Player Matchup

Nu Wa
Nu Wa
Athina19
Nu Wa
Level 113
God Stats
4W - 6L
1,494 SR
Queue Stats
100W - 78L
1,536 Elo+
Party 2
Hercules
Hercules
FallenHeart
Hercules
Level 132
God Stats
0W - 2L
1,480 SR
Queue Stats
64W - 36L
1,550 Elo+
Party 2
Medusa
Medusa
MarioPV3
Medusa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 9L
1,809 Elo+
Party 2
Team Averages
Level 135
1,491 SR
1,632 Elo+

VS

Team Averages
Level 118
1,629 SR
1,559 Elo+
Discordia
Discordia
Deximor
Discordia
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,553 Elo+
Solo
Hercules
Hercules
LightLucky
Hercules
Level 153
God Stats
13W - 10L
1,547 SR
Queue Stats
416W - 448L
1,525 Elo+
Party 1
Olorun
Olorun
Nopeland
Olorun
Level 155
God Stats
4W - 0L
1,841 SR
Queue Stats
90W - 50L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Athina19
Nu Wa
14
6 / 6 / 5
10,887
726
10,403
10,446
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
FallenHeart
Hercules
13
2 / 3 / 9
10,445
696
7,509
17,933
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
MarioPV3
Medusa
14
5 / 10 / 6
11,156
744
15,062
16,218
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deximor
Discordia
13
2 / 5 / 11
10,060
671
7,715
9,231
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LightLucky
Hercules
16
8 / 2 / 10
12,009
801
14,419
17,856
23,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
Nopeland
Olorun
15
9 / 6 / 4
11,513
768
12,005
15,733
6,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
13
Kills
19
19
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Athina19
Nu Wa
6
6
5
1.42
W
Discordia
Deximor
Discordia
2
5
11
1.5
L
Hercules
FallenHeart
Hercules
2
3
9
2.17
W
Hercules
LightLucky
Hercules
8
2
10
6.5
L
Medusa
MarioPV3
Medusa
5
10
6
0.8
W
Olorun
Nopeland
Olorun
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,974
Damage
34,139
44,597
Taken
42,820
31,594
Mitigated
32,507
8,031
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Athina19
Nu Wa
10,403
1,631
98
2,056
10,446
3,769
460
3,828
6,618
31,200
0
W
Discordia
Deximor
Discordia
7,715
634
0
250
9,231
2,913
271
2,786
6,202
40,184
0
L
Hercules
FallenHeart
Hercules
7,509
1,830
0
5,041
17,933
21,837
44
7,217
10,716
0
16,614
W
Hercules
LightLucky
Hercules
14,419
3,547
0
7,338
17,856
23,507
116
4,393
12,983
0
29,591
L
Medusa
MarioPV3
Medusa
15,062
6,955
0
836
16,218
5,988
776
8,675
7,543
0
40,217
W
Olorun
Nopeland
Olorun
12,005
8,628
967
4,413
15,733
6,087
2,468
2,331
13,232
60,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
33,582
123
Minions Killed
186
0
Camps Cleared
0
718,374
Distance Traveled
773,041
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,887
726
54
4
0
241,208
2
W
Discordia
10,060
671
58
4
0
260,441
0
L
Hercules
10,445
696
11
1
0
252,241
0
W
Hercules
12,009
801
27
2
0
288,031
1
L
Medusa
11,156
744
58
4
0
224,925
3
W
Olorun
11,513
768
101
7
0
224,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role