Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Daedren32
Xbalanque
Level 25
God Stats
31W - 21L
1,705 SR
Queue Stats
116W - 119L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Illusive_Sonny
Morgan Le Fay
Level 14
God Stats
30W - 19L
1,494 SR
Queue Stats
53W - 50L
1,240 Elo+
Party 2
Tyr
Tyr
LandonFrost
Tyr
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
209W - 238L
1,422 Elo+
Solo
Bacchus
Bacchus
baked_loaf
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,364 Elo+
Party 2
Team Averages
Level 17
1,540 SR
1,396 Elo+

VS

Team Averages
Level 19
1,523 SR
1,402 Elo+
Raijin
Raijin
BattouSaiKenshee
Raijin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,331 Elo+
Solo
Loki
Loki
NewPlayerArise
Loki
Level 27
God Stats
61W - 18L
1,764 SR
Queue Stats
205W - 96L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
WreckItRobert67
Cthulhu
Level 26
God Stats
39W - 33L
1,436 SR
Queue Stats
322W - 350L
1,354 Elo+
Solo
He Bo
He Bo
XIIsOurSun
He Bo
Level 17
God Stats
10W - 6L
1,498 SR
Queue Stats
551W - 199L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
mdz_785
Danzaburou
Level 15
God Stats
4W - 1L
1,415 SR
Queue Stats
9W - 24L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 9 / 6
11,811
1,074
10,611
14,685
6,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Daedren32
Xbalanque
17
1 / 7 / 9
10,026
911
9,104
14,786
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Illusive_Sonny
Morgan Le Fay
17
3 / 9 / 8
11,199
1,018
13,465
16,822
7,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 3 / 7
10,128
921
7,673
18,526
17,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
baked_loaf
Bacchus
17
3 / 5 / 9
10,462
951
8,993
17,133
22,869
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

92

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 16
10,860
987
11,061
10,529
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
25 / 1 / 7
16,610
1,510
34,677
10,586
3,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 0 / 17
10,925
993
8,288
9,916
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
19
6 / 3 / 19
12,652
1,150
15,275
11,088
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
mdz_785
Danzaburou
17
0 / 6 / 7
9,471
861
6,990
12,179
4,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
99
17
Kills
33
33
Deaths
17
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
9
6
1.22
W
1
7
16
1.29
L
Xbalanque
Daedren32
Xbalanque
1
7
9
0.79
L
Morgan Le Fay
Illusive_Sonny
Morgan Le Fay
3
9
8
0.78
L
2
3
7
1.83
W
25
1
7
28.5
W
1
0
17
9.5
W
He Bo
6
3
19
5.17
L
Bacchus
baked_loaf
Bacchus
3
5
9
1.5
W
Danzaburou
mdz_785
Danzaburou
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,846
Damage
76,291
81,952
Taken
54,298
60,032
Mitigated
24,013
5,792
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,611
1,646
0
4,569
14,685
6,100
0
3,063
11,388
0
17,495
W
11,061
1,866
0
84
10,529
3,855
0
4,625
5,904
29,351
0
L
Xbalanque
Daedren32
Xbalanque
9,104
6,832
0
725
14,786
5,993
0
4,678
10,042
0
28,619
L
Morgan Le Fay
Illusive_Sonny
Morgan Le Fay
13,465
1,645
0
146
16,822
7,817
0
4,387
12,150
43,375
0
L
7,673
1,180
0
84
18,526
17,253
0
9,852
7,784
601
17,535
W
34,677
13,779
0
572
10,586
3,755
0
2,734
7,852
0
48,068
W
8,288
343
278
754
9,916
8,109
0
5,378
4,538
21,546
0
W
He Bo
15,275
1,090
0
376
11,088
3,983
0
5,034
6,054
36,950
0
L
Bacchus
baked_loaf
Bacchus
8,993
1,062
0
268
17,133
22,869
0
10,718
5,964
16,540
0
W
Danzaburou
mdz_785
Danzaburou
6,990
2,852
0
424
12,179
4,311
0
5,241
6,938
0
15,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,626
Gold Earned
60,518
167
Minions Killed
169
5
Camps Cleared
6
1,055,530
Distance Traveled
1,061,831
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,811
1,074
8
1
2
223,293
1
W
Raijin
10,860
987
47
4
0
145,798
0
L
Xbalanque
10,026
911
54
5
1
175,197
0
L
Morgan Le Fay
11,199
1,018
60
5
1
204,183
1
L
Tyr
10,128
921
36
3
0
230,972
1
W
Loki
16,610
1,510
21
2
3
257,026
2
W
Cthulhu
10,925
993
44
4
1
242,684
0
W
He Bo
12,652
1,150
54
5
2
225,907
0
L
Bacchus
10,462
951
9
1
1
221,885
1
W
Danzaburou
9,471
861
3
0
0
190,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role