Player Matchup

Sol
Sol
AhsokaTanoLOL
Sol
Level 99
God Stats
31W - 23L
1,649 SR
Queue Stats
109W - 97L
1,582 Elo+
Solo
Vulcan
Vulcan
DeniTheMaster
Vulcan
Level 128
God Stats
1W - 1L
1,448 SR
Queue Stats
16W - 24L
1,399 Elo+
Solo
Thanatos
Thanatos
Sevenkul
Thanatos
Level 123
God Stats
1W - 0L
1,241 SR
Queue Stats
6W - 7L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
UeliDrJäger
Hou Yi
Level 126
God Stats
1W - 2L
1,441 SR
Queue Stats
32W - 34L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
UeliDrSchänder
Sylvanus
Level 138
God Stats
2W - 0L
1,777 SR
Queue Stats
11W - 13L
1,581 Elo+
Party 1
Team Averages
Level 123
1,511 SR
1,542 Elo+

VS

Team Averages
Level 116
1,556 SR
1,539 Elo+
Heimdallr
Heimdallr
HungryVVolf
Heimdallr
Level 66
God Stats
0W - 1L
1,819 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
JOKER5PT
Yemoja
Level 128
God Stats
1W - 1L
1,580 SR
Queue Stats
41W - 40L
1,497 Elo+
Solo
Agni
Agni
Metaxonn
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 244L
1,627 Elo+
Solo
Anubis
Anubis
ThiccWick
Anubis
Level 68
God Stats
212W - 144L
1,699 SR
Queue Stats
461W - 461L
1,513 Elo+
Solo
Ares
Ares
xer0o
Ares
Level 160
God Stats
1W - 4L
1,183 SR
Queue Stats
279W - 253L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 2
12,455
623
12,173
13,788
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 3 / 6
12,303
615
19,142
11,615
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sevenkul
Thanatos
15
4 / 2 / 4
10,442
522
3,875
13,076
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
19
10 / 1 / 4
12,673
634
16,595
10,654
3,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
14
1 / 3 / 13
11,009
550
4,940
18,932
20,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HungryVVolf
Heimdallr
14
0 / 9 / 3
7,876
394
4,066
14,128
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
JOKER5PT
Yemoja
13
0 / 2 / 6
8,307
415
4,559
14,667
15,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
16
3 / 7 / 6
9,848
492
13,757
13,330
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ThiccWick
Anubis
18
7 / 3 / 4
11,309
565
14,261
13,480
8,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
xer0o
Ares
16
3 / 6 / 5
9,654
483
6,439
16,747
14,563
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
27
Kills
13
13
Deaths
27
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
W
6
3
6
3
L
Heimdallr
HungryVVolf
Heimdallr
0
9
3
0.17
L
Yemoja
JOKER5PT
Yemoja
0
2
6
1.5
L
Agni
3
7
6
0.86
W
Thanatos
Sevenkul
Thanatos
4
2
4
3
L
Anubis
ThiccWick
Anubis
7
3
4
3
W
Hou Yi
10
1
4
12
W
Sylvanus
1
3
13
2.5
L
Ares
xer0o
Ares
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,725
Damage
43,082
68,065
Taken
72,352
37,834
Mitigated
48,593
30,236
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,173
5,608
0
5,675
13,788
4,743
1,768
8,202
5,528
78,934
11,104
W
19,142
4,743
0
2,983
11,615
3,805
116
8,840
2,407
90,637
0
L
Heimdallr
HungryVVolf
Heimdallr
4,066
1,645
0
1,499
14,128
4,864
0
3,372
10,756
0
45,479
L
Yemoja
JOKER5PT
Yemoja
4,559
835
2,168
2,900
14,667
15,387
0
8,088
6,579
29,225
0
L
Agni
13,757
1,460
0
1,453
13,330
5,179
0
7,278
6,052
59,090
0
W
Thanatos
Sevenkul
Thanatos
3,875
867
57
12,736
13,076
4,972
147
4,707
8,169
0
51,616
L
Anubis
ThiccWick
Anubis
14,261
399
0
2,670
13,480
8,600
0
6,991
6,489
86,570
0
W
Hou Yi
16,595
8,026
0
3,280
10,654
3,832
1,804
5,341
5,269
0
109,253
W
Sylvanus
4,940
856
1,624
3,881
18,932
20,482
233
11,220
7,480
24,402
0
L
Ares
xer0o
Ares
6,439
237
0
3,291
16,747
14,563
0
9,266
7,481
47,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,882
Gold Earned
46,994
575
Minions Killed
489
0
Camps Cleared
0
1,879,394
Distance Traveled
1,791,964
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,455
623
151
8
0
322,796
2
W
Vulcan
12,303
615
153
8
0
423,366
4
L
Heimdallr
7,876
394
95
5
0
351,883
6
L
Yemoja
8,307
415
59
3
0
359,965
5
L
Agni
9,848
492
106
5
0
371,804
8
W
Thanatos
10,442
522
82
4
0
403,361
3
L
Anubis
11,309
565
150
8
0
365,062
1
W
Hou Yi
12,673
634
161
8
0
363,299
6
W
Sylvanus
11,009
550
28
1
0
366,572
2
L
Ares
9,654
483
79
4
0
343,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role