Player Matchup

Merlin
Merlin
Garrpaul3
Merlin
Level 10
God Stats
3W - 3L
1,457 SR
Queue Stats
16W - 23L
1,329 Elo+
Solo
Xbalanque
Xbalanque
HunterxHunter416
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,288 Elo+
Solo
Achilles
Achilles
Young_Saint1
Achilles
Level 109
God Stats
26W - 20L
1,506 SR
Queue Stats
690W - 743L
1,488 Elo+
Solo
Team Averages
Level 51
1,487 SR
1,368 Elo+

VS

Team Averages
Level 65
1,474 SR
1,402 Elo+
Hades
Hades
 
Hades
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Angelmaker1793
Tsukuyomi
Level 36
God Stats
17W - 23L
1,474 SR
Queue Stats
52W - 80L
1,299 Elo+
Solo
Tyr
Tyr
Trinity_kchetes6
Tyr
Level 103
God Stats
37W - 55L
1,446 SR
Queue Stats
306W - 373L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Garrpaul3
Merlin
9
0 / 7 / 2
6,620
602
3,581
9,874
2,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
11
1 / 1 / 2
7,077
643
5,401
6,493
2,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Young_Saint1
Achilles
10
3 / 3 / 1
7,050
641
6,083
11,101
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 1 / 7
7,721
702
8,561
8,361
4,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Angelmaker1793
Tsukuyomi
11
3 / 3 / 5
7,674
698
5,420
9,348
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 0 / 6
8,328
757
7,885
7,750
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
7
6.5
W
Tsukuyomi
Angelmaker1793
Tsukuyomi
3
3
5
1.83
L
Merlin
Garrpaul3
Merlin
0
7
2
0.14
L
Xbalanque
1
1
2
2
W
5
0
6
8
L
Achilles
Young_Saint1
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
21,866
27,468
Taken
25,459
14,475
Mitigated
13,971
3,710
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,561
1,059
523
4,839
8,361
4,279
615
1,273
6,830
31,680
0
W
Tsukuyomi
Angelmaker1793
Tsukuyomi
5,420
1,452
0
1,500
9,348
3,095
25
1,432
7,470
0
27,333
L
Merlin
Garrpaul3
Merlin
3,581
630
152
673
9,874
2,687
0
2,803
6,801
21,499
0
L
Xbalanque
5,401
2,203
0
1,446
6,493
2,006
0
2,456
3,906
0
20,996
W
7,885
370
0
3,674
7,750
6,597
89
876
6,709
0
16,120
L
Achilles
Young_Saint1
Achilles
6,083
1,538
0
1,439
11,101
9,782
0
3,302
7,364
0
11,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,747
Gold Earned
23,723
90
Minions Killed
108
0
Camps Cleared
0
522,803
Distance Traveled
614,493
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,721
702
47
4
0
183,521
3
W
Tsukuyomi
7,674
698
34
3
0
188,531
0
L
Merlin
6,620
602
38
3
0
173,212
2
L
Xbalanque
7,077
643
38
3
0
158,767
3
W
Tyr
8,328
757
27
2
0
242,441
1
L
Achilles
7,050
641
14
1
0
190,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role