Player Matchup

Merlin
Merlin
Masters
Aedicula
Merlin
Masters
Level 155
God Stats
23W - 16L
1,723 SR
Queue Stats
186W - 138L
2,465 MMR
Party 1
Ganesha
Ganesha
Masters
Bellα
Ganesha
Masters
Level 106
God Stats
17W - 16L
1,620 SR
Queue Stats
1,207W - 1,205L
2,186 MMR
Solo
Hercules
Hercules
Diamond II
Paradox
Hercules
Diamond II
Level 160
God Stats
7W - 3L
1,805 SR
Queue Stats
278W - 260L
2,285 MMR
Party 1
Mercury
Mercury
Masters
SaraJaySoldier
Mercury
Masters
Level 100
God Stats
3W - 1L
1,901 SR
Queue Stats
14W - 13L
2,818 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Slubabubba
Hou Yi
Diamond III
Level 156
God Stats
7W - 7L
1,677 SR
Queue Stats
420W - 398L
2,184 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,745 SR
2,388 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,541 SR
2,186 MMR
Cthulhu
Cthulhu
Diamond I
 
Cthulhu
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
DomainExpansion
Rama
Masters
Level 108
God Stats
16W - 15L
1,443 SR
Queue Stats
223W - 239L
2,588 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
FrostyyB
Baba Yaga
Diamond IV
Level 129
God Stats
3W - 6L
1,396 SR
Queue Stats
375W - 380L
1,948 MMR
Solo
Kali
Kali
Masters
GlazeyB
Kali
Masters
Level 160
God Stats
13W - 8L
1,649 SR
Queue Stats
215W - 196L
2,454 MMR
Solo
Khepri
Khepri
Masters
KillerUnicorn120
Khepri
Masters
Level 119
God Stats
51W - 37L
1,719 SR
Queue Stats
1,474W - 1,455L
2,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aedicula
Merlin
10
2 / 1 / 0
5,674
630
4,817
3,903
1,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Bellα
Ganesha
6
0 / 3 / 2
4,514
502
2,185
7,328
2,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Paradox
Hercules
10
1 / 1 / 0
5,404
600
4,328
5,812
3,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
1,680
187
0
0
0
Hou Yi
Slubabubba
Hou Yi
7
0 / 3 / 1
4,519
502
4,370
6,832
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatMorgan Le FaySolGilgameshSet

VS

Bans
AthenaFafnirGebSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 1
5,458
606
2,923
5,832
4,463
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
4 / 1 / 1
5,963
663
7,736
5,271
1,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
FrostyyB
Baba Yaga
10
0 / 1 / 2
5,383
598
2,041
4,597
1,815
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
GlazeyB
Kali
10
4 / 0 / 0
6,178
686
2,363
6,478
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 1 / 3
5,039
560
1,532
6,886
2,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Merlin
Aedicula
Merlin
2
1
0
2
L
Ganesha
Bellα
Ganesha
0
3
2
0.33
W
4
1
1
4.5
W
Baba Yaga
FrostyyB
Baba Yaga
0
1
2
1
W
Kali
GlazeyB
Kali
4
0
0
4
W
0
1
3
1.5
L
Hercules
Paradox
Hercules
1
1
0
1
L
0
0
0
0
L
Hou Yi
Slubabubba
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,700
Damage
16,595
23,875
Taken
29,064
8,816
Mitigated
12,991
6,830
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,923
321
103
2,680
5,832
4,463
0
94
5,376
34,502
0
L
Merlin
Aedicula
Merlin
4,817
389
75
747
3,903
1,194
0
1,301
2,602
38,739
0
L
Ganesha
Bellα
Ganesha
2,185
607
0
940
7,328
2,320
0
1,837
5,491
10,158
0
W
7,736
6,478
0
2,005
5,271
1,475
0
822
4,449
0
39,009
W
Baba Yaga
FrostyyB
Baba Yaga
2,041
126
0
1,720
4,597
1,815
0
2,584
2,013
34,759
0
W
Kali
GlazeyB
Kali
2,363
1,331
0
3,941
6,478
2,788
0
875
5,603
0
36,896
W
1,532
304
0
1,000
6,886
2,450
0
2,627
4,177
9,764
0
L
Hercules
Paradox
Hercules
4,328
1,913
0
2,959
5,812
3,751
0
3,005
2,807
0
27,102
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
Slubabubba
Hou Yi
4,370
2,660
0
2,109
6,832
1,551
0
353
6,479
0
25,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,791
Gold Earned
28,021
211
Minions Killed
348
0
Camps Cleared
0
664,596
Distance Traveled
874,762
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,458
606
81
9
0
184,928
2
L
Merlin
5,674
630
80
9
0
164,231
3
L
Ganesha
4,514
502
2
0
0
166,801
2
W
Rama
5,963
663
74
8
0
154,494
4
W
Baba Yaga
5,383
598
82
9
0
171,474
4
W
Kali
6,178
686
90
10
0
186,665
0
W
Khepri
5,039
560
21
2
0
177,201
1
L
Hercules
5,404
600
69
8
0
185,193
3
L
Mercury
1,680
187
0
0
0
0
0
L
Hou Yi
4,519
502
60
7
0
148,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role