Player Matchup

Cabrakan
Cabrakan
BalzanYamouf
Cabrakan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 67L
1,434 Elo+
Solo
Medusa
Medusa
Falcongaea
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,642 Elo+
Solo
Chang'e
Chang'e
Hydrotect
Chang'e
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 108L
1,544 Elo+
Solo
Anubis
Anubis
ToddyNeblina
Anubis
Level 143
God Stats
2W - 1L
1,733 SR
Queue Stats
94W - 67L
1,497 Elo+
Solo
Ravana
Ravana
captainxpool
Ravana
Level 105
God Stats
4W - 5L
1,365 SR
Queue Stats
205W - 197L
1,442 Elo+
Solo
Team Averages
Level 120
1,520 SR
1,512 Elo+

VS

Team Averages
Level 103
1,463 SR
1,457 Elo+
Khepri
Khepri
BabyGruntDaddy
Khepri
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 200L
1,379 Elo+
Party 1
Ah Puch
Ah Puch
SmashedCrab420
Ah Puch
Level 77
God Stats
4W - 1L
1,322 SR
Queue Stats
535W - 571L
1,355 Elo+
Solo
Odin
Odin
The Derpy Ninja
Odin
Level 125
God Stats
4W - 1L
1,599 SR
Queue Stats
139W - 98L
1,623 Elo+
Solo
Hun Batz
Hun Batz
UncleGruntDaddy
Hun Batz
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 137L
1,431 Elo+
Party 1
Anhur
Anhur
xxxdonkeyxxx
Anhur
Level 160
God Stats
5W - 7L
1,392 SR
Queue Stats
511W - 529L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BalzanYamouf
Cabrakan
17
3 / 6 / 15
9,886
706
9,861
21,574
34,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Falcongaea
Medusa
15
3 / 5 / 8
9,287
663
6,472
11,526
5,780
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Hydrotect
Chang'e
18
6 / 4 / 8
10,505
750
15,772
15,625
7,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
17
1 / 5 / 14
9,872
705
15,698
16,564
10,448
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
17
5 / 4 / 10
9,728
695
10,459
13,518
17,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 19
10,892
778
9,440
17,546
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 3 / 13
11,614
830
26,991
19,747
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 18
11,416
815
15,060
16,805
17,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
17
3 / 6 / 14
10,123
723
9,659
11,812
5,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 1 / 15
10,889
778
12,190
5,570
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
103
18
Kills
24
24
Deaths
19
55
Assists
79
Player
Kills
Deaths
Assists
KDA
W
3
5
19
2.5
L
Cabrakan
BalzanYamouf
Cabrakan
3
6
15
1.75
L
Medusa
Falcongaea
Medusa
3
5
8
1.4
L
Chang'e
Hydrotect
Chang'e
6
4
8
2.5
W
8
3
13
4.83
W
5
4
18
3.5
L
Anubis
1
5
14
1.6
W
Hun Batz
3
6
14
1.67
L
Ravana
5
4
10
2.5
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,262
Damage
73,340
78,807
Taken
71,480
75,438
Mitigated
49,560
25,660
Healing
29,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,440
864
1,713
2,323
17,546
17,912
528
8,843
8,425
21,579
0
L
Cabrakan
BalzanYamouf
Cabrakan
9,861
1,413
468
946
21,574
34,956
266
10,957
10,617
12,727
0
L
Medusa
Falcongaea
Medusa
6,472
3,664
1,468
927
11,526
5,780
603
5,727
5,799
0
16,703
L
Chang'e
Hydrotect
Chang'e
15,772
1,232
7,310
5,676
15,625
7,241
572
7,327
8,298
36,673
0
W
26,991
2,380
1,483
10,330
19,747
6,090
1,279
13,923
5,585
60,789
0
W
15,060
2,717
3,378
4,019
16,805
17,238
801
8,217
8,132
5,563
19,539
L
Anubis
15,698
548
914
4,248
16,564
10,448
263
8,528
8,036
37,489
0
W
Hun Batz
9,659
2,422
1,169
1,228
11,812
5,828
1,178
7,539
4,229
0
18,557
L
Ravana
10,459
2,888
1,010
2,693
13,518
17,013
0
6,939
6,579
0
13,916
W
12,190
5,470
2,512
1,511
5,570
2,492
1,515
2,809
2,681
0
26,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
54,934
189
Minions Killed
156
0
Camps Cleared
0
1,096,276
Distance Traveled
1,118,242
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,892
778
28
2
0
242,265
0
L
Cabrakan
9,886
706
10
1
0
228,540
1
L
Medusa
9,287
663
42
3
0
190,743
0
L
Chang'e
10,505
750
49
4
0
229,125
0
W
Ah Puch
11,614
830
63
5
0
235,096
3
W
Odin
11,416
815
22
2
0
255,559
2
L
Anubis
9,872
705
65
5
0
209,885
0
W
Hun Batz
10,123
723
12
1
0
210,893
0
L
Ravana
9,728
695
23
2
0
237,983
2
W
Anhur
10,889
778
31
2
0
174,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role