Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kron21
Artemis
Level 12
God Stats
2W - 4L
1,260 SR
Queue Stats
4W - 5L
1,319 Elo+
Solo
Athena
Athena
PacomeLezotre
Athena
Level 28
God Stats
5W - 11L
1,458 SR
Queue Stats
242W - 226L
1,371 Elo+
Solo
Ymir
Ymir
SoyUnRex_VERDE
Ymir
Level 3
God Stats
2W - 1L
1,451 SR
Queue Stats
3W - 5L
1,602 Elo+
Party 2
Discordia
Discordia
Teretere40
Discordia
Level 25
God Stats
2W - 3L
1,396 SR
Queue Stats
23W - 29L
1,350 Elo+
Party 2
Team Averages
Level 19
1,413 SR
1,428 Elo+

VS

Team Averages
Level 17
1,534 SR
1,378 Elo+
Anubis
Anubis
De8t0r
Anubis
Level 29
God Stats
10W - 8L
1,902 SR
Queue Stats
127W - 169L
1,360 Elo+
Party 3
Pele
Pele
LLcifer
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 104L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
Lunalikii
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 197L
1,346 Elo+
Party 3
Neith
Neith
OwnEnemy
Neith
Level 14
God Stats
0W - 1L
1,269 SR
Queue Stats
15W - 15L
1,408 Elo+
Party 1
Horus
Horus
garbagesfury
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 3
6,012
601
1,553
7,714
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Kron21
Artemis
9
6 / 2 / 4
6,400
640
7,267
6,325
1,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 0 / 6
6,912
691
1,970
5,664
2,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 3 / 1
5,186
519
612
4,141
3,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Teretere40
Discordia
11
4 / 0 / 2
6,491
649
3,248
3,237
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
De8t0r
Anubis
10
1 / 4 / 0
5,417
542
4,240
5,596
2,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
LLcifer
Pele
11
4 / 2 / 1
6,471
647
4,395
7,346
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Lunalikii
Aphrodite
4
0 / 1 / 0
4,326
433
572
1,379
245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
OwnEnemy
Neith
5
0 / 4 / 0
4,078
408
1,180
4,054
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 3 / 4
5,414
541
2,562
4,767
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
3
3.5
L
Anubis
De8t0r
Anubis
1
4
0
0.25
W
Artemis
Kron21
Artemis
6
2
4
4
L
Pele
LLcifer
Pele
4
2
1
2.25
L
Aphrodite
Lunalikii
Aphrodite
0
1
0
0
L
Neith
OwnEnemy
Neith
0
4
0
0
W
2
0
6
5
W
0
3
1
0.17
W
Discordia
Teretere40
Discordia
4
0
2
5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,650
Damage
12,949
27,081
Taken
23,142
10,245
Mitigated
9,125
10,494
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,553
317
0
7,372
7,714
1,935
160
394
7,320
0
28,096
L
Anubis
De8t0r
Anubis
4,240
304
0
1,261
5,596
2,459
32
1,400
3,914
27,526
0
W
Artemis
Kron21
Artemis
7,267
5,065
0
1,749
6,325
1,300
1,305
1,890
4,435
0
27,536
L
Pele
LLcifer
Pele
4,395
1,160
0
2,178
7,346
3,075
0
1,407
5,805
0
33,878
L
Aphrodite
Lunalikii
Aphrodite
572
116
16
288
1,379
245
0
334
1,045
4,686
0
L
Neith
OwnEnemy
Neith
1,180
590
0
926
4,054
736
0
1,176
2,878
0
7,075
W
1,970
785
0
546
5,664
2,735
323
482
5,182
23,229
0
W
612
182
0
208
4,141
3,568
229
0
4,141
14,101
0
W
Discordia
Teretere40
Discordia
3,248
473
0
619
3,237
707
476
2,046
1,191
24,705
0
L
2,562
1,621
304
605
4,767
2,610
287
1,053
3,670
0
12,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
25,706
259
Minions Killed
181
0
Camps Cleared
0
921,707
Distance Traveled
705,498
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,012
601
68
7
0
167,179
0
L
Anubis
5,417
542
54
5
0
159,980
0
W
Artemis
6,400
640
51
5
0
176,866
1
L
Pele
6,471
647
73
7
0
206,127
0
L
Aphrodite
4,326
433
7
1
0
70,544
0
L
Neith
4,078
408
17
2
0
87,118
0
W
Athena
6,912
691
45
5
0
187,930
1
W
Ymir
5,186
519
32
3
0
189,801
0
W
Discordia
6,491
649
63
6
0
199,931
0
L
Horus
5,414
541
30
3
0
181,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role