Player Matchup

King Arthur
King Arthur
DarkGreenDude
King Arthur
Level 23
God Stats
7W - 10L
1,355 SR
Queue Stats
104W - 92L
1,394 Elo+
Party 2
Chronos
Chronos
Sergi11240
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 106L
1,415 Elo+
Solo
Kali
Kali
V3r0y3n
Kali
Level 25
God Stats
36W - 29L
1,489 SR
Queue Stats
130W - 120L
1,395 Elo+
Party 2
Xing Tian
Xing Tian
asjbdiasnd
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 1
Neith
Neith
tangiiiss
Neith
Level 25
God Stats
26W - 27L
1,177 SR
Queue Stats
441W - 397L
1,270 Elo+
Party 1
Team Averages
Level 22
1,404 SR
1,359 Elo+

VS

Team Averages
Level 19
1,482 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
 
Cerberus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Maru253
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,346 Elo+
Party 3
Fenrir
Fenrir
Zabel2004
Fenrir
Level 17
God Stats
9W - 8L
1,455 SR
Queue Stats
32W - 27L
1,337 Elo+
Party 3
Danzaburou
Danzaburou
mb_moustapha
Danzaburou
Level 19
God Stats
26W - 19L
1,455 SR
Queue Stats
41W - 37L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkGreenDude
King Arthur
12
1 / 6 / 1
7,610
448
4,213
17,019
8,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Sergi11240
Chronos
13
2 / 4 / 1
7,766
457
5,950
16,548
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
V3r0y3n
Kali
12
1 / 5 / 3
7,576
446
5,357
12,140
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
asjbdiasnd
Xing Tian
11
1 / 3 / 3
7,592
447
4,465
9,719
6,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
tangiiiss
Neith
14
3 / 4 / 4
8,548
503
8,940
10,364
3,615
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 10
9,508
559
10,881
13,275
13,220
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
 
Cerberus
13
1 / 2 / 13
8,339
491
5,925
12,310
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Maru253
Kukulkan
14
5 / 2 / 10
9,097
535
15,167
5,352
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Zabel2004
Fenrir
15
3 / 2 / 12
9,652
568
10,564
11,786
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
mb_moustapha
Danzaburou
16
10 / 1 / 3
10,224
601
7,209
8,995
3,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
22
22
Deaths
8
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
10
8
W
Cerberus
 
Cerberus
1
2
13
3.75
L
King Arthur
DarkGreenDude
King Arthur
1
6
1
0.25
W
Kukulkan
Maru253
Kukulkan
5
2
10
5
L
Chronos
Sergi11240
Chronos
2
4
1
0.63
L
Kali
V3r0y3n
Kali
1
5
3
0.5
W
Fenrir
Zabel2004
Fenrir
3
2
12
4.5
L
Xing Tian
asjbdiasnd
Xing Tian
1
3
3
0.83
W
Danzaburou
mb_moustapha
Danzaburou
10
1
3
11.5
L
Neith
tangiiiss
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,925
Damage
49,746
65,790
Taken
51,718
34,388
Mitigated
36,456
14,772
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,881
1,708
0
3,276
13,275
13,220
1,137
2,118
11,157
168
57,281
W
Cerberus
 
Cerberus
5,925
626
0
2,264
12,310
12,541
112
3,436
8,874
22,679
0
L
King Arthur
DarkGreenDude
King Arthur
4,213
471
0
4,509
17,019
8,846
0
6,126
10,893
0
37,405
W
Kukulkan
Maru253
Kukulkan
15,167
1,806
0
923
5,352
2,081
755
2,441
2,911
46,887
0
L
Chronos
Sergi11240
Chronos
5,950
2,287
0
3,773
16,548
9,836
178
7,140
9,408
31,181
0
L
Kali
V3r0y3n
Kali
5,357
1,888
0
3,482
12,140
5,283
0
2,797
9,343
0
51,291
W
Fenrir
Zabel2004
Fenrir
10,564
3,172
0
3,736
11,786
5,334
399
2,413
9,373
0
55,986
L
Xing Tian
asjbdiasnd
Xing Tian
4,465
639
0
470
9,719
6,808
105
3,233
6,486
14,444
0
W
Danzaburou
mb_moustapha
Danzaburou
7,209
2,499
0
5,819
8,995
3,280
2,660
745
8,250
0
61,203
L
Neith
tangiiiss
Neith
8,940
3,173
0
2,538
10,364
3,615
1,377
1,939
8,425
0
58,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
46,820
325
Minions Killed
434
0
Camps Cleared
0
1,605,799
Distance Traveled
1,655,745
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,508
559
113
7
0
347,522
0
W
Cerberus
8,339
491
31
2
0
321,145
3
L
King Arthur
7,610
448
81
5
0
326,955
5
W
Kukulkan
9,097
535
83
5
0
337,873
2
L
Chronos
7,766
457
54
3
0
291,930
0
L
Kali
7,576
446
86
5
0
363,201
2
W
Fenrir
9,652
568
95
6
0
339,872
1
L
Xing Tian
7,592
447
15
1
0
316,081
0
W
Danzaburou
10,224
601
112
7
0
309,333
1
L
Neith
8,548
503
89
5
0
307,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role