Player Matchup

Medusa
Medusa
 
Medusa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Cthumlu
Athena
Level 106
God Stats
8W - 3L
1,569 SR
Queue Stats
277W - 290L
1,411 Elo+
Solo
Anubis
Anubis
Hawkinger
Anubis
Level 41
God Stats
27W - 23L
1,426 SR
Queue Stats
300W - 341L
1,365 Elo+
Solo
Tiamat
Tiamat
Twelve18000
Tiamat
Level 48
God Stats
2W - 3L
1,413 SR
Queue Stats
10W - 8L
1,540 Elo+
Solo
Team Averages
Level 71
1,482 SR
1,463 Elo+

VS

Team Averages
Level 74
1,615 SR
1,477 Elo+
Erlang Shen
Erlang Shen
AfromusMaximuss
Erlang Shen
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 79L
1,233 Elo+
Solo
Tiamat
Tiamat
BlakeTwiched
Tiamat
Level 88
God Stats
4W - 2L
1,641 SR
Queue Stats
217W - 188L
1,686 Elo+
Party 2
Cthulhu
Cthulhu
I am fatbo1
Cthulhu
Level 98
God Stats
10W - 12L
1,623 SR
Queue Stats
716W - 773L
1,430 Elo+
Solo
Achilles
Achilles
aureliuus_
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 23L
1,665 Elo+
Party 2
Danzaburou
Danzaburou
potato_14__
Danzaburou
Level 96
God Stats
2W - 0L
1,813 SR
Queue Stats
166W - 167L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 3
7,641
478
8,251
10,019
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
13
1 / 4 / 1
7,463
466
5,729
9,124
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Cthumlu
Athena
11
3 / 4 / 1
6,848
428
8,191
16,963
9,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Hawkinger
Anubis
3
0 / 1 / 0
4,942
309
306
1,210
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
1 / 5 / 3
7,428
464
6,337
12,658
6,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AfromusMaximuss
Erlang Shen
14
2 / 1 / 6
8,486
530
3,794
10,388
7,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
14
3 / 2 / 2
8,698
544
8,755
9,048
7,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
I am fatbo1
Cthulhu
13
4 / 2 / 7
7,982
499
7,563
13,339
12,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
aureliuus_
Achilles
17
7 / 0 / 6
10,314
645
11,649
14,905
12,692
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
potato_14__
Danzaburou
13
1 / 2 / 4
8,194
512
5,083
11,299
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
17
18
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
3
0.88
L
Loki
 
Loki
1
4
1
0.38
W
Erlang Shen
AfromusMaximuss
Erlang Shen
2
1
6
5
W
Tiamat
3
2
2
2
L
Athena
Cthumlu
Athena
3
4
1
0.88
L
Anubis
Hawkinger
Anubis
0
1
0
0
W
Cthulhu
I am fatbo1
Cthulhu
4
2
7
3.75
L
Tiamat
1
5
3
0.5
W
Achilles
aureliuus_
Achilles
7
0
6
10
W
Danzaburou
potato_14__
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
36,844
49,974
Taken
58,979
23,260
Mitigated
44,079
8,578
Healing
28,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,251
3,262
412
1,983
10,019
3,326
1,054
2,209
7,410
0
44,094
L
Loki
 
Loki
5,729
1,308
0
1,624
9,124
3,828
0
1,660
7,217
0
43,467
W
Erlang Shen
AfromusMaximuss
Erlang Shen
3,794
2,049
0
4,666
10,388
7,342
0
2,625
7,763
63
58,552
W
Tiamat
8,755
1,360
0
2,370
9,048
7,137
912
4,378
4,670
49,561
0
L
Athena
Cthumlu
Athena
8,191
2,005
180
1,455
16,963
9,565
0
7,131
9,189
23,828
0
L
Anubis
Hawkinger
Anubis
306
145
0
308
1,210
322
0
0
1,210
2,863
0
W
Cthulhu
I am fatbo1
Cthulhu
7,563
449
675
3,919
13,339
12,604
450
3,195
10,144
27,737
0
L
Tiamat
6,337
849
156
2,460
12,658
6,219
544
4,018
8,049
38,257
0
W
Achilles
aureliuus_
Achilles
11,649
5,083
0
10,952
14,905
12,692
0
2,038
12,867
0
72,906
W
Danzaburou
potato_14__
Danzaburou
5,083
1,908
0
5,622
11,299
4,304
566
2,598
8,701
0
51,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
43,674
299
Minions Killed
461
0
Camps Cleared
0
1,183,395
Distance Traveled
1,467,673
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,641
478
81
5
0
277,612
4
L
Loki
7,463
466
84
5
0
287,238
4
W
Erlang Shen
8,486
530
91
6
0
266,459
0
W
Tiamat
8,698
544
120
8
0
289,382
5
L
Athena
6,848
428
44
3
0
294,262
3
L
Anubis
4,942
309
6
0
0
36,918
0
W
Cthulhu
7,982
499
33
2
0
290,697
1
L
Tiamat
7,428
464
84
5
0
287,365
5
W
Achilles
10,314
645
135
8
0
338,164
3
W
Danzaburou
8,194
512
82
5
0
282,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role