Player Matchup

Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Archi1094
Mercury
Level 119
God Stats
2W - 2L
1,328 SR
Queue Stats
38W - 45L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Devilscastl
Cthulhu
Level 148
God Stats
9W - 4L
1,619 SR
Queue Stats
411W - 409L
1,544 Elo+
Solo
Ra
Ra
pimponator
Ra
Level 154
God Stats
2W - 0L
1,833 SR
Queue Stats
88W - 78L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXluh12Xx
Morgan Le Fay
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 59L
1,579 Elo+
Solo
Team Averages
Level 135
1,556 SR
1,543 Elo+

VS

Team Averages
Level 130
1,610 SR
1,620 Elo+
Ullr
Ullr
 
Ullr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miltiades
Morgan Le Fay
Level 160
God Stats
5W - 4L
1,687 SR
Queue Stats
183W - 182L
1,607 Elo+
Party 1
Cerberus
Cerberus
Nyxne
Cerberus
Level 122
God Stats
0W - 2L
1,307 SR
Queue Stats
67W - 64L
1,622 Elo+
Solo
Ymir
Ymir
PanosXatz
Ymir
Level 145
God Stats
11W - 5L
1,822 SR
Queue Stats
237W - 207L
1,675 Elo+
Party 1
Set
Set
ogureczekk
Set
Level 89
God Stats
55W - 35L
1,733 SR
Queue Stats
55W - 35L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 2 / 1
9,616
641
9,583
13,257
11,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Archi1094
Mercury
15
5 / 5 / 4
8,920
595
6,977
9,323
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Devilscastl
Cthulhu
13
1 / 1 / 7
7,801
520
6,635
13,311
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 4
7,750
517
7,810
8,506
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xXluh12Xx
Morgan Le Fay
15
6 / 1 / 2
8,986
599
8,322
7,848
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 2 / 1
5,933
396
2,764
3,448
933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Miltiades
Morgan Le Fay
13
2 / 2 / 2
7,672
511
7,500
10,243
4,678
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nyxne
Cerberus
13
3 / 4 / 1
7,751
517
6,519
14,544
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
3 / 3 / 2
7,840
523
5,098
12,460
8,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 6 / 0
8,390
559
9,372
13,504
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
11
11
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
1
2.75
L
Ullr
 
Ullr
0
2
1
0.25
W
Mercury
Archi1094
Mercury
5
5
4
1.4
W
Cthulhu
Devilscastl
Cthulhu
1
1
7
4.5
L
Morgan Le Fay
Miltiades
Morgan Le Fay
2
2
2
1.5
L
Cerberus
Nyxne
Cerberus
3
4
1
0.88
L
Ymir
3
3
2
1.33
L
3
6
0
0.5
W
0
2
4
1
W
Morgan Le Fay
xXluh12Xx
Morgan Le Fay
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
31,253
52,245
Taken
54,199
33,986
Mitigated
27,749
17,797
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,583
1,545
0
6,249
13,257
11,809
0
2,665
10,592
0
63,924
L
Ullr
 
Ullr
2,764
1,488
0
1,006
3,448
933
0
1,497
1,747
0
22,331
W
Mercury
Archi1094
Mercury
6,977
3,358
0
1,196
9,323
3,669
0
3,305
6,018
0
53,103
W
Cthulhu
Devilscastl
Cthulhu
6,635
1,187
616
2,954
13,311
12,198
0
4,367
8,792
25,218
0
L
Morgan Le Fay
Miltiades
Morgan Le Fay
7,500
1,349
0
4,470
10,243
4,678
0
5,610
4,436
59,192
0
L
Cerberus
Nyxne
Cerberus
6,519
396
0
2,926
14,544
5,800
0
6,183
8,109
50,437
0
L
Ymir
5,098
978
0
1,105
12,460
8,597
0
7,462
4,662
17,965
0
L
9,372
3,323
0
2,218
13,504
7,741
0
986
12,478
0
63,177
W
7,810
904
2,332
3,881
8,506
4,091
0
5,027
3,479
55,426
0
W
Morgan Le Fay
xXluh12Xx
Morgan Le Fay
8,322
1,267
0
569
7,848
2,219
16
3,918
3,930
60,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
37,586
515
Minions Killed
430
0
Camps Cleared
0
1,538,243
Distance Traveled
1,245,445
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,616
641
142
9
0
331,582
1
L
Ullr
5,933
396
57
4
0
133,762
0
W
Mercury
8,920
595
99
7
0
333,439
3
W
Cthulhu
7,801
520
34
2
0
293,943
5
L
Morgan Le Fay
7,672
511
111
7
0
267,613
6
L
Cerberus
7,751
517
110
7
0
298,515
2
L
Ymir
7,840
523
28
2
0
275,927
5
L
Set
8,390
559
124
8
0
269,628
3
W
Ra
7,750
517
121
8
0
303,559
6
W
Morgan Le Fay
8,986
599
119
8
0
275,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role