Player Matchup

Chiron
Chiron
Diamond V
Demoli7e
Chiron
Diamond V
Level 68
God Stats
36W - 22L
1,764 SR
Queue Stats
639W - 409L
1,824 MMR
Solo
Thoth
Thoth
Diamond V
Gvargis
Thoth
Diamond V
Level 160
God Stats
12W - 12L
1,555 SR
Queue Stats
77W - 81L
1,942 MMR
Solo
Hercules
Hercules
Gold II
ŁukaszMagical
Hercules
Gold II
Level 145
God Stats
3W - 6L
1,422 SR
Queue Stats
101W - 119L
1,677 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,580 SR
1,814 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 101
1,666 SR
2,160 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Cαsαndгα
Tsukuyomi
Masters
Level 54
God Stats
11W - 1L
1,999 SR
Queue Stats
24W - 4L
2,489 MMR
Party 1
Tiamat
Tiamat
Masters
Ricк
Tiamat
Masters
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 0L
2,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Demoli7e
Chiron
16
1 / 8 / 2
11,110
617
17,188
20,359
7,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Gvargis
Thoth
14
0 / 9 / 1
10,107
562
11,865
16,450
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
2 / 7 / 1
10,729
596
9,325
25,586
25,428
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SolSobekGilgameshAphroditeFenrir

VS

Bans
Morgan Le FayHorusAthenaChaacCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 0 / 19
11,472
637
6,171
13,349
14,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Cαsαndгα
Tsukuyomi
18
9 / 2 / 12
13,073
726
21,888
19,077
21,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Ricк
Tiamat
20
15 / 1 / 7
15,239
847
26,294
22,826
26,793
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
3
Kills
24
24
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
19
9.5
W
Tsukuyomi
Cαsαndгα
Tsukuyomi
9
2
12
7.5
L
Chiron
Demoli7e
Chiron
1
8
2
0.25
L
Thoth
Gvargis
Thoth
0
9
1
0.06
W
Tiamat
Ricк
Tiamat
15
1
7
18.5
L
Hercules
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,378
Damage
54,353
62,395
Taken
55,252
37,840
Mitigated
63,528
12,269
Healing
28,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,171
1,981
3,933
4,537
13,349
14,804
1,435
1,855
11,494
17,610
0
W
Tsukuyomi
Cαsαndгα
Tsukuyomi
21,888
3,971
0
6,864
19,077
21,931
533
6,115
12,962
1,265
55,734
L
Chiron
Demoli7e
Chiron
17,188
8,150
328
5,290
20,359
7,232
329
8,650
10,546
0
70,609
L
Thoth
Gvargis
Thoth
11,865
127
44
1,861
16,450
5,180
85
10,374
5,758
57,588
0
W
Tiamat
Ricк
Tiamat
26,294
3,931
300
13,113
22,826
26,793
1,218
5,328
17,498
81,211
0
L
Hercules
9,325
3,425
0
4,746
25,586
25,428
56
13,876
10,743
4,151
14,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
39,784
264
Minions Killed
206
0
Camps Cleared
0
827,189
Distance Traveled
1,074,048
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,472
637
17
1
0
289,499
7
W
Tsukuyomi
13,073
726
74
4
0
396,739
1
L
Chiron
11,110
617
106
6
0
279,791
3
L
Thoth
10,107
562
133
7
0
257,112
1
W
Tiamat
15,239
847
115
6
0
387,810
4
L
Hercules
10,729
596
25
1
0
290,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role