Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
Level 28
God Stats
39W - 37L
1,719 SR
Queue Stats
166W - 161L
1,545 Elo+
Solo
Merlin
Merlin
Bareci
Merlin
Level 29
God Stats
41W - 55L
1,453 SR
Queue Stats
123W - 171L
1,351 Elo+
Solo
Sol
Sol
DeviIFruits
Sol
Level 25
God Stats
30W - 23L
1,197 SR
Queue Stats
86W - 84L
1,459 Elo+
Solo
Arachne
Arachne
Grim Katana
Arachne
Level 58
God Stats
2W - 4L
1,201 SR
Queue Stats
196W - 235L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
Sasuka Uchiha1
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,597 Elo+
Party 1
Team Averages
Level 29
1,414 SR
1,469 Elo+

VS

Team Averages
Level 25
1,354 SR
1,410 Elo+
Mercury
Mercury
Apathetic-valor
Mercury
Level 17
God Stats
0W - 4L
1,083 SR
Queue Stats
18W - 21L
1,312 Elo+
Party 3
Ao Kuang
Ao Kuang
FloodedBuckle3
Ao Kuang
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
190W - 216L
1,415 Elo+
Party 2
Hel
Hel
PhantomRosey
Hel
Level 28
God Stats
27W - 37L
1,462 SR
Queue Stats
270W - 310L
1,377 Elo+
Party 3
Hercules
Hercules
nightmarememe84
Hercules
Level 17
God Stats
1W - 5L
1,187 SR
Queue Stats
78W - 114L
1,328 Elo+
Party 2
Achilles
Achilles
temp-209786
Achilles
Level 36
God Stats
3W - 3L
1,536 SR
Queue Stats
3W - 3L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
20
5 / 0 / 4
14,266
571
15,833
13,509
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Merlin
Bareci
Merlin
19
3 / 2 / 4
13,008
520
8,788
9,624
3,996
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 3 / 10
12,534
501
22,644
19,920
8,992
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Grim Katana
Arachne
19
22 / 4 / 7
14,343
574
32,078
26,040
11,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 8 / 12
12,329
493
14,159
21,369
19,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 5
8,656
346
6,687
19,180
6,023
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
15
1 / 9 / 4
9,538
382
8,196
23,735
12,413
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
6 / 5 / 5
12,814
513
20,674
30,176
10,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
3 / 9 / 2
9,326
373
7,305
21,060
11,064
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
temp-209786
Achilles
18
5 / 4 / 4
11,782
471
11,267
22,542
25,445
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
38
Kills
16
17
Deaths
40
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
13
5
0.27
W
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
5
0
4
7
W
Merlin
Bareci
Merlin
3
2
4
2.5
W
2
3
10
2.33
L
Ao Kuang
1
9
4
0.33
W
Arachne
Grim Katana
Arachne
22
4
7
6.38
L
6
5
5
1.7
W
6
8
12
1.5
L
Hercules
3
9
2
0.44
L
Achilles
temp-209786
Achilles
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,502
Damage
54,129
90,462
Taken
116,693
50,085
Mitigated
65,396
34,703
Healing
31,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,687
3,991
0
0
19,180
6,023
0
5,907
13,273
0
24,453
W
Ah Muzen Cab
BalzEmRight
Ah Muzen Cab
15,833
10,001
0
10,863
13,509
6,436
6,683
1,811
11,698
0
107,289
W
Merlin
Bareci
Merlin
8,788
2,303
0
2,086
9,624
3,996
6,646
3,691
5,933
84,656
0
W
22,644
3,458
0
9,175
19,920
8,992
1,560
8,114
11,806
73,464
0
L
Ao Kuang
8,196
2,433
0
1,283
23,735
12,413
0
4,318
19,417
45,159
0
W
Arachne
Grim Katana
Arachne
32,078
26,870
67
10,217
26,040
11,635
58
7,262
18,778
0
93,800
L
20,674
734
9,548
16,779
30,176
10,451
648
14,209
15,967
92,035
0
W
14,159
2,906
245
2,050
21,369
19,026
1,453
8,218
13,151
475
37,037
L
Hercules
7,305
2,113
0
2,374
21,060
11,064
0
4,193
16,867
0
40,402
L
Achilles
temp-209786
Achilles
11,267
2,970
153
978
22,542
25,445
144
3,280
19,262
0
53,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,480
Gold Earned
52,116
638
Minions Killed
423
0
Camps Cleared
0
2,171,114
Distance Traveled
2,186,075
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,656
346
33
1
0
383,524
0
W
Ah Muzen Cab
14,266
571
193
8
0
482,254
0
W
Merlin
13,008
520
179
7
0
368,051
1
W
Sol
12,534
501
95
4
0
405,054
0
L
Ao Kuang
9,538
382
65
3
0
382,115
3
W
Arachne
14,343
574
119
5
0
496,565
2
L
Hel
12,814
513
157
6
0
509,647
0
W
Guan Yu
12,329
493
52
2
0
419,190
0
L
Hercules
9,326
373
68
3
0
417,611
3
L
Achilles
11,782
471
100
4
0
493,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role