Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Laphis
Danzaburou
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 127L
1,831 Elo+
Solo
Merlin
Merlin
Pr3ss0
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,559 Elo+
Solo
Thanatos
Thanatos
SrWilliamss
Thanatos
Level 20
God Stats
4W - 5L
1,500 SR
Queue Stats
148W - 156L
1,514 Elo+
Solo
Ares
Ares
bbakasuara
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,490 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,579 Elo+

VS

Team Averages
Level 24
1,565 SR
1,556 Elo+
Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Basmati11
Pele
Level 26
God Stats
20W - 20L
1,590 SR
Queue Stats
95W - 79L
1,707 Elo+
Solo
Freya
Freya
IButcherI
Freya
Level 26
God Stats
1W - 0L
1,712 SR
Queue Stats
47W - 45L
1,512 Elo+
Solo
King Arthur
King Arthur
Ksenoks
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,523 Elo+
Solo
Zeus
Zeus
RegioLeDoux
Zeus
Level 28
God Stats
38W - 42L
1,526 SR
Queue Stats
96W - 106L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 0
5,159
430
2,060
4,964
3,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Laphis
Danzaburou
10
4 / 2 / 1
6,197
516
5,782
5,632
1,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Pr3ss0
Merlin
10
2 / 5 / 0
5,840
487
3,536
7,215
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SrWilliamss
Thanatos
11
1 / 3 / 2
6,493
541
2,743
7,928
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 5
6,094
508
3,922
9,097
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 4
6,538
545
2,831
7,928
3,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
12
3 / 2 / 7
7,316
610
6,580
7,600
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
IButcherI
Freya
11
2 / 4 / 4
6,440
537
4,722
6,590
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Ksenoks
King Arthur
11
1 / 0 / 2
6,453
538
1,836
4,375
2,979
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
9 / 2 / 0
8,367
697
5,551
6,011
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
17
17
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Ymir
 
Ymir
2
0
4
4
W
Pele
3
2
7
3.25
W
Freya
IButcherI
Freya
2
4
4
1
W
King Arthur
Ksenoks
King Arthur
1
0
2
2
L
Danzaburou
Laphis
Danzaburou
4
2
1
2.25
L
Merlin
Pr3ss0
Merlin
2
5
0
0.4
W
9
2
0
4.5
L
Thanatos
SrWilliamss
Thanatos
1
3
2
0.67
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
21,520
34,836
Taken
32,504
14,279
Mitigated
12,836
8,696
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,060
284
0
1,053
4,964
3,874
58
431
4,533
16,519
0
W
Ymir
 
Ymir
2,831
654
0
1,390
7,928
3,857
290
1,929
5,824
20,076
0
W
Pele
6,580
1,263
0
4,269
7,600
2,302
282
2,051
5,524
0
44,749
W
Freya
IButcherI
Freya
4,722
1,801
0
1,457
6,590
1,799
711
1,250
5,242
28,976
0
W
King Arthur
Ksenoks
King Arthur
1,836
417
0
1,382
4,375
2,979
374
1,962
2,413
0
22,944
L
Danzaburou
Laphis
Danzaburou
5,782
2,550
0
2,022
5,632
1,729
260
1,467
4,165
0
35,254
L
Merlin
Pr3ss0
Merlin
3,536
259
34
298
7,215
2,243
0
3,173
4,042
24,668
0
W
5,551
1,141
0
1,663
6,011
1,899
434
2,028
3,983
51,848
0
L
Thanatos
SrWilliamss
Thanatos
2,743
638
0
4,564
7,928
2,621
53
2,127
5,801
0
34,177
L
3,922
82
0
725
9,097
3,812
0
5,906
3,191
13,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
35,114
241
Minions Killed
325
0
Camps Cleared
0
1,026,220
Distance Traveled
1,088,144
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,159
430
31
3
0
176,181
0
W
Ymir
6,538
545
27
2
0
208,047
1
W
Pele
7,316
610
88
7
0
253,264
4
W
Freya
6,440
537
65
5
0
218,128
2
W
King Arthur
6,453
538
44
4
0
192,083
1
L
Danzaburou
6,197
516
64
5
0
170,605
4
L
Merlin
5,840
487
55
5
0
210,539
3
W
Zeus
8,367
697
101
8
0
216,622
3
L
Thanatos
6,493
541
71
6
0
238,661
4
L
Ares
6,094
508
20
2
0
230,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role