Player Matchup

Freya
Freya
Idonotknow0909
Freya
Level 26
God Stats
7W - 8L
1,329 SR
Queue Stats
88W - 81L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
Majd123456
Erlang Shen
Level 27
God Stats
8W - 7L
1,758 SR
Queue Stats
70W - 68L
1,519 Elo+
Solo
Hera
Hera
ViolettaChan
Hera
Level 18
God Stats
5W - 4L
1,396 SR
Queue Stats
62W - 51L
1,624 Elo+
Solo
Chiron
Chiron
WγllΨ
Chiron
Level 13
God Stats
2W - 1L
1,839 SR
Queue Stats
69W - 28L
1,670 Elo+
Solo
Sylvanus
Sylvanus
ZETMAN09
Sylvanus
Level 17
God Stats
8W - 4L
1,623 SR
Queue Stats
21W - 11L
1,654 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,611 Elo+

VS

Team Averages
Level 16
1,666 SR
1,589 Elo+
Chronos
Chronos
AugustRaze
Chronos
Level 14
God Stats
5W - 4L
1,835 SR
Queue Stats
80W - 79L
1,768 Elo+
Solo
Artemis
Artemis
EquinoxPro
Artemis
Level 25
God Stats
7W - 16L
1,642 SR
Queue Stats
68W - 68L
1,602 Elo+
Solo
Cthulhu
Cthulhu
SnYDERxSK1LL
Cthulhu
Level 8
God Stats
11W - 11L
1,587 SR
Queue Stats
33W - 37L
1,497 Elo+
Solo
Ares
Ares
Vichkata1
Ares
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
141W - 155L
1,434 Elo+
Solo
Serqet
Serqet
Ymirsnothere
Serqet
Level 21
God Stats
3W - 2L
1,766 SR
Queue Stats
71W - 52L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
7,958
568
10,951
10,459
3,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Majd123456
Erlang Shen
13
3 / 2 / 5
8,162
583
7,551
9,320
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 1
9,405
672
3,030
5,948
4,670
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
WγllΨ
Chiron
15
5 / 0 / 3
9,025
645
9,755
6,109
1,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
ZETMAN09
Sylvanus
10
1 / 0 / 9
6,889
492
5,717
7,360
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AugustRaze
Chronos
12
2 / 3 / 0
6,824
487
5,472
9,776
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
EquinoxPro
Artemis
11
0 / 3 / 0
6,374
455
2,501
6,221
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SnYDERxSK1LL
Cthulhu
9
0 / 5 / 2
5,509
394
3,688
11,447
7,078
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
9
0 / 4 / 3
6,013
430
3,642
12,482
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
13
3 / 0 / 0
7,427
531
4,669
9,193
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
5
5
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
AugustRaze
Chronos
2
3
0
0.67
L
Artemis
EquinoxPro
Artemis
0
3
0
0
W
4
3
5
2.17
W
Erlang Shen
Majd123456
Erlang Shen
3
2
5
2.75
L
Cthulhu
SnYDERxSK1LL
Cthulhu
0
5
2
0.2
L
Ares
0
4
3
0.38
W
2
0
1
2.5
W
Chiron
WγllΨ
Chiron
5
0
3
6.5
L
Serqet
3
0
0
3
W
Sylvanus
ZETMAN09
Sylvanus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,004
Damage
19,972
39,196
Taken
49,119
18,479
Mitigated
26,374
18,974
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AugustRaze
Chronos
5,472
1,985
0
4,065
9,776
2,785
1,122
979
8,797
40,554
0
L
Artemis
EquinoxPro
Artemis
2,501
896
0
1,542
6,221
2,057
0
2,685
3,536
0
35,738
W
10,951
4,774
86
4,453
10,459
3,650
372
4,451
6,008
47,273
0
W
Erlang Shen
Majd123456
Erlang Shen
7,551
3,377
0
3,825
9,320
3,928
96
2,303
6,751
0
52,527
L
Cthulhu
SnYDERxSK1LL
Cthulhu
3,688
691
125
2,966
11,447
7,078
0
6,027
5,420
25,403
0
L
Ares
3,642
585
0
605
12,482
10,417
0
8,153
4,329
15,234
0
W
3,030
985
0
3,469
5,948
4,670
2,264
0
5,768
67,936
0
W
Chiron
WγllΨ
Chiron
9,755
3,581
317
2,897
6,109
1,934
633
2,140
3,519
0
58,502
L
Serqet
4,669
787
0
1,081
9,193
4,037
0
1,854
7,339
0
49,085
W
Sylvanus
ZETMAN09
Sylvanus
5,717
2,403
1,437
2,490
7,360
4,297
867
3,908
3,452
15,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
32,147
445
Minions Killed
320
0
Camps Cleared
0
1,275,326
Distance Traveled
1,281,352
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,824
487
74
5
0
266,271
2
L
Artemis
6,374
455
74
5
0
191,907
2
W
Freya
7,958
568
76
5
0
227,450
2
W
Erlang Shen
8,162
583
85
6
0
299,098
1
L
Cthulhu
5,509
394
42
3
0
254,998
1
L
Ares
6,013
430
31
2
0
249,344
1
W
Hera
9,405
672
153
11
0
240,558
4
W
Chiron
9,025
645
114
8
0
237,705
1
L
Serqet
7,427
531
99
7
0
318,832
1
W
Sylvanus
6,889
492
17
1
0
270,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role