBEHAVEE
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,350 Elo+
Party 3
Artio
Artio
FreezeOMatic
Artio
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 69L
1,612 Elo+
Party 2
Skadi
Skadi
Hamarxia
Skadi
Level 5
God Stats
2W - 1L
1,549 SR
Queue Stats
2W - 3L
1,473 Elo+
Party 3
He Bo
He Bo
MAX4501
He Bo
Level 29
God Stats
5W - 5L
1,426 SR
Queue Stats
37W - 40L
1,612 Elo+
Party 2
Team Averages
Level 27
1,524 SR
1,532 Elo+

VS

Team Averages
Level 23
1,572 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DeathBeforeDecaf
Ratatoskr
Level 29
God Stats
4W - 2L
1,546 SR
Queue Stats
31W - 33L
1,383 Elo+
Party 1
Ymir
Ymir
PapLepel23
Ymir
Level 25
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 8L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Senkuden
Gilgamesh
Level 23
God Stats
2W - 0L
1,723 SR
Queue Stats
39W - 36L
1,445 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Sensy62
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,808 SR
Queue Stats
33W - 30L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amazingniger
Jormungandr
9
1 / 2 / 2
5,557
463
3,766
5,488
3,118
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
BBEHAVEE
Fenrir
9
0 / 6 / 2
5,693
474
2,587
10,133
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 6
5,067
422
3,050
8,640
5,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Hamarxia
Skadi
7
2 / 5 / 1
5,265
439
1,840
7,159
1,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
MAX4501
He Bo
9
4 / 3 / 1
5,733
478
4,635
5,520
1,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 3 / 2
7,624
635
6,292
7,028
2,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
12
5 / 1 / 3
7,730
644
3,875
7,654
2,460
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 7
6,439
537
3,425
6,597
4,494
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Senkuden
Gilgamesh
12
2 / 1 / 4
8,117
676
3,904
7,225
3,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Sensy62
Morgan Le Fay
12
4 / 0 / 1
7,485
624
7,539
4,117
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
19
20
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
2
2.33
L
Jormungandr
Amazingniger
Jormungandr
1
2
2
1
L
Fenrir
BBEHAVEE
Fenrir
0
6
2
0.17
W
Ratatoskr
5
1
3
6.5
L
0
4
6
0.75
L
Skadi
Hamarxia
Skadi
2
5
1
0.5
L
He Bo
MAX4501
He Bo
4
3
1
1.5
W
2
3
7
1.83
W
Gilgamesh
Senkuden
Gilgamesh
2
1
4
4
W
Morgan Le Fay
Sensy62
Morgan Le Fay
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,878
Damage
25,035
36,940
Taken
32,621
14,783
Mitigated
14,023
7,480
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,292
4,804
0
1,757
7,028
2,076
1,536
1,465
5,563
0
57,035
L
Jormungandr
Amazingniger
Jormungandr
3,766
1,003
0
250
5,488
3,118
15
529
4,959
16,390
0
L
Fenrir
BBEHAVEE
Fenrir
2,587
486
0
2,524
10,133
3,125
0
2,550
7,583
0
26,853
W
Ratatoskr
3,875
906
0
767
7,654
2,460
0
2,075
5,579
0
44,683
L
3,050
1,200
739
2,608
8,640
5,073
0
3,411
5,229
9,958
0
L
Skadi
Hamarxia
Skadi
1,840
745
0
1,109
7,159
1,972
0
1,600
5,559
0
15,937
L
He Bo
MAX4501
He Bo
4,635
628
0
250
5,520
1,495
0
2,874
2,646
18,519
0
W
3,425
674
522
542
6,597
4,494
75
3,459
3,138
13,757
0
W
Gilgamesh
Senkuden
Gilgamesh
3,904
929
0
1,493
7,225
3,524
616
2,535
4,690
0
32,195
W
Morgan Le Fay
Sensy62
Morgan Le Fay
7,539
216
0
434
4,117
1,469
782
1,984
2,133
38,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
37,395
173
Minions Killed
365
0
Camps Cleared
0
1,105,200
Distance Traveled
1,204,676
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,624
635
97
8
0
211,345
4
L
Jormungandr
5,557
463
27
2
0
231,826
0
L
Fenrir
5,693
474
69
6
0
204,363
0
W
Ratatoskr
7,730
644
91
8
0
263,907
0
L
Artio
5,067
422
14
1
0
235,509
1
L
Skadi
5,265
439
30
3
0
201,276
0
L
He Bo
5,733
478
33
3
0
232,226
0
W
Ymir
6,439
537
32
3
0
221,704
3
W
Gilgamesh
8,117
676
74
6
0
243,832
3
W
Morgan Le Fay
7,485
624
71
6
0
263,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role