Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Hanuriman
Odin
Level 104
God Stats
2W - 0L
1,894 SR
Queue Stats
50W - 33L
1,461 Elo+
Party 1
Chiron
Chiron
RansuKoira
Chiron
Level 126
God Stats
5W - 3L
1,442 SR
Queue Stats
153W - 116L
1,566 Elo+
Party 1
Sobek
Sobek
jyrkimies
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 75L
1,552 Elo+
Party 1
Hun Batz
Hun Batz
saibo87
Hun Batz
Level 146
God Stats
16W - 12L
1,599 SR
Queue Stats
1,174W - 1,114L
1,499 Elo+
Solo
Team Averages
Level 128
1,587 SR
1,516 Elo+

VS

Team Averages
Level 115
1,415 SR
1,478 Elo+
Ullr
Ullr
Deoxi
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,297 Elo+
Solo
Zhong Kui
Zhong Kui
HAROK1990
Zhong Kui
Level 144
God Stats
2W - 3L
1,480 SR
Queue Stats
196W - 218L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Niсko
Danzaburou
Level 128
God Stats
0W - 2L
1,185 SR
Queue Stats
81W - 91L
1,504 Elo+
Solo
Poseidon
Poseidon
Velgarog
Poseidon
Level 119
God Stats
9W - 10L
1,592 SR
Queue Stats
606W - 524L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
uMbur
Gilgamesh
Level 124
God Stats
0W - 2L
1,317 SR
Queue Stats
308W - 293L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
8 / 2 / 16
13,553
753
30,932
11,455
4,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
20
5 / 4 / 18
13,985
777
15,485
29,228
20,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
RansuKoira
Chiron
20
10 / 5 / 16
14,642
813
25,646
21,229
9,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
jyrkimies
Sobek
20
6 / 5 / 19
13,171
732
9,781
27,844
37,764
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
saibo87
Hun Batz
19
6 / 6 / 14
14,506
806
19,113
16,563
12,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Deoxi
Ullr
17
1 / 9 / 11
10,736
596
7,481
17,497
6,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
HAROK1990
Zhong Kui
19
2 / 7 / 13
11,172
621
13,323
23,749
44,297
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Niсko
Danzaburou
20
8 / 5 / 9
14,605
811
12,627
19,721
10,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Velgarog
Poseidon
20
7 / 7 / 10
12,935
719
25,508
19,743
8,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
uMbur
Gilgamesh
20
4 / 7 / 13
13,169
732
19,517
29,547
28,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
78
35
Kills
22
22
Deaths
35
83
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
16
8
L
Ullr
Deoxi
Ullr
1
9
11
0.72
L
Zhong Kui
HAROK1990
Zhong Kui
2
7
13
1.21
W
Odin
5
4
18
3.5
L
Danzaburou
Niсko
Danzaburou
8
5
9
2.5
W
Chiron
RansuKoira
Chiron
10
5
16
3.6
L
Poseidon
Velgarog
Poseidon
7
7
10
1.71
W
Sobek
jyrkimies
Sobek
6
5
19
3.1
W
Hun Batz
saibo87
Hun Batz
6
6
14
2.17
L
Gilgamesh
uMbur
Gilgamesh
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,957
Damage
78,456
106,319
Taken
110,257
85,937
Mitigated
97,652
50,047
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
30,932
1,353
2,289
1,284
11,455
4,854
1,328
6,267
4,870
63,632
0
L
Ullr
Deoxi
Ullr
7,481
4,812
0
438
17,497
6,395
0
7,537
9,960
0
20,516
L
Zhong Kui
HAROK1990
Zhong Kui
13,323
1,098
2,743
2,201
23,749
44,297
437
9,140
14,609
25,946
0
W
Odin
15,485
3,092
3,051
11,104
29,228
20,743
452
9,923
19,041
0
27,863
L
Danzaburou
Niсko
Danzaburou
12,627
4,369
2,341
3,833
19,721
10,272
1,233
4,345
15,376
0
31,153
W
Chiron
RansuKoira
Chiron
25,646
10,434
6,833
10,580
21,229
9,588
2,602
9,276
11,192
0
55,529
L
Poseidon
Velgarog
Poseidon
25,508
2,079
3,296
3,958
19,743
8,071
292
7,027
12,716
53,123
0
W
Sobek
jyrkimies
Sobek
9,781
541
3,575
7,060
27,844
37,764
353
6,944
18,295
16,413
0
W
Hun Batz
saibo87
Hun Batz
19,113
1,450
2,429
1,842
16,563
12,988
1,828
4,741
11,486
0
34,155
L
Gilgamesh
uMbur
Gilgamesh
19,517
3,460
1,689
3,672
29,547
28,617
0
12,664
16,883
0
29,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,857
Gold Earned
62,617
186
Minions Killed
180
0
Camps Cleared
0
1,754,560
Distance Traveled
1,466,645
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,553
753
64
4
0
377,205
0
L
Ullr
10,736
596
35
2
0
281,441
2
L
Zhong Kui
11,172
621
20
1
0
256,244
1
W
Odin
13,985
777
23
1
0
361,887
1
L
Danzaburou
14,605
811
43
2
0
310,717
2
W
Chiron
14,642
813
56
3
0
339,740
3
L
Poseidon
12,935
719
59
3
0
290,923
0
W
Sobek
13,171
732
9
1
0
355,628
1
W
Hun Batz
14,506
806
34
2
0
320,100
0
L
Gilgamesh
13,169
732
23
1
0
327,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role