Player Matchup

Tsukuyomi
Tsukuyomi
FTNS
Tsukuyomi
Level 27
God Stats
12W - 8L
1,772 SR
Queue Stats
106W - 104L
1,453 Elo+
Party 2
Apollo
Apollo
GluStick11
Apollo
Level 17
God Stats
4W - 2L
1,691 SR
Queue Stats
22W - 30L
1,378 Elo+
Solo
Tiamat
Tiamat
IceCold31
Tiamat
Level 24
God Stats
1W - 3L
1,288 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Guan Yu
Guan Yu
MURPHY97
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Yemoja
Yemoja
Orion373
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,477 Elo+
Party 2
Team Averages
Level 18
1,550 SR
1,331 Elo+

VS

Team Averages
Level 19
1,477 SR
1,486 Elo+
Hades
Hades
 
Hades
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KuBEEzo
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,513 Elo+
Party 1
Thanatos
Thanatos
babynomoney
Thanatos
Level 66
God Stats
7W - 7L
1,386 SR
Queue Stats
75W - 78L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
wavysinz
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
灾变之力
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FTNS
Tsukuyomi
14
3 / 11 / 3
9,420
523
8,274
16,920
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
GluStick11
Apollo
11
0 / 5 / 1
6,943
386
5,093
11,946
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
IceCold31
Tiamat
13
4 / 7 / 1
8,748
486
6,308
11,686
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
MURPHY97
Guan Yu
11
3 / 11 / 0
7,630
424
4,398
16,002
12,112
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Orion373
Yemoja
11
1 / 2 / 0
8,048
447
3,963
9,785
7,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
16 / 2 / 7
11,501
639
22,250
18,322
11,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
KuBEEzo
Athena
14
2 / 1 / 8
9,115
506
4,852
12,397
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
babynomoney
Thanatos
16
14 / 4 / 8
10,678
593
17,247
14,328
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
wavysinz
Danzaburou
14
2 / 2 / 1
8,551
475
5,780
9,085
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
灾变之力
Sun Wukong
6
0 / 3 / 3
6,101
339
1,113
3,448
1,297

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
11
Kills
34
36
Deaths
12
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
16
2
7
9.75
L
Tsukuyomi
FTNS
Tsukuyomi
3
11
3
0.41
L
Apollo
GluStick11
Apollo
0
5
1
0.1
L
Tiamat
IceCold31
Tiamat
4
7
1
0.64
W
Athena
KuBEEzo
Athena
2
1
8
6
L
Guan Yu
MURPHY97
Guan Yu
3
11
0
0.27
L
Yemoja
Orion373
Yemoja
1
2
0
0.5
W
Thanatos
babynomoney
Thanatos
14
4
8
4.5
W
Danzaburou
wavysinz
Danzaburou
2
2
1
1.25
W
Sun Wukong
灾变之力
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
51,242
66,339
Taken
57,580
33,546
Mitigated
33,369
10,153
Healing
31,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
22,250
3,264
178
12,617
18,322
11,599
1,558
3,219
14,880
69,827
0
L
Tsukuyomi
FTNS
Tsukuyomi
8,274
2,012
0
4,019
16,920
5,219
0
8,013
8,907
0
44,537
L
Apollo
GluStick11
Apollo
5,093
3,009
0
2,063
11,946
2,846
420
4,922
7,024
0
31,163
L
Tiamat
IceCold31
Tiamat
6,308
915
0
1,967
11,686
6,075
355
5,131
6,555
37,086
0
W
Athena
KuBEEzo
Athena
4,852
651
0
4,012
12,397
11,335
112
1,829
10,538
34,024
0
L
Guan Yu
MURPHY97
Guan Yu
4,398
1,703
0
1,230
16,002
12,112
614
5,128
10,874
0
32,971
L
Yemoja
Orion373
Yemoja
3,963
859
815
59
9,785
7,294
84
3,908
5,877
22,373
0
W
Thanatos
babynomoney
Thanatos
17,247
7,099
0
13,020
14,328
5,579
2,005
2,795
11,325
0
61,961
W
Danzaburou
wavysinz
Danzaburou
5,780
1,788
0
1,115
9,085
3,559
2,112
2,126
6,951
0
55,117
W
Sun Wukong
灾变之力
Sun Wukong
1,113
540
0
250
3,448
1,297
0
0
3,448
0
8,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,789
Gold Earned
45,946
316
Minions Killed
385
0
Camps Cleared
0
1,454,896
Distance Traveled
1,475,703
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,501
639
137
8
0
330,134
1
L
Tsukuyomi
9,420
523
75
4
0
320,805
0
L
Apollo
6,943
386
65
4
0
269,085
0
L
Tiamat
8,748
486
73
4
0
269,637
1
W
Athena
9,115
506
48
3
0
368,824
1
L
Guan Yu
7,630
424
65
4
0
294,592
1
L
Yemoja
8,048
447
38
2
0
300,777
3
W
Thanatos
10,678
593
92
5
0
345,090
0
W
Danzaburou
8,551
475
91
5
0
324,904
0
W
Sun Wukong
6,101
339
17
1
0
106,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role