Player Matchup

Nike
Nike
 
Nike
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JSonico01
Artemis
Level 14
God Stats
2W - 2L
1,399 SR
Queue Stats
3W - 3L
1,293 Elo+
Solo
Arachne
Arachne
KiinQoo
Arachne
Level 26
God Stats
1W - 0L
1,706 SR
Queue Stats
10W - 8L
1,437 Elo+
Solo
Ganesha
Ganesha
Saull99
Ganesha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,261 Elo+
Party 1
Janus
Janus
Z3FN
Janus
Level 149
God Stats
1W - 0L
1,591 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 42
1,539 SR
1,398 Elo+

VS

Team Averages
Level 20
1,491 SR
1,355 Elo+
Geb
Geb
MetalheadPapryk
Geb
Level 7
God Stats
1W - 4L
1,614 SR
Queue Stats
19W - 23L
1,233 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wasabii_on_YTB
Cu Chulainn
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
196W - 196L
1,548 Elo+
Solo
Set
Set
nezyryders
Set
Level 28
God Stats
26W - 43L
1,476 SR
Queue Stats
93W - 128L
1,311 Elo+
Solo
Merlin
Merlin
skynerst
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Anhur
Anhur
willoh5
Anhur
Level 28
God Stats
12W - 19L
1,366 SR
Queue Stats
266W - 245L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 1 / 13
9,511
528
6,690
9,420
9,646
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
JSonico01
Artemis
14
6 / 2 / 4
9,540
530
8,988
7,754
2,599
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KiinQoo
Arachne
18
15 / 0 / 7
11,592
644
12,916
11,352
7,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Saull99
Ganesha
14
0 / 2 / 15
9,887
549
6,525
14,167
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Z3FN
Janus
18
14 / 0 / 8
11,976
665
21,176
6,677
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,703
428
3,579
19,110
11,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Wasabii_on_YTB
Cu Chulainn
12
2 / 10 / 0
7,526
418
4,842
14,940
8,999
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 6 / 2
7,656
425
4,147
10,878
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
skynerst
Merlin
8
0 / 11 / 0
6,274
349
3,020
9,150
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
willoh5
Anhur
12
3 / 6 / 0
7,428
413
6,109
15,428
4,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
37
Kills
5
5
Deaths
39
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
13
8.5
W
Artemis
JSonico01
Artemis
6
2
4
4
W
Arachne
KiinQoo
Arachne
15
0
7
18.5
L
0
6
2
0.17
W
Ganesha
Saull99
Ganesha
0
2
15
3.75
L
Cu Chulainn
Wasabii_on_YTB
Cu Chulainn
2
10
0
0.2
W
Janus
Z3FN
Janus
14
0
8
18
L
0
6
2
0.17
L
Merlin
skynerst
Merlin
0
11
0
0
L
Anhur
willoh5
Anhur
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,295
Damage
21,697
49,370
Taken
69,506
37,570
Mitigated
31,611
12,036
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,690
929
0
0
9,420
9,646
1,491
825
8,595
0
33,682
W
Artemis
JSonico01
Artemis
8,988
5,832
0
1,754
7,754
2,599
3,134
406
7,348
0
43,779
W
Arachne
KiinQoo
Arachne
12,916
10,568
0
6,486
11,352
7,323
1,361
1,423
9,929
0
82,831
L
3,579
856
186
1,076
19,110
11,984
243
12,409
6,701
10,057
0
W
Ganesha
Saull99
Ganesha
6,525
696
0
2,162
14,167
15,344
1,262
3,142
11,025
31,028
0
L
Cu Chulainn
Wasabii_on_YTB
Cu Chulainn
4,842
543
0
195
14,940
8,999
403
1,531
13,409
698
35,770
W
Janus
Z3FN
Janus
21,176
1,090
25
1,609
6,677
2,658
5,823
1,125
5,552
89,719
0
L
4,147
1,340
0
2,124
10,878
3,304
0
632
10,246
0
39,408
L
Merlin
skynerst
Merlin
3,020
260
0
117
9,150
2,408
300
4,348
4,802
18,887
0
L
Anhur
willoh5
Anhur
6,109
1,934
0
2,731
15,428
4,916
835
8,781
6,647
0
43,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
36,587
448
Minions Killed
272
0
Camps Cleared
0
1,822,666
Distance Traveled
1,348,659
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,511
528
60
3
0
337,248
0
W
Artemis
9,540
530
72
4
0
343,101
1
W
Arachne
11,592
644
115
6
0
403,652
0
L
Geb
7,703
428
9
1
0
302,489
2
W
Ganesha
9,887
549
18
1
0
357,616
5
L
Cu Chulainn
7,526
418
67
4
0
301,841
0
W
Janus
11,976
665
183
10
0
381,049
6
L
Set
7,656
425
92
5
0
249,949
0
L
Merlin
6,274
349
24
1
0
195,774
0
L
Anhur
7,428
413
80
4
0
298,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role