Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Aquila-Tempestas
Freya
Level 160
God Stats
7W - 9L
1,639 SR
Queue Stats
386W - 414L
1,447 Elo+
Party 1
Janus
Janus
GiJoEs_TRiPWiRe
Janus
Level 148
God Stats
12W - 15L
1,461 SR
Queue Stats
334W - 367L
1,414 Elo+
Party 1
Athena
Athena
Yunniq
Athena
Level 59
God Stats
24W - 13L
1,609 SR
Queue Stats
446W - 481L
1,473 Elo+
Party 3
Ratatoskr
Ratatoskr
Zombi Xploder
Ratatoskr
Level 158
God Stats
1W - 2L
1,676 SR
Queue Stats
146W - 173L
1,478 Elo+
Solo
Team Averages
Level 131
1,577 SR
1,462 Elo+

VS

Team Averages
Level 116
1,619 SR
1,595 Elo+
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
MieShenMi
Bastet
Level 149
God Stats
6W - 2L
1,558 SR
Queue Stats
324W - 317L
1,544 Elo+
Solo
He Bo
He Bo
Super丶梦魇
He Bo
Level 153
God Stats
6W - 4L
1,500 SR
Queue Stats
114W - 45L
1,673 Elo+
Party 2
Chaac
Chaac
stupidteamate1
Chaac
Level 108
God Stats
4W - 2L
1,715 SR
Queue Stats
275W - 240L
1,504 Elo+
Solo
Agni
Agni
yueqing123
Agni
Level 153
God Stats
8W - 2L
1,824 SR
Queue Stats
234W - 72L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 0 / 0
4,965
497
2,007
6,861
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
4,821
482
2,136
6,649
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 5 / 1
4,793
479
923
5,930
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Yunniq
Athena
7
0 / 2 / 0
4,805
481
1,061
6,251
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Zombi Xploder
Ratatoskr
9
0 / 2 / 0
5,369
537
3,743
8,568
2,673
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 0 / 2
5,871
587
4,290
5,114
1,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
MieShenMi
Bastet
9
2 / 1 / 3
5,352
535
3,587
5,973
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 2
5,598
560
4,187
4,908
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 1
6,613
661
4,542
7,667
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
4 / 0 / 0
7,511
751
6,246
4,945
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
0
Kills
11
11
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Hachiman
 
Hachiman
2
0
2
3
L
0
2
1
0.25
L
0
5
1
0.1
W
Bastet
MieShenMi
Bastet
2
1
3
3.5
W
2
0
2
3
L
Athena
Yunniq
Athena
0
2
0
0
L
Ratatoskr
Zombi Xploder
Ratatoskr
0
2
0
0
W
1
0
1
1.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,870
Damage
22,852
34,259
Taken
28,607
9,960
Mitigated
8,665
8,228
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,007
1,033
0
1,886
6,861
1,833
0
2,130
4,713
0
24,814
W
Hachiman
 
Hachiman
4,290
2,394
0
3,494
5,114
1,367
661
1,285
3,691
0
34,710
L
2,136
478
0
2,586
6,649
1,600
0
1,406
5,223
19,398
0
L
923
90
0
870
5,930
1,998
0
4,162
1,538
18,731
0
W
Bastet
MieShenMi
Bastet
3,587
879
0
1,000
5,973
1,633
669
780
5,097
0
20,087
W
4,187
103
0
3,462
4,908
1,066
0
433
4,405
30,280
0
L
Athena
Yunniq
Athena
1,061
122
132
691
6,251
1,856
0
743
5,500
10,718
0
L
Ratatoskr
Zombi Xploder
Ratatoskr
3,743
819
0
2,063
8,568
2,673
0
1,716
6,852
0
30,984
W
4,542
1,604
0
4,734
7,667
3,046
35
0
7,667
0
28,360
W
6,246
513
0
2,344
4,945
1,553
50
1,186
3,627
47,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
30,945
215
Minions Killed
331
0
Camps Cleared
0
989,842
Distance Traveled
1,007,647
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,965
497
55
6
0
231,724
1
W
Hachiman
5,871
587
60
6
0
183,507
2
L
Freya
4,821
482
40
4
0
177,412
5
L
Janus
4,793
479
36
4
0
179,078
4
W
Bastet
5,352
535
32
3
0
207,810
2
W
He Bo
5,598
560
60
6
0
211,190
1
L
Athena
4,805
481
15
2
0
187,705
0
L
Ratatoskr
5,369
537
69
7
0
213,923
2
W
Chaac
6,613
661
67
7
0
200,313
1
W
Agni
7,511
751
112
11
0
204,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role