Player Matchup

Awilix
Awilix
 
Awilix
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
IIDolphII
King Arthur
Level 59
God Stats
12W - 13L
1,530 SR
Queue Stats
206W - 159L
1,571 Elo+
Party 2
Hades
Hades
IlluminatiOlimac
Hades
Level 115
God Stats
9W - 5L
1,724 SR
Queue Stats
728W - 635L
1,506 Elo+
Party 3
Sol
Sol
Optimus_Arca257
Sol
Level 55
God Stats
34W - 26L
1,703 SR
Queue Stats
261W - 192L
1,544 Elo+
Party 3
Team Averages
Level 63
1,591 SR
1,524 Elo+

VS

Team Averages
Level 73
1,581 SR
1,549 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Asushin4life
Baron Samedi
Level 156
God Stats
5W - 5L
1,631 SR
Queue Stats
199W - 185L
1,528 Elo+
Solo
Medusa
Medusa
Johnsnow696049
Medusa
Level 34
God Stats
3W - 5L
1,657 SR
Queue Stats
131W - 126L
1,520 Elo+
Solo
Achilles
Achilles
LO_GAN_
Achilles
Level 62
God Stats
6W - 7L
1,618 SR
Queue Stats
67W - 72L
1,577 Elo+
Party 1
Pele
Pele
pnorks
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
7 / 2 / 5
10,444
580
10,259
14,214
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
16
4 / 3 / 3
9,528
529
8,461
11,070
3,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
IIDolphII
King Arthur
17
4 / 0 / 4
10,765
598
11,586
11,849
11,326
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 2 / 7
9,896
550
9,791
11,098
5,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 8
9,507
528
8,311
10,765
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 6 / 4
8,202
456
6,547
15,780
12,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Asushin4life
Baron Samedi
17
3 / 3 / 2
10,136
563
9,006
11,385
4,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 1
8,375
465
7,663
11,131
3,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
LO_GAN_
Achilles
15
1 / 4 / 0
8,445
469
8,232
15,706
16,295
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
pnorks
Pele
15
2 / 4 / 2
8,909
495
7,599
13,610
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
11
11
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
5
4.75
W
Anhur
 
Anhur
4
3
3
1.83
L
Ymir
 
Ymir
2
6
4
0.67
L
Baron Samedi
Asushin4life
Baron Samedi
3
3
2
1.33
W
King Arthur
IIDolphII
King Arthur
4
0
4
6
W
5
2
7
4.25
L
3
4
1
0.88
L
Achilles
LO_GAN_
Achilles
1
4
0
0.25
W
1
4
8
1.25
L
Pele
pnorks
Pele
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,408
Damage
39,047
58,996
Taken
67,612
31,088
Mitigated
40,856
27,459
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,259
4,216
0
7,012
14,214
5,359
0
4,047
10,129
0
68,036
W
Anhur
 
Anhur
8,461
3,979
311
4,469
11,070
3,847
926
2,240
8,830
0
52,338
L
Ymir
 
Ymir
6,547
1,032
90
840
15,780
12,258
93
6,619
9,161
25,755
0
L
Baron Samedi
Asushin4life
Baron Samedi
9,006
163
172
3,104
11,385
4,932
226
4,564
6,821
76,540
0
W
King Arthur
IIDolphII
King Arthur
11,586
2,385
0
3,313
11,849
11,326
0
1,456
9,395
0
70,093
W
9,791
715
812
6,869
11,098
5,954
302
4,262
6,836
54,220
0
L
7,663
1,806
163
2,469
11,131
3,106
592
4,530
6,601
0
58,500
L
Achilles
LO_GAN_
Achilles
8,232
2,203
0
4,916
15,706
16,295
386
771
14,935
7,859
42,972
W
8,311
2,936
407
4,266
10,765
4,602
2,474
5,139
5,626
59,668
6,436
L
Pele
pnorks
Pele
7,599
1,543
0
5,278
13,610
4,265
0
984
12,626
0
60,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,140
Gold Earned
44,067
561
Minions Killed
506
0
Camps Cleared
0
1,751,298
Distance Traveled
1,651,535
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,444
580
115
6
0
411,186
2
W
Anhur
9,528
529
88
5
0
317,695
3
L
Ymir
8,202
456
30
2
0
328,198
3
L
Baron Samedi
10,136
563
159
9
0
318,832
1
W
King Arthur
10,765
598
138
8
0
377,531
1
W
Hades
9,896
550
102
6
0
323,192
3
L
Medusa
8,375
465
105
6
0
309,526
0
L
Achilles
8,445
469
104
6
0
308,532
0
W
Sol
9,507
528
118
7
0
321,694
4
L
Pele
8,909
495
108
6
0
386,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role