Player Matchup

Thor
Thor
ANTHONYCEZ
Thor
Level 29
God Stats
0W - 1L
1,195 SR
Queue Stats
43W - 49L
1,387 Elo+
Solo
Ra
Ra
Mazeee808
Ra
Level 24
God Stats
0W - 4L
1,535 SR
Queue Stats
12W - 11L
1,450 Elo+
Party 2
Yemoja
Yemoja
Neptunos85
Yemoja
Level 28
God Stats
189W - 193L
1,548 SR
Queue Stats
204W - 226L
1,436 Elo+
Solo
Neith
Neith
SuperStar87CZ
Neith
Level 33
God Stats
2W - 4L
1,527 SR
Queue Stats
12W - 11L
1,450 Elo+
Party 2
Olorun
Olorun
xBHAD_BHABIEx
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,511 Elo+
Solo
Team Averages
Level 24
1,461 SR
1,447 Elo+

VS

Team Averages
Level 25
1,475 SR
1,473 Elo+
Cerberus
Cerberus
Kaynwolf5458
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,736 Elo+
Solo
Scylla
Scylla
Lampyson_
Scylla
Level 31
God Stats
11W - 10L
1,474 SR
Queue Stats
81W - 97L
1,317 Elo+
Party 1
Kali
Kali
RoboPro06
Kali
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
69W - 75L
1,329 Elo+
Party 1
Achilles
Achilles
flottykarotty
Achilles
Level 28
God Stats
9W - 12L
1,393 SR
Queue Stats
48W - 54L
1,350 Elo+
Solo
Artemis
Artemis
niceschwancbro
Artemis
Level 24
God Stats
3W - 1L
1,509 SR
Queue Stats
89W - 78L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,703
458
4,624
13,514
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
6 / 3 / 7
10,090
531
9,037
9,361
2,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Neptunos85
Yemoja
12
0 / 8 / 3
8,058
424
5,025
15,997
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 3 / 4
8,877
467
9,813
8,919
2,026
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 13 / 1
6,296
331
1,941
13,114
3,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kaynwolf5458
Cerberus
13
1 / 2 / 15
10,054
529
6,347
12,228
12,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Lampyson_
Scylla
17
10 / 1 / 8
11,247
592
13,317
8,358
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
1 / 6 / 9
8,767
461
4,738
10,541
5,175
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
flottykarotty
Achilles
13
4 / 6 / 0
8,514
448
7,340
13,663
5,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 0 / 1
12,818
675
13,859
9,928
4,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
31
31
Deaths
15
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Cerberus
Kaynwolf5458
Cerberus
1
2
15
4.25
W
Scylla
Lampyson_
Scylla
10
1
8
14
L
6
3
7
3.17
L
Yemoja
Neptunos85
Yemoja
0
8
3
0.19
W
Kali
1
6
9
0.92
L
8
3
4
3.33
W
Achilles
flottykarotty
Achilles
4
6
0
0.67
W
15
0
1
15.5
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,440
Damage
45,601
60,905
Taken
54,718
24,994
Mitigated
29,457
7,939
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,624
378
0
733
13,514
4,340
0
2,807
10,707
0
66,252
W
Cerberus
Kaynwolf5458
Cerberus
6,347
176
0
1,360
12,228
12,020
249
3,516
8,712
27,795
0
W
Scylla
Lampyson_
Scylla
13,317
501
172
1,281
8,358
2,604
3,700
2,490
5,868
64,993
0
L
9,037
2,096
547
2,229
9,361
2,479
1,346
1,721
7,640
49,975
0
L
Yemoja
Neptunos85
Yemoja
5,025
786
1,512
982
15,997
12,962
526
6,057
9,940
34,357
0
W
Kali
4,738
2,071
0
1,554
10,541
5,175
0
3,769
6,772
0
34,453
L
9,813
4,705
250
907
8,919
2,026
1,822
2,262
6,564
0
22,003
W
Achilles
flottykarotty
Achilles
7,340
1,282
0
2,765
13,663
5,340
675
4,177
9,486
0
36,586
W
13,859
5,048
0
3,989
9,928
4,318
3,308
2,051
7,877
0
110,340
L
1,941
891
320
459
13,114
3,187
234
6,724
6,390
13,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
51,400
317
Minions Killed
487
0
Camps Cleared
0
1,501,427
Distance Traveled
1,628,110
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,703
458
124
7
0
367,870
4
W
Cerberus
10,054
529
47
2
0
338,775
1
W
Scylla
11,247
592
116
6
0
330,354
1
L
Ra
10,090
531
80
4
0
312,783
2
L
Yemoja
8,058
424
51
3
0
259,971
1
W
Kali
8,767
461
73
4
0
345,991
4
L
Neith
8,877
467
39
2
0
310,814
0
W
Achilles
8,514
448
71
4
0
268,579
2
W
Artemis
12,818
675
180
9
0
344,411
6
L
Olorun
6,296
331
23
1
0
249,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role