Player Matchup

Bellona
Bellona
Adonakos
Bellona
Level 18
God Stats
0W - 4L
1,315 SR
Queue Stats
13W - 23L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
JiyongJ
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,461 Elo+
Solo
Khepri
Khepri
RickRacer
Khepri
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,386 Elo+
Solo
Neith
Neith
Scheamer77
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Solo
Susano
Susano
xXxGh0ulxXx
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,707 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,502 Elo+

VS

Team Averages
Level 32
1,478 SR
1,381 Elo+
Merlin
Merlin
 
Merlin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EnRiG0
Medusa
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 6L
1,054 Elo+
Party 1
Raijin
Raijin
HAKANFB1994
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,411 Elo+
Party 2
Horus
Horus
Iwasawa22
Horus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 31L
1,478 Elo+
Party 2
Neith
Neith
Radon38RUS
Neith
Level 85
God Stats
12W - 14L
1,388 SR
Queue Stats
24W - 30L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adonakos
Bellona
18
3 / 7 / 6
11,864
989
18,248
30,328
32,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
JiyongJ
Kuzenbo
18
2 / 7 / 7
11,648
971
15,761
27,598
43,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
RickRacer
Khepri
18
0 / 8 / 8
10,519
877
6,542
28,055
32,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
18
4 / 7 / 6
12,196
1,016
17,862
22,819
10,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
18
3 / 13 / 8
11,936
995
14,884
27,112
11,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
21 / 0 / 20
16,895
1,408
51,652
10,946
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
EnRiG0
Medusa
20
8 / 2 / 28
13,702
1,142
22,658
15,456
7,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
19
2 / 6 / 20
11,585
965
15,244
14,345
6,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Iwasawa22
Horus
20
0 / 1 / 29
11,689
974
4,422
16,586
22,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
20
11 / 3 / 21
13,998
1,167
32,458
19,695
9,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
160
12
Kills
42
42
Deaths
12
35
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
21
0
20
31
L
Bellona
Adonakos
Bellona
3
7
6
0.86
W
Medusa
EnRiG0
Medusa
8
2
28
11
W
Raijin
2
6
20
2
W
Horus
Iwasawa22
Horus
0
1
29
14.5
L
Kuzenbo
JiyongJ
Kuzenbo
2
7
7
0.79
W
Neith
11
3
21
7.17
L
Khepri
RickRacer
Khepri
0
8
8
0.5
L
Neith
4
7
6
1
L
Susano
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,297
Damage
126,434
135,912
Taken
77,028
130,196
Mitigated
54,223
2,903
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
51,652
2,208
0
4,268
10,946
7,169
0
4,506
6,440
96,531
0
L
Bellona
Adonakos
Bellona
18,248
3,260
0
264
30,328
32,140
0
18,064
12,264
14,483
38,833
W
Medusa
EnRiG0
Medusa
22,658
9,187
0
1,174
15,456
7,681
0
5,169
10,287
0
39,752
W
Raijin
15,244
2,473
0
92
14,345
6,846
0
4,146
10,199
25,817
0
W
Horus
Iwasawa22
Horus
4,422
2,353
3,205
3,673
16,586
22,760
0
6,459
10,127
0
6,767
L
Kuzenbo
JiyongJ
Kuzenbo
15,761
3,846
0
0
27,598
43,269
0
12,761
14,837
33,858
0
W
Neith
32,458
18,713
0
9,220
19,695
9,767
0
6,196
13,499
0
73,506
L
Khepri
RickRacer
Khepri
6,542
667
0
0
28,055
32,782
0
14,686
13,369
14,147
0
L
Neith
17,862
4,104
0
2,639
22,819
10,241
0
10,576
12,243
0
40,675
L
Susano
14,884
2,647
0
0
27,112
11,764
0
10,809
16,303
0
36,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
67,869
233
Minions Killed
281
3
Camps Cleared
6
1,136,012
Distance Traveled
1,079,137
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,895
1,408
102
9
1
245,634
1
L
Bellona
11,864
989
77
6
0
258,819
0
W
Medusa
13,702
1,142
50
4
1
228,167
0
W
Raijin
11,585
965
22
2
1
193,141
2
W
Horus
11,689
974
4
0
0
210,881
1
L
Kuzenbo
11,648
971
39
3
0
233,315
2
W
Neith
13,998
1,167
103
9
3
201,314
1
L
Khepri
10,519
877
12
1
0
184,209
0
L
Neith
12,196
1,016
56
5
2
221,785
0
L
Susano
11,936
995
49
4
1
237,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role