Player Matchup

Jormungandr
Jormungandr
HeavensAngels
Jormungandr
Level 156
God Stats
7W - 2L
1,509 SR
Queue Stats
49W - 42L
1,482 Elo+
Solo
Raijin
Raijin
berserker2011
Raijin
Level 12
God Stats
0W - 2L
1,140 SR
Queue Stats
6W - 22L
1,093 Elo+
Party 2
Skadi
Skadi
rkcman67
Skadi
Level 4
God Stats
0W - 3L
1,182 SR
Queue Stats
1W - 18L
1,146 Elo+
Party 2
Team Averages
Level 57
1,277 SR
1,240 Elo+

VS

Team Averages
Level 7
1,591 SR
1,371 Elo+
King Arthur
King Arthur
BrownieBater
King Arthur
Level 3
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IAmTheDarkPrince
Danzaburou
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,113 Elo+
Solo
Serqet
Serqet
iGotHooked
Serqet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeavensAngels
Jormungandr
19
9 / 5 / 2
14,764
671
19,524
22,921
23,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 9 / 6
12,397
564
12,737
20,484
5,741
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
rkcman67
Skadi
16
0 / 11 / 6
12,206
555
2,807
16,105
2,916
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrownieBater
King Arthur
18
2 / 6 / 18
14,224
647
7,776
21,112
20,054
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
IAmTheDarkPrince
Danzaburou
20
6 / 1 / 11
15,264
694
15,448
8,441
3,276
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Serqet
iGotHooked
Serqet
20
17 / 4 / 8
16,663
757
28,610
19,498
9,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
25
25
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BrownieBater
King Arthur
2
6
18
1.83
L
Jormungandr
HeavensAngels
Jormungandr
9
5
2
2
W
Danzaburou
IAmTheDarkPrince
Danzaburou
6
1
11
11.5
L
2
9
6
0.56
W
Serqet
iGotHooked
Serqet
17
4
8
5.25
L
Skadi
rkcman67
Skadi
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
51,834
59,510
Taken
49,051
32,471
Mitigated
32,512
3,390
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BrownieBater
King Arthur
7,776
2,118
0
590
21,112
20,054
604
14,294
6,818
3,499
33,959
L
Jormungandr
HeavensAngels
Jormungandr
19,524
3,707
134
3,256
22,921
23,814
514
323
19,864
82,041
0
W
Danzaburou
IAmTheDarkPrince
Danzaburou
15,448
7,185
0
1,573
8,441
3,276
1,488
6,614
1,827
0
64,641
L
12,737
1,552
0
0
20,484
5,741
0
260
18,952
44,486
0
W
Serqet
iGotHooked
Serqet
28,610
6,857
0
1,270
19,498
9,182
878
11,353
8,145
0
69,579
L
Skadi
rkcman67
Skadi
2,807
1,359
0
0
16,105
2,916
200
98
15,582
0
22,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
46,151
201
Minions Killed
189
0
Camps Cleared
0
923,150
Distance Traveled
1,196,968
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,224
647
33
2
0
400,205
2
L
Jormungandr
14,764
671
118
5
0
367,262
0
W
Danzaburou
15,264
694
96
4
0
344,773
0
L
Raijin
12,397
564
48
2
0
335,196
0
W
Serqet
16,663
757
60
3
0
451,990
1
L
Skadi
12,206
555
35
2
0
220,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role